Jump to content

Perseus

Members
  • Posts

    13
  • Joined

  • Last visited

Everything posted by Perseus

  1. so, it's just like the windows copy and paste shortcut, thanks
  2. what is the keyboard (shortcut) combo to add the same static object multiple times in the mission editor. I used to remember the shortcut and now I have forgotten it.
  3. Thanks for the replies, I found the solution at the VSN discord channel which was to load the F-15C (FC3) and exit, I had just done the latest DCS world update and they said sometimes that happens with new updates where the FC aircraft that the mod is using has to be initiated first. Adding the new line to the entry.lua was also a solution, DCS community is the best.
  4. I can't get the VSN F-106 to work as a player aircraft, only as an AI aircraft, I have all of the flaming cliff 3 aircrafts installed and the F-106 is in the user, saved games, DCS, mods, aircraft folder, can someone tell me what the problem is, thanks.
  5. The nose gear tires are sinking into the deck like if the tires where flat, regardless of weight, is there a way to fix this by changing a parameter in a config file?
  6. Thanks for the replies, like you said the Forrestal is not a problem, but with the supercarriers whenever you taxi over the jet blast deflectors the F-4 landing gears sink into the deck, especially if you are heavy. Now I know the problem is a model collision issue with the DCS supercarriers module and the four JBD's.
  7. Hi, is the VSN F-4B mod compatible with the DCS Supercarrier, when I taxi to launch the landing gears sink into the deck when I reach the jet blast deflector?
  8. Yes, that post you sent is exactly the problem that I was having, I never checked my log, it seems I resolved the problem by removing most of the carrier technicians that I originally added in the mission editor, once I did that, I haven't had any more crashes at the Sim PostStart loading point....................so far. I have loaded the mission on different days without any problems, this looks like a Supercarrier module bug, am I right in saying that ? It seems that the DCS Super carrier module does not like having extra carrier technicians added by the users other than the ones that came with the module, just guessing ?
  9. Yes, It's getting stuck at loading Sim PostStart and I ctrl_alt_del to task manager with a DCS no response and I have to quit DCS to desktop.
  10. Hi, is there a limit as to the number of static objects that you can add on the carrier with the mission editor, the reason why I ask is because when I add a lot of carrier technicians and save the mission, it eventually crashes all the time with DCS no response, I go ahead and remove most of the carrier techs and I solve the problem. is there a limit ?
  11. Hi, what is the status of fixing the training missions for 1.8.5 version, are they done and just need to be uploaded ? will they be uploaded to DCS user files download P.S I love all of your training missions
×
×
  • Create New...