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About jojo
- Birthday 05/01/1982
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S-3 Viking recovery tanker pattern
jojo replied to jojo's topic in Aircraft AI Bugs (Non-Combined Arms)
I don't have any mod on the core installation. I had a few AI aircraft mods in saved games, but I removed them. I'll try a repair. Also the starting point was improving a mission done by a friend. I might as well start over from scratch... -
S-3 Viking recovery tanker pattern
jojo replied to jojo's topic in Aircraft AI Bugs (Non-Combined Arms)
The default speed is around 226kt ground speed, meaning that at 6 000ft your air speed is even slower. I was trying to set 272kt ground speed to get 250kt of air speed. But that’s the problem with the the recovery tanker function. As far as I'm concerned, that speed limit around 260kt ground speed is a bug. -
S-3 Viking recovery tanker pattern
jojo replied to jojo's topic in Aircraft AI Bugs (Non-Combined Arms)
Thank you for your time and your help. But actually, the problem seems to be the speed. I set 272kt GS & 6000ft to get around 250kt CAS, because it's around the Hornet max endurance speed. At 260kt GS the Viking is doing race track patterns. At 263kt GS the Viking is doing circles (everything else being equal). I didn't try 261kt and 262kt because such small change doesn't matter anymore. I don't understand why that speed is a problem ? 250kt CAS isn't a crazy speed to refuel a jet fighter ! -
S-3 Viking recovery tanker pattern
jojo replied to jojo's topic in Aircraft AI Bugs (Non-Combined Arms)
Hi, Here is the mission file. MP_F18_CQ_TrainingCaseI -BUG REPORT.miz -
jojo started following S-3 Viking recovery tanker pattern
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When using the task "recovery tanker" in the mission editor, the S-3 used to fly a nice race track pattern following the aircraft carrier. Now it's flying a circular pattern in front of the aircraft carrier.
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AFAIK, F-4F ICE got the APG-65
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The Cyrano, the armament and it's relation to the F1M
jojo replied to EricToGo's topic in DCS: Mirage F1
I don't know if you're speaking only about export airframes or also French Mirage F1. For most of its career, Mirage F1 CT got SHERLOC, then it both CR & CT got AIGLE. But from the little I saw, Mirage F1 CR & CT AIGLE display looks to be close to Super Etendard Modernisé SHERLOC display which was better than Mirage F1 CT display -
Hi, Thanks for the heads up. Indeed, it's better in the sense that the submunitions are ejected in a more correct way, but the full sequence isn't there yet. After release, the dispenser is briefly slowed down by a drag chute which is then quickly released. Each submunition after ejection is descending under a small parachute to be sure it's facing down to trigger the fuze. Also the dispensing pattern isn't long enough. We have the choice between a long and a short pattern. The long pattern is 240m, but by selecting a 22x10m spacing, I don't have any overlap but gaps between each bomb's impact pattern. The good news is that the aiming is still usable.
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No, I used the SkipMission.bat. After multiple tries, restart, clone and so on...I deleted the campaign and re-installed. I managed to play the first mission solo for dedicated server, and I generated the next mission for a flight of 2 Hornet. But I noticed I'm assigned the target I chose in the list of objectives... I also managed to install another campaign from scratch with DCE-Manager, the file seems OK (recognized by DCS server).
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Now I tried to generate the 2nd mission, the file is corrupted and can't be loaded by the server, CombatFlite or DCS Mission editor. I tried to restart the camapaign, I tried to clone the campaign and restart...nothing works...
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Yes I did.
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No. What I mean is the first time I download the the campaign file, I installed it with DCE Manager, but the missions generated failed. After you sent me your installed campaign files, and when I generated the mission it worked. But the path for DCE Manager never changed ! I just flew the first mission with a friend and it was great fun, everything worked as expected Small bug: all tankers TACAN were set to "Y" channels in the briefing. But actually in the mission the units were set to "X" channels. Thank you again for your help
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At last, it seems to work server side ! I don't have the time to play tonight, but I generated the first mission and loaded it on the server. When I stop the server, I get the debrief window and the dos box asking if I accept the results. I still have no idea why it didn't work before copy/ paste of your files ? But thank you for the support.
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