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TIGER

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About TIGER

  • Birthday 03/12/1982

Personal Information

  • Flight Simulators
    from F-19 Microprose and after
    SU-27 FLANKER 1.0/1.5/2.0/2.5
    LockOn/LockOn Gold
    FC1+2+3
    Wings Over Vietnam/Europe/Israel
    Enemy Engage 2
  • Location
    HELLAS
  • Interests
    Model construction
  • Website
    https://www.twitch.tv/104th_Tiger

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  1. THE CYPRUS CAMPAIGN ===EAST MED CONFLICT=== MISSION CONSTRUCTION START DATE : 21 JULY 2021 STATUS: WIP CURRENT VERSION: 0.3 PRE-ALPHA TEST - NO CTLD (FOR MULTIPLAYER SERVER) CURRENT STATUS 0.3 PRE-ALPHA TEST -FOR MULTIPLAYER CTLD - IN PROGRESS (REMARKS: REAL LIFE NUMBERS FOR RED/BLUE UNITS & REAL CARGO UNITS) Pick up Zones for Supply Ports & Oil Refineries/Storages - COMPLETE CITY ZONES/AIRPORT ZONES TO BE CAPTURED & LIBERATED - COMPLETE (REMARKS: NICOSIA OLD AIRPORT CAN BE CAPTURED BY SENDING FARP PLATOON IN AIRPORT ZONE) AIRPORT/HELIPORT STORAGE (AMMO & LIQUIDS) IN REALISTIC NUMBERS DEPENDING THE SIZE OF THE AIRPORT/HELIPORT - COMPLETE STATIONARY Early Warning Radars - COMPLETE NAVAL FORCES (SAG/CBG-CSG-ARG) FOR RED & BLUE - COMPLETE AIRCRAFT/HELICOPTER NUMBERS AND POSITION - COMPLETE (REMARKS: ADDED DCS AH-64D MODULE - THOUGHTS TO ADD C-130J MOD) FIXED SAM SITES - COMPLETED MOBILE SAMS GROUPS - COMPLETED ARMOR GROUPS FOR RED & BLUE (PLATTONS/DIVISIONS/BRIGADES) - COMPLETED SINGLE PLAYER CAMPAIGN - IN PROGRESS SINGLE PLAYER MISSIONS - IN PROGRESS ISSUES: KNOWN FPS DROP IN CYPRUS AREA AND HAIFA-ISRAEL
  2. Mission will be uploaded after public testing. Announcement for Public Testing will come soon.
  3. Dear Pilots, Ground Commanders and Friends, I am happy to introduce to you the NEW PvP MISSION/CAMPAIGN that will be available on the 104th DEDICATED SERVER. After months of hard work, we wanted to bring to the DCS WORLD Community a mission/campaign that is based on a real ongoing conflict. The project started as a Single Player Campaign for F-16/Mi-24/AH-64 (when released). Later, I decided to make it a representation of Real Life Situation because Cyprus is still considered as an Active Conflict. So, for the beginning, it will start as a Multiplayer Mission and later evolve into a Multiplayer Campaign. At the same time, the Single Player Campaign Project will continue in 2022. This Mission will feature a limited number of aircraft, helicopters, weapons and fuel quantities. To preserve realism, aircraft will have no pre-programmed waypoints, and Bullseyes are set on the main EWR of each side. The reason for no waypoints is that each pilot needs to input the desired waypoints depending on the mission. This mission/campaign requires coordination of all pilots and ground commanders to maximize the effectiveness in battle and achieve desirable results. Each side has its advantages and disadvantages. Both sides can use airports in Cyprus for refueling and rearming; you can also disable the airports by bombing runways or key airport structures (fuel and ammo storage). Civilian Airports like Ercan and Larnaka have only fuel, the rest airports have a small amount of ammo and fuel. SITUATION Why CYPRUS? Forcibly partitioned by the Turks in 1974, Cyprus is split into two zones, one Greek (59%) and one Turkish (37%), which are separated by a United Nations buffer zone (4%). The “Turkish Republic of Northern Cyprus” has been declared by the United Nations as “legally invalid” and is recognized only by Turkey. The Greek Cypriot Zone is an independent sovereign republic and a member of the European Union and United Nations. Its closest ally is Greece, which, in the event of further Turkish aggression, has promised full military support under the terms of the Joint Defense Doctrine agreement. The Turkish army in northern Cyprus maintains a state of high alert and full readiness, and support from mainland Turkey is on standby. The Turkish Air Force regularly violates Cypriot airspace by flying over the capital, Nicosia. In an attempt to improve its defensive capability, Cyprus had purchased the Russian S-300 air defense missile system at an estimated cost of half a billion dollars. Turkey threatened to attack Cyprus if the defense system is deployed. The crisis effectively ended in December 1998 with the decision of the Cypriot government to transfer the S-300 to Crete, in exchange for alternative weapons and support from Greece. The most recent chapters in this conflict include discovery of huge natural gas reserves in the eastern Mediterranean and political shifts in countries bordering the area; these developments sparked a new escalation between Turkey and its neighbors, namely Greece and Cyprus in 2020. Today tensions in the area are still high, and, despite efforts of key International players, it is proving difficult to return to a more constructive relationship. OBJECTIVES BLUE BULLSEYE: Troodos RADAR Station RED BULLSEYE: Adana RADAR station The victory conditions for each side are the same - capture the enemy cities and airfields OR destroy all ground forces. Each side