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bfr

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Everything posted by bfr

  1. They could've gone a slightly different way and thrown something up like a B-1B (which I think would fit the game quite well with the ability to make really bad days for people balanced with its vulnerability). My main issue with the F-35 is just feels horribly out of place/time with the other jets either in the game or in the works. If the brief appearance of the F-117 in the video is indicative of something someone is actually working on then that would actually feel much more at home with what we have/will hopefully soon have.
  2. Certainly the Mk 1 Rod for their own back has been unveiled.
  3. I'd actually be quite up for that. I'm ancient enough to have played the old Microprose F-19 and F-117 games and it was a lot of fun having to rely on being a sneaky sod when (in the F-117 title especially) you usually had zero capability of fighting back or even making a run for it if you got spotted.
  4. I can't help but think they've made a huge rod for their own back now that the standard 'do you have declassified docs for that?' reply to amendments/upgrade requests to existing jets holds no water. If they were going to do a stealth platform and were relaxing the stance on 'we need the docs' that surprised they didn't have a tilt at the F-117 first. I know it featured fleetingly in the video but I assume from us having an F35A sub-forum within minutes but not an F-117 that its not a module actively in the works. Plus it'd probably feel much less out of place/time in the wider game than the F-35. The Germany map looks pretty mega from what they showed, and i've been looking forward to see what the Typhoon ends up like for a while. Also kind of curious about the Herc when it materialises. I'm not going to lie, i'd much rather have a finished Strike Eagle than the F-15C. On that note, I hope the complete absence of RB jets in this years video isn't a sign that the conclusion of that spat isn't going to be a positive one. Its gone awfully quiet on the A-7 front too.
  5. Looks like the Sparrowhawk cockpit upgrade that was hinted at a few weeks ago.
  6. F35A going off the gun bump on the shoulder. F22 wheels are more inboard than that too.
  7. Or possibly the conditions where any handover is contractually obliged to occur haven't yet been formally met. Bear in mind that the two parties appear to be still in dispute. Therefore what exactly the situation officially currently is, besides obviously rather strained, is not a settled matter.
  8. It might be more fun if they made more Vegas landmarks destructible though Being serious though, i'm of a similar outlook that its probably my least used map these days. That might change a little if they did give it some TLC (I think i'm right in saying its comfortably the oldest add-on map, and it shows) but i'd probably be more interested in some of the rumoured wholly new maps (e.g. Fulda Gap) given limited resources.
  9. Had another go, still struggling with the intercept. Managed to get the wrong contact yet again and eventually caught up with the Backfire but was on fumes by the time I got to visual and ran out of gas completely by the time things presumably were ready to play out. Is there any way to get extra calls for the correct vector to the target? I got the initial 056 @ 22k and that was about all I got.
  10. Yeah, i've struggled with the same issue and also ended up having to experiment with altitudes to be able to pinpoint the targets based on the given coordinates. I'm still to complete M1 (got past the ground recon phase finally but ballsed up the intercept on my last attempt and ended up intercepting the wrong red jet) but am at least making some progress each time.
  11. There were also a few cases of A-10s making it back to base with pretty epic amounts of battle damage, so in that sense it was survivable. The Tornado also suffered losses until they changed tactics from the initial 'low and fast'. If you're a platform that is flying tactics that are the equivalent of sticking your head in the lions mouth then you're probably going to get bit occasionally.
  12. Tweaking where it kicks in is possible via curves adjustment (for modules that don't let you set an absolute number in settings), but its slightly trial and error.
  13. Yeah, its hard having to clear a continuous 2 hour hole in the first place sometimes to even consider starting and frustrating when you come unstuck an hour in or fall foul of some trigger not firing and screwing it up.
  14. Of the Century Series fighters I really wish someone would have a crack at doing the Thunderchief.
  15. I assume they mean engine damage (to individual or both engines) caused by weapons fire, which doesn't seem to be a thing. We only seem to get pretty much total avionics failures and fuel leaks (I think) as non-catastrophic damage from ground fire in the Hornet currently. Yes, we do have ME triggers for that kind of thing but not quite the same as being able to ponder whether to break off an attack or carry on with one good engine because you got a little greedy on your first pass.
  16. A shame you didn't wait for a sale when you bought the Hornet then as its usually reduced by about 40% from the standard price (as is usually the Viper). The only modules that tend to be always full whack are any of that have just come out, the Mirage F1 and the Razbam jets (at least since the big fall-out, after which Razbam stopped putting them in the sales). As for "it'll do", by your own admission they're still enhancing some aspects of it. And if you find the rate of progress frustrating, thank your lucky stars you weren't around when the Harrier was fairly new.
  17. They haven't been selling the same thing for 7 years straight as (speaking as someone who had it since day 1) its evolved a great deal in that time. For all that some later modules have raised the bar in some areas, its hardly like its 8 bit. The damage model in pretty much all the modern day modules could do with big kick in the right direction, so its hardly out on its own in that regard. Its not really hard to comprehend that the module is out of EA but still being worked on. They have delivered pretty much everything now that they promised bar (off the top of my head) data cartridge, napalm and sea mines, and the first two are supposedly reliant on game engine changes that haven't happened (the first particularly being a point of annoyance to many). Some of the other changes in the pipeline like FM tweaks are quality of life improvements. As will likely be future changes to damage modelling.
  18. All the modules you listed are far newer (assuming you have the newer iteration of the A-10) and IIRC then the Hornet is the oldest ED-authored full fidelity module (6-7 years old now?) still on sale. Yes it could possibly benefit from some cosmetic TLC but you are getting a module that is extremely complex and pretty much complete in terms of capability.
  19. To 'keep on with' it would have to be a thing in the first place, which it isn't. Of the ongoing projects i'd hope the Herc might appear this year. Some suggested the the EF Typhoon might, although it'd seem like a big ask for it to actually make release this year. F-104 I assume will appear at some point (which I don't have that much interest in apart from the 'lets go for a really fast joyride' aspect as it feels like a somewhat limited platform that is going to rather suck to actually fight with). The full fidelity Fulcrum I assume must be fairly close.
  20. They missed a trick by not labelling the option 'Enable Naughty Chocks' and/or not using wheel clamps instead of chocks as punishment for deck speed violations.
  21. I'll throw in another one that is possibly not on the radar of many. https://www.avroheritagemuseum.co.uk/ at Woodford, south of Manchester. Its on the old site of BAe Woodford that sadly closed down a few years ago and the spiritual home of Avro (Roy Chadwick's grave lies in the church nearby). Highlight is the Vulcan (XM603) that was kept on the BAe site for many years, still bearing the anti-flash white colour scheme.
  22. The branch of the RAF Museum at Cosford near Birmingham is also very much worth a visit. An awful lot to see there, including some rare items like a TSR2.
  23. I'm not convinced it ever will be, purely because Nvidia Experience was around for years and there was never even a hint DCS would show up in that either.
  24. No massively involved missions but there are some instant action scenarios that are beyond the usual free flight sightseeing ones e.g. I played an F-16 IA mission last night that was a fairly simple scramble and intercept of some SU-24s. There's a fairly simple A2G one for the F-16 too (find and kill some rocket launchers with ground assistance) but I haven't played it yet.
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