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NastyFruit

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  • Flight Simulators
    DCS
  • Location
    South Africa
  • Occupation
    Developer

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  1. Great, thanks for the initial info!! Hope you have many, many awesome hours in the skies, enjoy!
  2. Yeah, confirmed now, its fixed. Must have not been on the newest version, sorry again. Have a good weekend, Cheers
  3. Thank you, I ran a repair can clean and update now, looks like it found a 500mb update that its now downloading.. Sorry for the trouble then, I am sure it'll be resolved. Kind regards
  4. Here is a track and a mission file showing the issue. I have: Placed F/A-18 with TGP a few miles from airfield. One tank on airfield F/A-18 has 5 waypoints just in front of it, at varying heights When the mission starts, I activate active pause Slew the TGP to the tank. Select GBUs, select A/G Designate a point with the TGP. The TTL then shows fifty something seconds to release point. I then scroll through the waypoints and you can see the TTL change as I select the waypoints with higher altitudes. If I were to release one with the higher time, it overshoots the target. Please let me know if I am doing something stupid. Attaching the mission as well, hope it helps. Kind regards TGP WPT Alt Influence.trk TGP WP Alt Test.miz
  5. Thanks, will do, as I think I am still seeing the same behavior with gbu-12's, have not tried others. Will check and make a track, thanks. Kind regards
  6. Hi, I found a issue recently where my gbu-12's were overshooting my targets very far, not even seeing the laser. After reaching page 5 of the bugs, I found this: https://forums.eagle.ru/showthread.php?t=247779&page=2 It perfectly describes the issue, is marked as "reported" but is closed? Any status update on it? Also not sure why it would be closed before its resolved. Apologies if I missed further discussions on it elsewhere. Kind regards
  7. Need to select PP2, then back to TOO, mark point, then back to PP, step station, PP1 -> TOO, mark -> PP mode, select PP2 -> TOO, Mark, -> PP mode, Step station repeat. This way I can get 8. When releasing ordinance, it will release PP2 for each station, once 4 are dropped, you select PP1, pickle, It auto steps station but will be on PP2 for that station, so select PP1 again, pickle. Repeat. That way, 8 JDAM/JSOW, 8 different targets, relatively quickly.
  8. If the VR stuff is being pushed back as well, that would be very disappointing. Any chance we can get some clarity on this from ED?
  9. I would also be interested in purchasing a throttle only, as I already purchased a quality stick recently (VKB) and cannot/do not want to replace it now. My thrustmaster throttle however is in desperate need of replacement, and this throttle looks awesome. Hope you will be offering that as an option soon.
  10. Did you guys watch the video? When he hits the "default" button in X1 (Whilst in flight), the GPU utilization jumps from 65% to 93%, and fps jumps from 55ish to 80. And then he can even overclock it again! This is insane. Hoping we can get some more info on it. Cheers
  11. If it does have VirtualLink, that would be a huge plus. Anyone planning to buy it, probably has a card with VirtualLink port on it. (There will be exceptions I know. Yeah, I see you guy in the corner wanting to run it with your GTX960m)
  12. Difficult to hear, but thank you for the feedback. Looking forward to it, hopefully my warthog holds on long enough.
  13. Here's hoping, if the rendering resolution is indeed low-ish (And that would actually be good for performance) that it has a nice upscaler and higher rez panels inside. That is what the Pimax "8K" does anyway I think.
  14. I think Valve / HP / Pimax should all send Wags and team a snack platter to say thanks for all the extra headsets they just sold... ;)
  15. Gonna need it for that sweet Reverb / Index / Who knows what :)
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