has helicopter deployment areas from which they can resupply friendly airports with ammo and fuel. From the ports you can resupply your airfield with ammo, fuel and utilities. Refineries and Ammo supplies can only supply fuel, and ammo, respectively. [This feature will be available in a later version of EAST MED CONFLICT – THE CYPRUS CAMPAIGN.] CONVOYS Each side also has convoys to support their troops on the island. These assets can be attacked in order to prevent the arrival of reinforcements. The BLUE side has only one convoy that starts from the Port of Haifa, Israel with direction to Limassol Port. When the convoy reaches the area of Limassol Port, it will spawn the following units: 12x MERKAVA TANK and 12x M1A2 ABRAMS The RED side has two convoys that start from the Port of Tasucu, Turkey with one heading to Pentamili/Yesiltepe Beach, West of Kyrenia and the second convoy heading to Dipkarpaz beachhead. When convoys reach appropriate areas, they will spawn the following units: 12x LEOPARD 2 A4 TANK for Pentamili/Yesiltepe Beach and 12x LEOPARD 2 A4 TANK for Dipkarpaz beach. CAPTURE ZONES & SUPPLY ZONES On the island there are urban areas that need to be captured and protected from enemy forces. There are Ports that can provide Fuel, Ammo and Logistics in the battlefield. The ports may also be captured, so be careful. Also there are Ammo Storage that provide weapons for the air assets. From the Oil Refineries you can supply your airports with fuel. In the following pictures you will see the areas of cities, ports, ammo storage and oil refinery & storage that need to be captured and to be defended. Available and more detailed information are in the available document. Click the link below. https://drive.google.com/file/d/1pRAT6jAMZPcajsftdJaNW23o_BSr_9vx/view?usp=sharing *****ATTENTION***** *****DISCLAIMER****** THE MISSION HAS BEEN BUILD DEPENDING THE FOLLOWING RESOURCES WHICH ARE VISIBLE AND PUBLISHED https://www.openstreetmap.org/ Google Maps & Google Earth (SATELLITE VIEW) https://wikipedia.org/ https://www.f-16.net/ BOOKS, UNIVERSITY RESEARCH, YouTube videos, INTERNET REVIEWS, TV INTERVIEWS, AVAILABLE PHOTOS IN NETWORK PUBLISHED NEWS FROM 1955 TILL PRESENT TIME
  4. These are the places up and down
  5. 104th INDEPENDENCE DAY EVENT 4thJULY2021 ALL AIRCRAFT vs……..ALLIEN FORCE!!! 04 JULY2021 1800z: Official battle DCS Theater: PERSIAN GULF [DUBAI AREA] Battle duration: 2 hours (maybe more for fun) Open slots: 48(the number can increase) - first come first served Hosting server: 104th Dedicated Server TeamSpeak Address: ts50.gameservers.com:9132 TeamSpeak password: phoenix MOD REQUIRED: ID4 https://drive.google.com/file/d/1N_RWI1EaNiMmR0bvT-p5acNfBtFMzcqY/view?usp=sharing You will be launching the largest PVE aerial battle in the history of DCS. We can’t be consumed by our petty differences any more. We will be united in our common interest. Today it is the Fourth of JULY. And you will once again be fighting for your freedom. Mission Overview DESTROY THE ALLIEN FORCES All Clients must be on the 104th Teamspeak server. All Clients must have SRS installed Client pings must be below 300. We reserve the right to remove you for high ping / packet loss! Weapon Restrictions Nukes(maybe ) GCI General William Grey GCI Operators CAN fly AWACS will be available, Combined Arms will be the tool for GCI. 104th will provide one GCI for each side however additional GCIs are welcome to assist with the workload. SIGN UP To Sign Up for the event you must have an account on ED forums, signups will be handled on a first come first served basis! There will also be a Reserve List to replace pilots who do not show up. Sign up format: 104th_Maverick – [AIRCRAFT TYPE] Event Schedule Sunday 04th JULY 2020. 17:00 Zulu - Teamspeak rooms open on 104th. 17:30 Zulu - Event briefing starts. 17:40 Zulu - Server open for 10 min test. 17:50 Zulu[/COLOR] - Server open to event clients. 18:00 Zulu - Event Starts. 20:00 Zulu - Event Ends LIVE STREAM https://www.twitch.tv/104th_maverickLIVE STREAM
  6. I wanted to make the same question to ED, Why the new ground units (APCs and TANKS) are not drivable? Is there a specific reason?
  7. Is there a complete F-16.lua and F-14A/B.lua for DCS Export Modules?
  8. Thank you All for participating RED FLAG and for your Feedback. It was fun. stay tuned for the next one S!
  9. AVAILABLE TACVIEW https://drive.google.com/file/d/1srHgQzOTXc7Fq_s4kOfJUjKJHvbXg7Dv/view?usp=sharing
  10. This with the kneeboard we didn't see it. but you can test it in 104th server.
  11. It can be related also that missions using ALOT of external scripts. probably can cause problems. but you can connect in 104th server now because I am monitoring it at the moment, there is RED FLAG event tomorrow and I need to find solution for this problem.
  12. ROSTER UPDATED AND CORRECTED https://drive.google.com/file/d/14G4h3MFpf2f95WIC0on4zMK8sYiiYMA1/view?usp=sharing MISSION FILE (NOT FINAL) https://drive.google.com/file/d/1TxDI3qCzV7EDmgj6LxHMJ-SbLyJAAXz5/view?usp=sharing Not final file. need some tweaks. but generally the unit positions is the same. S!
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