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Posts posted by grim_reaper68
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Hi
I found some issue in the beacon lua file. I checked all glideslope and localiser positions who are correct, but the frequencies are totally mixed as shown in the screen below.
In fact, compared to Hannover, there is a mix in the loc and G/S frequencies. I modified the lua file, so I could activate the second runway where I noticed no issue at all. LOC and GS works fine. But the main runway ILS system is still broken. As showed on the screen below, the localiser of the runway 25R-07L doesn't work correctly, and is inverted. Normally, if you are on the right of the runway, the needle should be on the left, in this situation the needle is on the right... it's made with the stock beacons.lua file
As you can see, I'm on the right of the runway (light blue line), and the needle shows that I'm on the left. It should be on the left side (as drawed with the darker blue line). Both screen where made at the same position as you can see that I was in active pause while switching the ILS frequencies. Only the zoom in the cockpit is different.
in comparision the ILS on runway 25L works fine with corrected frequencies and modification in the beacons.lua file, as shown below. Frequency 111.70 for runway 25L ILS approach,set up in the lua file, green strip for runway 25L, and the localiser needle is on the correct side . Same modification works for Hannover and Hamburg where both runways ILS works fine.
So I think the issue comes from the core file that give the Beacons.lua file, because with corrected frequencies, the issue remains.
It tried to harmonise the frequencies, but it doesn't work at all. The issue remains.
Here a video from the bug on runway 25R, and as told, it's the original beacons lua file. The Loc needle is on the wrong side.
And the runway 25L ILS approach with a correct ILS needles indication, as I "activated" the runway 25L-07R in the lua file.
I hope you can figure out where the issue come from, as it's the only runway affected.
By the way, thanks for your great work.
If you want, I can make some screens from other airfields, so You can be sure of the relevance of my words. And maybe other pilots can confirm it too.
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Are you flying solo on the map? Or with a lot of assets on it? In which resolution? 1920*1080 2K, 4K? Or maybe VR?
My setup (R9 5900X, RX 7900 XTX 64Gb RAM DDR4) achieves between 60-300FPS depending on the location, weather and assets on the map. For example on Berlin with bad weather heavy rain) and 20 aircrafts in the zone, I have the lowest FPS (60)
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Yes, I can understand it. In fact, none of the french pack or the Charles de Gaulle (CDG), have evolved since a while. So if Currenthill have the time to make a great french pack with vehicles, and why not some special forces (with animation) like the commandos de marine (navy seals) and the foreign legion, and why not the CDG and maybe the Clemenceau /Foch, that would be a great pack that I would download directly.
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IDK, but maybe tgere is a way to make a feedback to AMD for this kind of issue.
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In fact, back to 25.4.1 and it's OK.
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IDK what kind of setup you have, but in my case I use long press to open the safety guard, and short press to turn on the refuel switch. I have a TM warthog setup.
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Hi
I just tested the new weapons and noticed that they could be carried on pylon 3, 4, 5. But IRL in France they were only on the pylon 4, which has been confirmed by people who worked on the F1.
And as a wish they should be available on the Mirage F1 CT. I'm waiting for more informations if the CR had used them. As soon as I have the information, I will share it.
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Hi new update today! from now the mod version will match the DCS version, so it will be easier to know if up yo date. Added BAT100/BAP120 to the CT but only on pylon 4 as IRL. OVGME friendly, just install in the root folder.
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Hi
I noticed some problems with the HUD display since the 2.9.18.12722 release. As you can see there are some "holes" in the lines.
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Il y a déjà le french pack avec pas mal de véhicules, et pour les hélicos, il y a Damien qui en a fait. Certes ils ne sont pas parfaits (les hélicos), mais ont le mérite d'exister.
There's already the French pack with quite a few vehicles, and for the helicopters, Damien made some. They're certainly not perfect (the helis), but they have the merit of existing.
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Or maybe is the Mirage F1 flaps logic done so.
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Bonjour
Une raison à celà?
Edit: Pour les avoir à nouveau, j'ai du ajouter la section suivante.
GT.tags ={"Carrier",} -
On 7/6/2025 at 7:37 PM, TheSkipjack95 said:
@fausete
any news on the Phimat ? Would finally bring decent CM quantities to the F1
Hi
Did you try that? https://www.digitalcombatsimulator.com/fr/files/3332173/
Corail pods with chaff/flares.
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The weather button in the mission editor. A little cloud is drawn on it.
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No, in my case the boom just travels from left to right, and never comes to the refueling port. only the KC-135 works.
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Foch and Clemenceau are broken...
Edit: did you ever managed to land on the Clemenceau? I always exploded by touching the deck...
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Hi
By turning the knob located just over the AOA indicator. For the altitude difference display, it depends. For the EE, it's located under the scope, on the right of the IDN,at the place of the RWR panel from the CE, it's the upper left knob marked EC. For the CE and BE, on the right console below the weapon panel, you have 5 rotators, the first on the left named EC.
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Hi
I noticed that while the carrier was moving and with a wind at 20kts coming direct from front and the Corsair staying on thedeck, wingtips contrails will appear at 19kts TAS and it begins to move backwards at 25kts TAS. Maybe the moving back is correct and brakes should be applied. But the contrails appeared at the spread wings position, but in my case they were folded.
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Hi
In the first post, the latest version should be 2.7.14, but the file is 2.7.10. Is it normal?
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Ok, my bad. I thought it was part of the Mirage F1 weapons.
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Hi
I wonder where did you see the BAP100 in the weapons lua file? There is the JL100, and the JL100 is a combined fuel tank / rocket launcher, and was used on the Mirage III/V, and maybe on the F1 in some countries.
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Hi just solved it, I had in the Saved Games folder DCS and DCS.Openbeta folder. Strangely DCS goes over to the Saved games DCS folder. I just moved the liveries folder from the openbeta one to the DCS, and everything goes fine.
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Hi, sorry to bother you, but, where should I insatl the liveries? I tried DCS saved games\Liveries\F-4E and F-4E-45MC, but I don't see them.
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HUD display bug since release 2.9.18.12722
in Bugs and Problems
Posted
Hi
clean install of the latest version 25.8.1 solved the issue.