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Mover

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Everything posted by Mover

  1. Your thesis statement was that a “real pilot” would over G to get a gunshot. That is false. No one said jets aren’t over G’d. It happens.
  2. Intentionally over-G'ing the aircraft is not a valid tactic. No one said over-gs don't happen. F/A-18s and F-16s can and have been over-G'd also, btw.
  3. Who said no fighter pilot has over-G'd a jet? You are anchoring on one example as if it proves anything. And you're arguing with three people who have flown fighters for a living.
  4. Your fanboying over this guy is a little excessive. He is not the best nor only Tomcat pilot to fly that jet.
  5. Also wrong. Where do you people come up with this stuff?
  6. Good thing GB and I are both fighter pilots in real life.
  7. Sorry, but that's incorrect.
  8. Well, you did say "real life pilot."
  9. In the video game, absolutely. :thumbup:
  10. Thanks for the tip based on your training and experience. HOWEVER, in the 15 years I've been flying fighters, I have never been in or seen a scenario where I was at or near the g-limits of the aircraft and needed "1 extra G" for a guns track. No one is taking valid gun shots at 9Gs. You guys really need to get a better understanding of the physics involved here if you're going to tell people who do this for a living that they're wrong. Technique only.
  11. I don't disagree with that. Lack of feel is a huge problem with gaming in general. This is why sim pilots typically do better than real pilots. On the video in question, it was my first time in the Tomcat. I did not (As with most DCS videos I make) intend to simulate anything. I fly them for fun. I crash a lot. If I flew anything in real life as I do in the game, I wouldn't be here today. To your point about having to look inside - I fly a real jet right now with no HUD. I'm constantly having to crosscheck inside the cockpit for altitude, airspeed, and G forces during a fight. That argument is invalid. No, you're trying to convince everyone why you're right and we're wrong. It's a dead horse. You bet. Will you be participating in the tournament?
  12. It's a fruitless argument. Using a video in which I (having never flown a Tomcat) treated the game as a game proves nothing. It certainly doesn't make a point that it's realistic to ignore G-limits. It's time to let it go. Either. If you exceed the stated limits at any time, it's an over-G.
  13. I'm pretty sure that jet suffered a rapid unscheduled disassembly. Maintenance was obviously not pleased. Nice troll attempt, though.
  14. UPDATE: We've added the ability to sign up through PayPal for those that do not have credit cards. Please ensure you follow the instructions carefully: How can I pay for my entry fee through PayPal? Please follow these instructions. Each step is very important confirm your entry: 1) Please choose the PayPal link through our Donation Page to proceed with your entry fee. http://support.foldsofhonor.org/site/Donation2?df_id=3267&mfc_pref=T&3267.donation=form1 2) Include “Fight for Honor” in the Comments box so we can be in compliance with reporting measures and give the event the revenue credit. 3) Please provide the following information and your donation receipt in an e-mail to adavidson@foldsofhonor.org to be officially added to our participants list! Full Name (required): E-Mail Address (required): Address (optional): Your DCS-World.com username (required): Time zone will you be participating from (GMT format, please. Required): If you have other questions for Folds of Honor, please contact marketing@foldsofhonor.org.
  15. It's a tournament to benefit charity. The winner gets to fight Falco. The player that wins the tournament will have proven that he/she has the best shot of beating Falco among all the other competitors.
  16. Gonky and I will be doing a live chat and Q&A specifically about the tournament tonight at 8:30PM ET on my YouTube channel. Bring your questions. Throw spears. We will explain as best we can.
  17. Thanks! JT is actually a big fan of DCS. He even has his own demo team! :lol:
  18. Last year it was an issue. This is a sim, so it's not like you take off and have time to FENCE in. Too far apart, it becomes a BVR set requiring radar mech and intercept geometry. Too close, and someone will complain that they couldn't get their weapons set up in time. Real life typically either involves butterfly sets (Line abreast, check away, then turn in and fight's on) or Abeam sets (essentially what we're doing with a set distance apart and turn in, fight's on from there line abreast). It's a bit artificial due to the limitations of the sim. No. The only restriction is no pre-merge shots on the first merge. Without seeing it, I can't speak to it, but you shouldn't be able to hit 8+ below 400. Maybe if you're just completely snatching the stick back. I don't think MSP codes are programmed in DCS. I am not sure. Moltar has established a method in cooperation with Tacview. Yes. Same as real life. No. In my entire career, flying above 7Gs in the Hornet was incredibly rare. If you're getting into 8+, you're doing it wrong. Fly better.
  19. It gives people time to get their systems setup before a turn in/fight's on call (vs eating up range head on). XPlane11 is simply a rendering engine required for the connection. The physics engine is JSBSim which models the F-16.
  20. The government is not involved in this. Heron has stepped up to support Folds of Honor through this fundraising tournament.
  21. Up to 9.3. Sustain and hold, not that I know of. I only flew the Block 40s for the night systems course and never in BFM. The analog FLCS of the Block 30 could give you more than 9 depending on your speed. (I pulled 9.8 because I was supersonic at the merge)
  22. Shack. Not to mention, we don't fight for ONE engagement. Our jobs are to bring the jet back to be turned to fight again. Over-G'ing an aircraft requires maintenance inspection (and replacing parts as necessary). The aircraft becomes a hangar queen and is then no longer useful for the war. No professional fighter pilot will intentionally break the jet unless there are absolutely no other options. And G-limits are not absolute. They change based on fuel weight, stores, etc. An F-16 with bombs is limited to 5.5Gs. It's 6.5Gs until the tanks are dry. 7.33Gs with a TGP. 8.5Gs with empty tanks. 9.0Gs clean.
  23. As a last ditch, sure. And I've said that. It would not be a going in game plan.
  24. You have to try REALLY hard and do some REALLY bad BFM to over-G a Viper (I've done it once with an analog FLCS and even then when we counted frames it ended up not qualifying for pulling panels). You guys don't seem to understand that Over-G'ing the jet can structurally damage it.
  25. They reduced it to increase the life. Same reason other aircraft have had reduced G-limits. But you don't have his opinion. You have extrapolated what you think is his opinion based on an interview. You've never met the man. He is not the only Tomcat pilot. And there are more aircraft than just the Tomcat in this tournament. I have a feeling the issue isn't your desire for realism, but not wanting to be held to any standards due to the "god mode" like qualities of flying the Tomcat unrestricted in DCS. :joystick: G-limits are realistic. That's a universal truth and the Tomcat is not exempt.
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