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Mr. B

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  1. Did you find any answers? I have a few controllers and all are over 32 buttons. I m only having issues with one that has encoders on it as well. Not hardware, but inputs programmed above 'Button 40'. I get occasional bad 'transmits' where it is solid 'on' input in MMJOY, but not picked up that way in VKB tester, etc. Also get some that invert the output. Not even consistent. I don't want to split it up. DCS UI already makes having multiple controllers worse than paying the dentist's bill.
  2. Update - the version on Git is not the most recent. Is 201511xx. From original Google project site (in russian) latest version is 20161101, and a quick look shows buttons up to 128 :)
  3. Hi all, I've bee searching, but no answers found yet. Using 10x 74HC165 shift registers, how do i get MMJoy2 to expand from 64 Joystick buttons to 80 (or the 128 indicated)? Using Pro Micro, fresh downloads, etc.
  4. I am also having this issue. Before and after current update. Also seem to get one where the Maverick seeker wont cage, and only searches off-beam. Bit hard to tell if related, but they both seem to happen at the same time. Cycle through Arm/Safe, AG on/off, TPod on/off, no joy.
  5. Was/is a blast. Having to learn new (read old and forgotten by many) ways of approaching challenges. Was the Viggen ever exported to Africa/Sth America/Asia?
  6. Sounds interesting. What is the player cap you are putting in place? All aircraft types available on both sides?
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