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bfr

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Everything posted by bfr

  1. Surely this is a good thing that it maximises use of resources that are available? Provided of course it still works OK with more typical memory specs too (which it does, I still run with 32GB RAM and its run fine for me so far).
  2. It almost certainly shouldn't be $70, that appears to be a Steam-specific issue as its $56.99 direct and was about $7 less again if you bought it prior to launch. And no one says you have to buy every single map, just like you don't have to buy every single plane (I passed on buying Afghanistan but bought Iraq as I think it'll the more popular for user created content in time). Limited initial impressions (i've only spent about an hour flying around so far) are fairly good. The mountain area is stunning (possibly the best in any map i've played so far) although I admit I wasn't blown away overflying Baghdad (not terrible, not great). EDIT: Is there a list anywhere of currently implemented POIs on the map and their rough locations?
  3. Yeah, even the existing basic features functioning competently would feel like a small win.
  4. I wasn't particularly bothered about Afghanistan but this has piqued my interest. I will most likely hold off until there is at least a half decent release date set though.
  5. Did you not consider circling back around to pick yourself up?
  6. I'd swear it also got a little more tricky to 'grease it' when they did the update a few months back to make the gear a little less indestructible, but it is indeed very possible to do a flared landing. I'd say there is only the F-15 that is easier to put down on the deck gracefully. I still haven't mastered landing the Phantom in a fashion that doesn't dislodge any fillings from your teeth though.
  7. bfr

    Google Earth

    Given some of my wayward early efforts against targets on the old airfield then i'm pretty certain the church is not there anymore
  8. bfr

    Google Earth

    I feel kinda bad now that i've discovered there is a church nearby.
  9. I presume what you were referring to is the hinged outer cap that protects the docking mechanism (the actual pressure door would be at the cabin end of the docking tunnel). Without knowing how automated the crewless re-entry process is then one assumes it gets closed either by remote command or by the onboard computer. Obviously its mechanically operated otherwise they wouldn't have been able to open it to dock in the first place. The Dragon capsule has a similar thing.
  10. I graciously decline taking the unwarranted credit and i'm also glad the OP got the issue sorted
  11. A 500 error suggests it might well be an issue on DCS' validation server rather than an issue on the client machine.
  12. RAF tinkered with a few radio based systems with varying degrees of assistance and success (Oboe, Gee, Gee H) as did the Luftwaffe. All for bombers though given the kit and crew resource required. Certainly nothing like modern radio nav aids in terms of end user experience.
  13. Having seen it do several displays IRL then it is remarkably nimble with no load/low fuel.
  14. I've not mixed with Winwing but have Virpil + VKB currently (was CH + VKB). The only real challenge you're ever likely going to run into if you want use modes to completely change the mappings on all devices at the flick of a switch (I do this via Joystick Gremlin and previously used JoytoKey). I pretty much never touch the brand-specific software except for calibration/initial axis setup purposes.
  15. I'm glad to be corrected but i'm not sure you can for those panels. Although there is an app that basically replicate those displays to an Android tablet and has the benefit that the UFC can be used for input as well as just output.
  16. Seeing the same thing here (legacy FC3 owner, haven't bought FC2024)
  17. They wouldn't necessarily have to update every single one but they may well have to regularly rebuild ones that are direct touchpoints to the core DCS code. The ones tripping of certain A/V products is a more complicated issue that can be for a multitude of reasons (and i've been gaming long enough to have seen it happen a few times with other titles down the years for no good reason). And yeah, i'd agree the general situation is a highly imperfect current state of affairs and I don't think anyone would disagree on that score.
  18. They might well just rebuild them as a matter of course on every release. Without being able to compare them with prior versions it is difficult to judge if any actual change occurred.
  19. Same here. I'll just park it in the hangar for a little while longer, see if it gets fixed and then go from there.
  20. Mostly Razbam in this instance. Irrespective of whether or not the relationship with DCS is restored, this is going to follow them wherever they go next.
  21. "Came to become a hero, left as a Health & Safety case study"
  22. I assume thats an 'always on' switch? (I don't own the Warthog). Makes sense though in the absence of a bindable latching option. I'll look into it.
  23. One thing that has been bugging me is whether there is a way to latch the NWS steering on or off? Fair enough if its unrealistic for it to be always on, but it'd certainly be a bit more convenient if the option exists.
  24. I just had my first crack at it, as is the tradition with any plane not meant to land on a carrier. First pass was a bolter, second pass I landed. Looking on the track I got the first approach badly wrong and all the weight went onto the nose after initial touchdown, so no shock it didn't bite. Second pass was the 1 wire (I wasn't looking for points, just to live!) It actually went better than by debut attempt with the Strike Eagle where I caught a wire first time but the pilot blacked out when the nose came down and the nose wheel wouldn't retract when I left again. Getting back off the deck with a long run-up was also remarkably easy (had refuelled to about 40% too) and the jet appeared to make it back to land in showroom condition still.
  25. No CTDs for me since release and i've mostly been flying it around Kola.
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