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Satarosa

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Everything posted by Satarosa

  1. Slot confirmed RED "Operator of Tanks, Artillery, JTACS" THANKS FOR COMING
  2. Registration for the inter-community event, is done via the DCS WORLD official forum, for all members who want to participate with priority on the available slots: https://forums.eagle.ru/showthread.php?p=4179045#post4179045 You can still join without registration, but given the growing popularity of the inter-community event "REAL WAR", it is strongly advised to reserve your slot by registration on the official forum!
  3. REAL WAR EVENT INFOS: https://forums.eagle.ru/showthread.php?t=228795 Friday 24th January 20h30 (GMT +1) Open Beta Last Version ! SERVER NAME: ◢ REAL WAR SERVER ◣ SERVER IP: 164.132.203.113:10310 Voice Chat: https://discord.gg/UGa3KMe Armed conflict on the map Nevada, South America, takes its revenge from the past and launches a major attack against North America weakened by the economic crisis.. The goal of the game is to accomplish 2 strategic objectives in maximum 3 hours to win. Aircrafts of period 2010, map with limited planes, ground units and ammo, for realistic and tactical game. To check the economy and number of available planes of a airport, use "F10" map and click on airport icon. The Map is completely random at each new game. The units are placed with a logical and realistic insertion system. All units are present, you have absolutely everything, which allows you to leave for any type of mission! --- BLUE FORCES --- (Playable aircrafts, vehicles and comm) -- USA in Nellis AFB HQ Airports > 132.550 MHz AM -- A-10C [Playable = 3, Quantity = 3] Majestic AV-8B N/A [Playable = 2, Quantity = 2] F-15C [Playable = 2, Quantity = 3] F-16C [Playable = 2, Quantity = 2] BrokenArrow, [2rgt]Rei F/A-18C [Playable = 2, Quantity = 2] Tiziano Mi-8MTV2 [Playable = 1, Quantity = 1] [VAAF]Baghdad UH-1H [Playable = 3, Quantity = 3] MiG-21bis [Playable = 2, Quantity = 2] Tactical Commander [Playable = 1, Quantity = random] [VAAF]Spider Operator of Tanks, Artillery, JTACS [Playable = 2, Quantity = random] -- Germany, Canada, Switzerland in North Las Vegas Airport > 125.700 MHz AM-- MiG-29G [Playable = 3, Quantity = 4] Zeagle UH-1H [Playable = 3, Quantity = 3] F/A-18C [Playable = 4, Quantity = 4] Dunky, iPod (BO-105 [Playable = 2, Quantity = 2]) Mi-8MTV2 [Playable = 1, Quantity = 1] Operator of Tanks, Artillery, JTACS [Playable = 2, Quantity = random] ** Radio Communications * * COMMON FREQUENCY > 305 MHz AM E-3A "Magic" > 300 MHz AM KC-135 "Arco" > 335 MHz AM > TACAN 06Y [KC-135] --- RED FORCES --- (Playable aircrafts, vehicles and comm) -- Brazil in Laughlin HQ Airport > 132.900 MHz AM-- (A-29B [Playable = 3, Quantity = 7]) F-5E-3 [Playable = 5, Quantity = 12] Phenex M-2000C [Playable = 4, Quantity = 9] [EC.3/23]Blaizz, [EC.3/23]TIGROU UH-1H [Playable = 1, Quantity = 2] [EVAC]Killight Tactical Commander [Playable = 1, Quantity = random] Satarosa -- Honduras, Chile, Mexico in Jean Airport -- C-101CC [Playable = 4, Quantity = 8] Operator of Tanks, Artillery, JTACS [Playable = 4, Quantity = random] [104th]Tiger ** Radio Communications * * COMMON FREQUENCY > 245 MHz AM :vertag: Registration here ! :vertag:
  4. BLUE FORCES WIN ! Tacview: https://drive.google.com/open?id=1nQKIA4SdqOMt95VdfQVkLSdZfnWr-955
  5. Nice For sure
  6. No Go J-11: N001 radar (engage one target at a time, detection range ~110km), old monochrome radar scope,AAM= R-27ER, R-27ET. J-11A: N001VE radar (engage two targets simultaneously, detection range ~120km), two color MFDs in the cockpit,AAM= +R-77. j-11B: PD radar Type 1493 (engage 4 target simultaneously, detection range ~150km),featuring 5 MFDs and a new wide-angle holographic HUD,AAM= PL-8, PL-12, PL-15. IN DCS WORLD WE GOT MORE LIKE A J-11 BUT THEY CALL THIS A J-11A lol - They can change the name and weapons, or they can change the aircraft cockpit, avionic and radar perf..
  7. A joke The problems in DCS world we have 2 US aircrafts carrier (with one with awful textures) and one Russian ! Both are absolutely bug-filled; spawn bug collision parking location, disincronization bug with space time, bug of the economy, buggy planes that slide by themselves .. I would have definitely preferred to have only one aircraft carrier for the US and Russia, but 100% operational with HD textures and crew annimation, and above all NO bug (the bug of the economy is the most terrible!) No need for ten aircraft carriers but one that works and for free !!
  8. lol lol ok
  9. Not good for PVP Do you test in harcore pvp environement ? Ok an example: You have 4 enemy targets at 65NM, you are in the "scale 100NM" TWS to analyze the overall situation and the jester TWS LOCK the first 3 nearest targets.. COOL You want to optimize the shooting of your AIM 54C so you waiting the 3 nearest target come at 45NM.. You swich for "scale 50 NM" and bim! You lose the TWS lock of the 3 targets and you are now in RWS (useless) with the 3 targets coming fast at 45NM !! Normaly you have the SHOOT NOW 3 AIM-54C :spam_laser: !! But you lose 5 sec to go to the menu for ask Jester to come back in TWS, then lose 5 sec more for Jester to IFF and TWS LOCK the 3 TARGETS who are now at 30NM ! You wait for this and lose all advantage of AIM-54 because now you are too near the 3 targets and they can reply with R-27ER ! This kind of situation has happened to me since this new bug, it's not possible to work properly..
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