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Everything posted by hancerPL
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It is supposed to be so that if someone chooses, for example, JTAC_2, it will be removed. The menu is still there anyway, I want it after removing all: And now only after removing all has the main menu disappear. For example, it can only be 'JTA_1', the menu must be. The order of removal is accidental, depending on the needs of the players. I'm sorry how I explained the case wrong.:doh:
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There is a problem with tankers impose a 1X tray and it can not be changed !!! :mad: Problem solved, you must set TACAN on the first waypoint. Zero will remain at 1X but that does not bother you.
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@Hardcard Thanks, the script works but it still displays this tag. I have one thing for you. I made a spawn menu based on yours, it works ok How to make a spawn of one group, eg "Spawn 1", this menu disappears. Because the spawn is disposable and does not need the menu is displayed. Thanks for helping me, there are no volunteers like you. I would set you a big beer.
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Hello I have the same, for example. A-10C 252MHz everything works but with UH-1H there is a problem because I do not read 0.252MHz. It is possible that frequencies overlap with those already existing in DCS.
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Thanks for the answers. However, the question of the entity's name remains. Function "EventData.IniUnitName" does not return the name of the unit only the name of the group. There is no difference what you put in the result is the same. For example, .. EventData.IniGroupName or .. EventData.IniUnitName give the same or returns the name of the group. spawn.miz test.lua test1.lua I want the name of the unit to be given, here "Target 1" and "Target 2" and not the name of the group. The function "Nred_02 = GROUP: FindByName (" Nred1 ")" will return the name of the unit but not "Nred_01 = SPAWN: New (" Nred1 ")"
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Hello What I'm doing wrong is that it does not show me messages Nred_01 = SPAWN:New( "Nred1" ):InitLimit( 6, 0 ):SpawnScheduled( 6000, .1 ):InitRandomizePosition( true, 10) Nred01 = GROUP:FindByName( "Nred_01") Nred01:HandleEvent( EVENTS.Dead ) function Nred01:OnEventDead( EventData ) self:E( "I just got dead and I am part of " .. EventData.IniGroupName ) EventData.IniUnit:MessageToAll( "I just got dead " .. EventData.IniGroupName, 15, "Alert!" ) end :huh:
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I've been flying A10 for a long time. Normal targeting by TGP. Then the MAV camera is guided to the chosen target (China Forwart Long). The camera is blocking but I do not want to react after pressing TMS Forward. There is no blinking "+". A dozen or so approaches at different heights and without results.
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I have a problem with MAV, I just can not fire them.
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I understand that someone likes airplanes from the 70s and their detail. But here is more about using online missions. Now, hardly anyone can refuel in the air. For me and my friends, this machine is a big dud.
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Hello I will say yes, a lot of people bought Tomcat. But unfortunately, it does not fly much. Everyone prefers F/A 18 due to the normal HUD. In my opinion it is a loss of money. Why there is no version D, it would certainly be used. Regards and I'm flying A10C, Tomcat will be unused.
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DCS World Dedicated Server
hancerPL replied to USSR_Rik's topic in Multiplayer Server Administration
Hello I have a server problem on a PC, separate login. When we enter the game after some time the server falls. Will it be better to run the server from another partition? Thank you :pilotfly: -
UH1 radio guidance Hello Maybe someone has a solution. There is a problem with UH1 and navigation to the ground unit. I know that this can be done, the script CSAR sends a signal to be traced by UH1. How to do it so that the soldiers could also send such a signal. Turning off after seeing the helicopter. Thank you
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F14 Skinners thread (Paintkit in 1st post)
hancerPL replied to David A Sell's topic in DCS: F-14A & B
I would like to make a separate suit for RIO. Whether there is a e.g: Material name: HB_F14_EXT_RIO_SUIT ? -
F14 Skinners thread (Paintkit in 1st post)
hancerPL replied to David A Sell's topic in DCS: F-14A & B
How do I edit these files? GIMP can not be used unless someone can convert it to the XCF format. -
F14 Skinners thread (Paintkit in 1st post)
hancerPL replied to David A Sell's topic in DCS: F-14A & B
I also use A10, F / A 18 with no problem. And it does not work here.:mad: Some solution ? -
F14 Skinners thread (Paintkit in 1st post)
hancerPL replied to David A Sell's topic in DCS: F-14A & B
No, this version does not work on GIMP Another PSD reads without a problem, does someone use GIMP?