Jump to content

Pirke77

Members
  • Posts

    190
  • Joined

  • Last visited

Everything posted by Pirke77

  1. i do it terrain from template from tutorial and have this coordinates :( i have problem to find this my new terrain :((( all was water .....:( BUT I FIND IT :) how can i change template coordinates? how can i put same map on abris??? why i dont have my map on mission editor map???
  2. this is my terrain : http://maps.google.com/maps?f=q&source=s_q&hl=sr&geocode=&q=nis&sll=43.31938,21.896328&sspn=0.23929,0.441513&ie=UTF8&hq=&hnear=%D0%9D%D0%B8%D1%88,+%D0%A6%D0%B5%D0%BD%D1%82%D1%80%D0%B0%D0%BB%D0%BD%D0%B0+%D0%A1%D1%80%D0%B1%D0%B8%D1%98%D0%B0,+%D0%A1%D1%80%D0%B1%D0%B8%D1%98%D0%B0&ll=43.344656,21.765289&spn=0.23919,0.703125&t=h&z=11
  3. yes i use template from tutorial
  4. i dont have this in my game :((( i try this coordinates and noting . water and crash game :( use my land.lsa2 file i attach in post up and try it with this pls.
  5. if my new land.lsa2 good can you try to put in your game to see is there my new terrain without texture? if work send me this edited mission or replay with my new terrain ? thnks if terrain don't work i will go to jump of bridge :(
  6. i try and i have only water below me and after 1s game crash ???
  7. have screenshot of this i didnt understand where is this :( Optimice the Editable Mesh???????? I AM NOOB :(:cry:
  8. all my bmp files from texture of terrain i must transform in CDDS files? how i do this? place ka50 in corect coordinates??? is this coordinates from my place long. and lat. coordinate ???
  9. look now it is good now?
  10. i get lsa2 file with plugin about 4kb ??? maybe i made bad lsa2 converted? but how to put this my test lsa2 file in game and fly over it ???? this part i didn't understand good :( linked way in game and what name must be and where in game will be new small peace of terrain ??? if my lsa2 file is good what i must do next and how can i fly over my new small peace of terrain ? thnks
  11. hi what i do wrong ??? look this file and say it its ok or not? it is Autodesk 3ds Max 2008 file.
  12. can i fly with no cockpit at all ??? like ctrl+F1 in il2 sturmovik? tnhks
  13. i dont now maybe it can
  14. can i put new models in game ???
  15. i done it :))) and i export models from 3dsmax in .lm :) but how to put this new models in game ??? where to copy ???
  16. i solved this but now i have this problem :( what is this ????
  17. I have a problem with the files that are in .3dr (from 3D Ripper) or in .3ds format. Im trying to import them into Max but i always get this error : "improper file format". I used different .3ds and .3dr files and i cant understand why i get this error everytime i try to import a model.
  18. can you explain i must start FS2004 sim and then try to capture model of mi17 with 3D Ripper DX 1.7??? i dont now how to do it :( can you write me step by step how to do it ? thnks
  19. how to open files from game ??? example : .sup files , .lsa2 files , .cdds files , .lm files , .rn files , ... etc i can open any files with 3dsmax or i cant open noting from game ??? can i import model mi17nemet from FSX in 3dsmax and then put it in BS DCS? thnks
  20. yes i try to fly but still was old map ????
  21. i try it but still have old default map for BS DCS ??? something i do wrong ??? i didnt see my map ???
  22. done it ;) now where to put this file and what name must be :) to see my new terrain in game :)))
  23. ok i done it ;) but i am stuck here ??? Export to the .lsa2 file as normal Note: at this point you will need Eagle Dynamics terrain generation SDK how to export my terrain to .lsa2 file??? where is Eagle Dynamics terrain generation SDK???
  24. After Saving Geo Tiff File from Global Mapper Open Template.max (copy and paste this file to a working folder) Hide helpers by going to display (tab) > hide by category > helpers where is Template.max?????
  25. Installing plug-ins: -unpackplugin and the script in any folder. -files Eagle3dmaxPlugin.ini specify the path to your plugins (for release\debag should be separate files) -file run_DEBUG_x86.bat and run_RELEASE_x86.bat type the appropriate path to 3dsmax.exe and Eagle3dmaxPlugin.ini for debag\release. -3dsmax run through the files run_DEBUG_x86.bat and run_RELEASE_x86.bat. not working i start DEBUG_x86.bat and run_RELEASE_x86.bat and noting happen ??? how to type the appropriate path to 3dsmax.exe and Eagle3dmaxPlugin.ini for debag\release.????? can someone print screen right way to add this plug in ??? thnks
×
×
  • Create New...