Hi
tomcat really takes my holiday!:thumbup::thumbup:
Well I found one problem. I don't think so important.
It seems that the wing does not become a broken model in the distant model although the wing is broken in the nearby model.
This screenshot is at the same time.
thanks
Hi
Probably I think that it is mostly due to the capacity of VRAM when you see the VR harsh fps of F-14. This is because the F-14 uses a lot of detailed textures. This is when I'm flying with four F-14s, but in my environment I can maintain 60 FPS even with the mirror enabled.
I think that it is effective to review the setting of the texture and the setting of the mirror to solve this.
Dear Heatblur:It may be nice to have the option of selecting VR textures so that many people can comfortably use VR.