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juanar10

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  1. I just found a similar, if not the same, issue. This happens consistently on a AI-only set of flights launching from the Stennis, with different startup times. There is a F-14 that tries to launch on CAT 1, but then, another one on the elevator nulltries to do the same and they get stuck. It seems there is a big problem with the logic behind who gets which cat and from where. Bear in mind there is no single client flight here, just AI. I uploaded two screenshots and a track file. This was referenced on the official Discord: https://discord.com/channels/542985647502393346/1110967206046597141 Edit: I also checked changing launch times, so they don't match. And this still happens, but much more blatantly (check last picture). This is unacceptable. liberation.trk liberation_2.trk
  2. We are currently flying our training mission and we could not load weapons in our Tomcat because of this.
  3. A bit more to add: when you remove the headset, DCS keeps running, I believe the problem happens when you put it on again: one of the CPU threads gets locked at 100% and eventually it crashes. This is what I got on the logs as soon as I placed the headset back on: 2023-04-20 21:25:16.993 WARNING LOG (23900): 58360 duplicate message(s) skipped. 2023-04-20 21:25:16.993 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_RUNTIME_FAILURE 2023-04-20 21:25:16.995 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3440, 1440] 2023-04-20 21:25:17.005 ERROR LuaHooks (Main): [string "I:\Xxxx\Saved Games\DCS\Scripts\DCS-gRPC\grpc.lua"]:263: attempt to index global 'grpc' (a nil value) 2023-04-20 21:25:17.005 INFO VISUALIZER (Main): OpenXR: request restart 2023-04-20 21:25:17.005 INFO VISUALIZER (Main): OpenXR: request exit 2023-04-20 21:25:17.005 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2023-04-20 21:25:17.005 ERROR LuaHooks (Main): [string "I:\Xxxx\Saved Games\DCS\Scripts\DCS-gRPC\grpc.lua"]:263: attempt to index global 'grpc' (a nil value) 2023-04-20 21:25:17.005 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_SESSION_LOST 2023-04-20 21:25:17.006 ERROR LuaHooks (Main): [string "I:\Xxxx\Saved Games\DCS\Scripts\DCS-gRPC\grpc.lua"]:263: attempt to index global 'grpc' (a nil value) 2023-04-20 21:25:17.006 ERROR VISUALIZER (Main): OpenXR xrWaitFrame failed with error: XR_ERROR_SESSION_LOST 2023-04-20 21:25:17.008 INFO APP (Main): application shutdown 2023-04-20 21:25:19.245 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 0 2023-04-20 21:25:19.248 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 1 2023-04-20 21:25:19.249 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 2 2023-04-20 21:25:19.393 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 3 2023-04-20 21:25:19.513 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 4 2023-04-20 21:25:19.530 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 5 2023-04-20 21:25:19.533 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 6 2023-04-20 21:25:19.537 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 7 2023-04-20 21:25:19.538 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 8 2023-04-20 21:25:19.541 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 9 2023-04-20 21:25:19.541 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 10 2023-04-20 21:25:19.542 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 11 2023-04-20 21:25:19.543 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 12 2023-04-20 21:25:19.543 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 13 2023-04-20 21:25:20.573 INFO TERRAIN (Main): lSystem::exit() 2023-04-20 21:25:20.578 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-04-20 21:25:28.788 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3440, 1440] 2023-04-20 21:25:28.789 WARNING SCENE (8824): Scene was removed with 4 alive objects 2023-04-20 21:25:28.790 WARNING SCENE (8824): Scene was removed with 1 alive lights 2023-04-20 21:25:28.796 WARNING SCENE (8824): Scene was removed with 4 alive objects 2023-04-20 21:25:29.248 INFO DX11BACKEND (8824): DX11Renderer::shutdown() 2023-04-20 21:25:30.502 INFO EDCORE (Main): try to write dump information 2023-04-20 21:25:30.505 INFO EDCORE (Main): # -------------- 20230420-212531 -------------- 2023-04-20 21:25:30.505 INFO EDCORE (Main): DCS/2.8.4.38947 (x86_64; MT; Windows NT 10.0.19044) 2023-04-20 21:25:30.506 INFO EDCORE (Main): I:\Games\steamapps\common\DCSWorld\bin-mt\DCS.exe 2023-04-20 21:25:30.506 INFO EDCORE (Main): # C0000005 ACCESS_VIOLATION at 00007ff6c3b559d1 00:00000000 2023-04-20 21:25:30.507 INFO EDCORE (Main): SymInit: Symbol-SearchPath: '.', symOptions: 532, UserName: 'Xxxxs' 2023-04-20 21:25:30.508 INFO EDCORE (Main): OS-Version: 10.0.19044 () 0x300-0x1 2023-04-20 21:25:30.510 INFO EDCORE (Main): 0x00000000008959d1 (DCS): SW + 0x3FF2C1 2023-04-20 21:25:30.510 INFO EDCORE (Main): 0x000000000085457f (DCS): SW + 0x3BDE6F 2023-04-20 21:25:30.511 INFO EDCORE (Main): 0x0000000000107a27 (Visualizer): smSceneManager::DestroySceneManager + 0xD7 2023-04-20 21:25:30.512 INFO EDCORE (Main): 0x000000000086fb1e (DCS): SW + 0x3D940E 2023-04-20 21:25:30.512 INFO EDCORE (Main): 0x000000000236153a (DCS): AmdPowerXpressRequestHighPerformance + 0xFBC536 2023-04-20 21:25:30.512 INFO EDCORE (Main): 0x0000000000c51a92 (DCS): SW + 0x7BB382 2023-04-20 21:25:30.513 INFO EDCORE (Main): 0x0000000000017604 (KERNEL32): BaseThreadInitThunk + 0x14 2023-04-20 21:25:31.352 INFO EDCORE (Main): Minidump created. 2023-04-20 21:25:31.352 INFO Lua::Config (Main): stack traceback:
  4. Although this will help, it is by no means a solution to the problem nor the cause.
  5. Hi! I have the exact same issue as it was described. It doesn't happen 100% of the time, but maybe 80%? Sometimes the game just hangs for ever, others it closes itself without any user prompt.
  6. I think it's best to think George as some sort of remote control rather than an AI. Asking George to do a full stop stationary hover at 1500 ft will certainly kill you. A good idea would be to avoid abrupt maneuvers, slow down slowly. Also, stationary hover at high altitude is something you probably shouldn't do as a pilot either.
  7. It's very likely this is due to Steam's tuesday maintenance.
  8. Same issue here! Things I tried: 1. Verify game file integrity, 2. Restart computer, 3. Synchronize Windows date. May not be helpful, but could add a bit more visibility to the issue.
  9. Had this as well, on MP and cold on the ground. Some switches would randomly not sound. Also, jester menu is silent (no static) and no voice either. When I took off, jester started talking again. Sent from my iPhone using Tapatalk
  10. I recently transferred all my modules from Steam to Standalone without issues. I have a pre-purchase of the Tomcat on Steam though: 1. Is it supposed not to be able to be transferred pre-release? I tried "syncing" without success, 2. If not, is it possible I have an issue when "syncing" Steam to Standalone? 3. If yes: is it ok to assume that when Steam makes the Tomcat available I'll be able to sync without issues?
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