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Everything posted by Pirke77
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in close fight guns only Mig29a with good pilot is deadly machine. in close fight only pilot skill is important factor for win :thumbup: i will not discus BVR fight because Mig29a dont have chance at all :( we have real situation in NATO aggression against my country 1999. S!
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the same is with su25t and all planes :( and in A-10 DCS is same thing :( su25t no wings.rar
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ok for all this years i make testing in BS ( http://forums.eagle.ru/showthread.php?t=56997) and FC2 and i was come to very strange results. that i was get is unbelievable in real life. i fly military planes and military helicopters in real life and believe me what i test in DCS is for NASA scientists . you can see my previous post in BS forum for helicopters auto rotations and here for some plane emergency situations. some test in both games was passed but some didnt :( i love hard core simulators but when i see this i was very disappointed :( in this last test i break Mig29a both wings on runway and made great takeoff,flight and landing :) I say this is very funny and make this simulator ARCADE GAME :(
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This is very funny and make this simulator to be ARCADE GAME :( mig29a bez krila.rar
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i see all have big interesting for this very hard failure :) see in what situation you can perform this . look how i done this on Mig29a one wing flying :) and you have good situation to think on this video :) http://www.youtube.com/watch?v=nqVG28z5Lcs&feature=player_embedded mig29a one wing flying.rar
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ok look this and enjoy :) -first you must use speed break and flaps (below 500km/h) -full opposite rudder(in this case left rudder) -pull in stick to the end and wait to plane come in critical angle of attack -when ailerons in shadows in this second flight regime on critical angles of attack rudders have better response and use it for banking and controlling plane. -use throttle for climb and speed regulations -all flight is on critical angles of attack with stick on your stomach. -fly over secured area and eject or try to land like me :) this was tested in FC2 and IL2 Sturmovik 4.09m and test are with same results - i save plane and pilot life :) mig29a.rar
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Hi In my country 20 years ago was incident when jet fighter plane have failure of ailerons jamming in the full right position in dive of 20 degrees with speed of 500km/h on 1000m altitude. Plane get in non stop rolling to the right and going to the ground and pilot eject on last second and survive. Pilot say that stick was full controllable for elevator forward and backward but left and right stick going but ailerons stay in jammed in full right position for rolling. I try to simulate this kind of failure in FC2 with Mig29a. Climb on 3000m and dive and when speed is around 500km/h apply full right stick to start rolling. Try all you can do with all commands to control plane but DONT MOVE STICK FROM FULL RIGHT POSITION to simulate ailerons jammed failure. stick only can go forward and backward. all other commands is full operable. Questions are : -can you control plane in this kind of failure ? -can you land plane in this situation ? -does anybody from real pilots know something about this failure situation or have simular expirience and is anywhere some procedures what to do in this kind of failure? p.s. I will upload my track tonight to give all of you time to test this failure , and see how was ended my reconstruction testing. see ya :)
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vidi mi se auto ispred zgrade :)
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for now is only testing on small part of Serbia near airport Nis 100*100 km.
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thnks Valery :) what is name for RFR object in game for radio navigation ? tnhks
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i not attempting to sell this work with satellite images ;) its only testing and for home and squadron friend use ;)
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now putting satellite images with 17 LOD zoom over terrain ;) just test on small part :) i need time to download all images in 18 LOD zoom resolution :( first 3 is in 8192x8192 pixels on 10*10km square second 3 is in 4096x4096 pixel on 10*10km square third 3 is in 2048x2048 pixel on 10*10km square
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is this fixed in A-10 DCS ??? very bad BUG :( this BUG you cant see in places where is QHN close to see surface only in high area on lakes and big rivers :) pls ED fix this :)
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its look like this when import in new scene of power lines in my terrain. i dont have wires between :(
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anybody know something about this ????????????????????????????????????????