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Everything posted by Airbarba
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Off topic.... Does anyone know is there a way to put a new airbase or airstrip on the map or is it behind SDK? Maybe like edit map file with data of certain airbase with its coordinates and copy paste it on the new coordinates and rename? Like when you put in ME static objects........heliports,FARPS and so on... Thanks in advance
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Well Its working fine with me now...it was on my side as a host to forward 10309 port.(10308,10309,10310) Furthermore MODs like Rafale or Su30MK can make problems as you have to add radio to them too,hope it helps!
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Did you resolve this problem? I have same problem when I am a hosting MP, my mic just blocks or player joined to my server also dont have any response on the mic? Thx in advance
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Airbarba replied to shdwp's topic in User Created Missions General
Great! -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Airbarba replied to shdwp's topic in User Created Missions General
Also if you want AWACS to give info only within 80nm range there is a file that you can put in Scripts/Speech folder of DCS install... After update you have to just do it again There you go NATO.lua -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Airbarba replied to shdwp's topic in User Created Missions General
Hi Hope you have found solution for AI wingmen not to call out contacts(any type), if not in ME before you save it and fly or set in MP and fly you can disable that in two ways in advanced wp options,add new..... hope it helps -
Regarding Multiplayer, Iam hosting Liberation 5.0.0 and all is working fine as it is but also its bit too much that I can lock and shoot down AI Su30 or Mi29S loaded with R 77 on distance of just under 100km with launch override.... and speed of Meteor is Mach 10!!!(6623kn) SCALP is ok as it is, regarding range (but if there is SHORAD SA 8 ,15,19 it will shoot it down if you try to engage SA10 .) I allways set RED side Excellent!
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Dear Patric and Eric Nice effort from you to give us this MOD but I have to ask you... Could we have weapons and model performance more realistic or at least close to current ones used in ofical mods,Iam aware of SDK limitations but range and speed of Meteor and MicaNG are waaaay to much. As far as I can see and read ,this is main reason why its been kicked out of Liberation. Sure thing this is free mode and you are investing your free time for all but anyway... Thx