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Turner

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  1. Kola map mission, I'm a beginner at this but have played DCS since the beginning, LOMAC before it so on and so forth. Just pretty much a noob at mission building. Got a couple F-16C liveries in the user files. In any case, Kola map, I've placed a few AI flights besides the client F-16C spawns. AI aircraft on both blue and red complete with flight plans and tasks. None of the AI aircraft spawns, not on blue not on red. What's going on, did I miss something very basic? I've tried 'start from runway' and 'start from parking' as well as 'start from parking hot' and none results in the aircraft spawning on mission start.
  2. That's very helpful, thanks!
  3. Sure, what I said about hacks was not directed at your .lua file in particular but a general statement to the accessibility of sensitive code to end users. I recall patch notes last year correcting an issue that had up until then allowed users to alter weapons performance data. From a PvP perspective something like that is absolutely intolerable, and it's a certainty that a small percentage of the community exploit these weaknesses to the fullest. Because gamers be gamers. Not everyone approaches DCS from a sim perspective, some see it as just another game. Don't assume that you're the target of someone's negativity. I mean, it's not all negativity DCS has huge potential and ED have built something unique here but if they don't take steps to be ahead the future could be worse than uncertain. As I'm taking part in the SATAL league the hacking aspect worries me, but that doesn't at all prevent me from having fun in DCS. Oh, and perhaps I should explain that I'm using multiple drives and C drive is primarily used for the OS and I don't want it cluttered with game files. I have a separate drive for games. So because of how ED structure their game assets I'm forced to keep gigabytes of data on the C drive that I don't want there. Please correct me if I'm wrong, I'd love to be wrong about this and many other things, but that's how I understand it.
  4. Not sure, that right there might be the problem I'm having. LiveriesToolPlugin? Never seen
  5. The F/A-18C is the only aircraft my model viewer has this prolem with. All other aircrafts I've loaded accepts textures from the 'saved games' path. When I load up the 18 it won't load textures no matter where I put them, not in the 'saved games' path and not in the 'core mods' either. This is the correct path (below), right???
  6. Hello, I'm fairly new to skinning and using GIMP, but am guilty of having made the F-16 skin for Team Wadafak in SATAL. Loading the file '.../coremods/aircraft/fa-18c/shapes/fa-18c.edm' in the model viewer (the only model of the 18 I've found anywhere in the DCS folders) ...none of the livery folders in /savegames... works. The 'Reload Textures' command in the model viewer does nothing, and reloading the model with a liveries folder set as texture source does nothing. What's this about? I'm getting nowhere.
  7. Squadron Name: Team Wadafak Discord ID on MVP Discord: 33Turner Contact person Discord ID: luminghost369#3380 (33Turner) Aircraft Selection: F-16C, F-15C, F/A-18C Pilots: Sweden - 33Turner
  8. What's the deal with this Dora neglect anyway?!?
  9. Yes, a template is needed!
  10. The general problem with the Luftwaffe fighters throughout the war was that they were designed for expert pilots and handled poorly in the hands of a novice. This, and the fact that the LW pilots never made use of checklists for operating their aircraft only compounded the problems from 1944 onwards when pilot training became difficult. The operational doctrine of using checklists was pretty much invented by the USAAF as they needed to train a very large number of pilots in a short time span. Additional issues with the general doctrine of conserving materials by building small machines, as the germans did, is that it hits the aerodynamic performance of the airframes negatively at high altitudes. The big airframes such as the P-38 and P-47 had inherent and natural aerodynamic advantages at high altitudes over the small LW fighters.
  11. Why is the cowling/radiator flaps not bindable to an axis? Please fix this as it would help greatly with engine management to not have to lean forward in order to visually check them!
  12. The Jumo 213 was designed as a bomber engine and not considered a high performing engine fit for fighters. Of course, that was before it was made into one. The primary reason for the Dora to come into existence was as a emergency solution before the Ta152 production ramped up. The Ta152A/B types were designed on request by the RLM and slated for production to commence by january '44. In october '43 RLM reversed its production status in favor of producing more Fw190A airframes (politics). It was denied production status repeatedly over the last quarter of '43. By the time of the D-day landings it became painfully clear what a mistake this had been, and so the D-9 was put forward as a emergency solution to provide the LW with a high-speed high-altitude interceptor. Though the Dora lacked the heavy armament of the Ta152 it performed quite well for what it was. The Ta152A/B was specifically required to carry the Mk103 cannons, which called for the redesign of the wings, most notably the wingroots which housed the base pair of 103s. Furthermore it carried MG151/20s on top of the engine, a Mk103/MG151 behind the engine and could carry additional armament in outboard wing stations of either MG151, Mk108 or Mk103. It would have provided the LW with the firepower needed to effectively deal with bombers in a single-engine airframe and was designed for the Zerstörer role as a heavy interceptor.
  13. Looked through the rest of the stream and evidently, desyncs caused all kinds of different problems. The air combat of the 70's era is so much fun!
  14. Yeah, it was tons of fun. Only wish for, some teamwork and coordination on blue. I didn't say anything during the event... being the new guy and all, first DCS event. But... too much fun regardless! :D
  15. So... I watched the stream afterwards and noticed that my MiG-21 kill never registered. The player just vanished, not even a disconnect message. I saw the F-5 was in trouble and came in to help, took one out... nobody noticed and the kill didn't even register... meh. And with ppl talking about UFOs in chat... :doh: 02:23:54 into stream, actually... wtf just happened there? The guy is still on the red side roster but somehow no loss and not in the air?!?
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