I understand it is not part of the detail area, but would be nice to have it look good at altitude. I don't need any towns or villages, just the higher res satellite image like google maps would provide.
Are you planning to improve the texture from the ocean to the full detail part of the map. It is very low res now and looks pretty bad, it would be great if it looked like the southern unfinished part of the Iraq map over Kuwait - great from altitude but no detail up close.
It makes the edges around your VR view blurry (less MSAA) with the idea that it's not in your direct field of view so doesn't have to look as nice. But your peripheral vision can pick it up depending on the mask size you set. So up to your preference.
However, I think my problem wasn't actually the MSAA mask as I research it more. I think having the 2 versions of openxr tool kit and quad view (original vs new built in pimax version) cause my eye tracking to not work.
I fixed this. For anyone else that has this problem it looks like it was due to conflict with OpenXR and OpenXR Toolkit vs the new Pimax Play with it integrated. Per the reddit post below I uninstalled the old OpenXR, Toolkit and Quad view and now Quad view works good with no mask.
It seems with this update the VR msaa mask size is not working. It is set pretty low (blurry image around the edges) and does not change whether you have .1 or 1.0. The blurred edges don't look good to me. I have a Pimax with the latest Pimax Play installed with thier PimaxXR. Does anyone else have this problem?
Do you have them set to limited? If so, change to unlimited, save and it should be fixed. You can change it back to limited then adjust the values to where you had them before. A pain, but it works.
After today's patch several of my bindings now have a red circle with exclamation mark in it and they do not function (wing sweep the biggest issue). If I try to change it to keyboard, it has some type of warning like "proxy error" that flashes quickly and does not function. .