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king1hw

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  1. I will say this that the possible variants of aircraft would be easy to up date to give more variety in mission changes. A 109-g6 in the air file of the k4 would work to fly against the Spit and P -51 B in early 1943 late 42. Also 1944 spitfire MKIXe merlin 70 engine with 25 lbs and 50 cal and 20mm cannons would be great to fly against the 109 k4. Also with the channel map a 109E4 vs Spitfire 100oct and my favorite a hawker hurricane would hit a homerun for DCS with the Map. Also one flyable bomber for each side- US B-17 and a JU88 or Heinkel would draw so many from other slims and it will see a leap in this small WWII community. Most of us have Cliffs of Dover Blitz Tobruk and all of Il2 Sturmovik BoS series. Last I counted between all online play of all the sims on what I thought was a long holiday weekend only mustered about 300 online WWII pilots. The rest are offline flyers and the sims they give the greater variety is where most spend there time. Creating a new Channel Server for our squad TWC and trying to use the DSCM campaign MOD. Hoping to see more pilots but if the 109 does not have MW not a lot of red stay....
  2. local Allied1CapPlane = SPAWN :New( "CAP_Spitfire_1" ) :InitLimit( 3, 6 ) :OnSpawnGroup( function ( SpawnGroup ) Aliied1PatrolZone = ZONE:New( "NE_Channel_Patrol" ) AICapZone = AI_CAP_ZONE:New( Aliied1PatrolZone, 2500, 5000, 354, 450 ) AICapZone:SetControllable( SpawnGroup ) AICapZone:SetEngageRange( 12875 ) AICapZone:__Start( 200 ) end ) :InitRepeatOnEngineShutDown() :InitDelayOn( 30 ) :SpawnScheduled( 3600,.5 ) Allied1CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Manston ), SPAWN.Takeoff.Hot )
  3. Checking a Script I was putting together: Any help would be great. Goal is a spawn at air base on load then every hour. local Allied1CapPlane = SPAWN:New( "CAP_Spitfire_1" ):InitDelayOnOff( false ):InitCleanup( 600 ):SpawnScheduled( 3600 ) Allied1CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Manston ), SPAWN.Takeoff.Hot ) local Allied2CapPlane = SPAWN:New( "CAP_Mustang_1" ):InitDelayOnOff( false ):InitCleanup( 600 ):SpawnScheduled( 3600 ) Allied2CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Headcorn ), SPAWN.Takeoff.Hot ) local Allied3CapPlane = SPAWN:New( "CAP_Spitfire_2" :InitDelayOnOff( false )):InitCleanup( 600 ):SpawnScheduled( 3600 ) Allied3CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Lympne ), SPAWN.Takeoff.Hot ) local Axis1CapPlane = SPAWN:New( "CAP_FW190A8_1" ):InitDelayOnOff( false ):InitCleanup( 600 ):SpawnScheduled( 3600 ) Axis1CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Dunkirk_Mardyck ), SPAWN.Takeoff.Hot ) local Axis2CapPlane = SPAWN:New( "CAP_BF109A8_1" ):InitDelayOnOff( false ):InitCleanup( 600 ):SpawnScheduled( Frequency, 3600 ) Axis2CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Saint_Omer_Longuenesse ), SPAWN.Takeoff.Hot ) local Axis3CapPlane = SPAWN:New( "CAP_FW190A8_2" ):InitDelayOnOff( false ):InitCleanup( 600 ):SpawnScheduled( Frequency, 3600 ) Axis3CapPlane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.TheChannel.Saint_Omer_Longuenesse ), SPAWN.Takeoff.Hot ) local Allied1PatrolZone = ZONE:New( "NE_Channel_Patrol" ) local Allied2PatrolZone = ZONE:New( "Middle_Patrol" ) local Allied3PatrolZone = ZONE:New( "SW_Channel_Patrol" ) local Axis1PatrolZone = ZONE:New( "NE_Channel_Patrol" ) local Axis2PatrolZone = ZONE:New( "Middle_Patrol" ) local Axis3PatrolZone = ZONE:New( "SW_Channel_Patrol" ) Allied1CapZone = AI_CAP_ZONE:New( Allied1PatrolZone, 3000, 5000, 354, 500 ) Allied1CapZone:SetControllable( Allied1CapPlane ) Allied1CapZone:SetEngageRange( 12874.8 ) Allied1CapZone:__Start( 1 ) Allied2CapZone = AI_CAP_ZONE:New( Allied2PatrolZone, 3000, 5000, 354, 500 ) Allied2CapZone:SetControllable( Allied2CapPlane ) Allied2CapZone:SetEngageRange( 12874.8 ) Allied2CapZone:__Start( 1 ) Allied3CapZone = AI_CAP_ZONE:New( Allied3PatrolZone, 3000, 5000, 354, 500 ) Allied3CapZone:SetControllable( Allied3CapPlane ) Allied3CapZone:SetEngageRange( 12874.8 ) Allied3CapZone:__Start( 1 ) Axis1CapZone = AI_CAP_ZONE:New( Axis1PatrolZone, 3000, 5000, 354, 500 ) Axis1CapZone:SetControllable( Axis1CapPlane ) Axis1CapZone:SetEngageRange( 12874.8 ) Axis1CapZone:__Start( 1 ) Axis2CapZone = AI_CAP_ZONE:New( Axis2PatrolZone, 3000, 5000, 354, 500 ) Axis2CapZone:SetControllable( Axis2CapPlane ) Axis2CapZone:SetEngageRange( 12874.8 ) Axis2CapZone:__Start( 1 ) Axis3CapZone = AI_CAP_ZONE:New( Axis3PatrolZone, 3000, 5000, 354, 500 ) Axis3CapZone:SetControllable( Axis3CapPlane ) Axis3CapZone:SetEngageRange( 12874.8 ) Axis3CapZone:__Start( 1 )
  4. Track File Posting link to Track File: https://drive.google.com/open?id=1rojMaytL3-jR34KIEaXmB2GCWy5S8igl
  5. Did not Know!
  6. Just a note to the Developers: I am encouraged with the current announcements regarding WWII aircraft, assets, and damage model. Just wanted to say that you have a willing crowd that would pay good money to see this advance a lot faster and here is why. I am fifty and not getting any younger and the majority of your simulation pilot population is in this category. So you have announced some great stuff for 2019 and most of us know that G-cards are only getting faster and can handle more stuff. This leads me to my point of the Complete Western Front Map Idea. If your map developer went back into Normandy and set a project deadline with a 2-year window this size map would be able to be run because most of us would have upgraded our cards to get 200 frames a sec by this time lol. Now all you need is the plane developers to begin building: BoB(40-42), Normandy(43-44), Norway, then on to Germany. For this size map, I would pay at least 100 or more if the next arena was Southern Europe and a complete North Africa I would come with a lot more ( I know of gents in flight sim community that has forked out thousands for just scenery). I know the goal is to make smaller maps and nickel and dime it, which has been the direction many have taken since the Microsoft CFS series. If you build it they will come: your map maker is working on Syria I understand that is the one they want to get out. However, as said in the Normandy Map forum the WWII groups have concerns, If they plan on fixing some of the issues after Syria. Could they look into at least giving us Englands 11 sector complete to Manston? Also extending the map clear to Germany? The last point is Combined Arms and the WWII arena, we still have to use a mod to use the tanks and other drivable vehicles, anyway, we can get this fixed within the year?
  7. king1hw

    WW 2 server

    Warbirds of Prey Normandy Map: We are looking for more live pilots to test our T1 Line. Discord: https://discord.gg/gSHz6xm
  8. Once again this is the date from different spit this one uses single injection pump our version uses carburetor and different ram intake design so first find proper tests charts for DCS spit you took speeds from the wrong line those speeds are taken after sealing ram box in spit. in the regular spitfire, you will expect lower speeds. a version of spit which we have is what is written in DCS spit manual not imagine in your head. In this test, it clearly is written " These results compare favorably with those of other Spitfire LF Mk. IX aircraft, which fact is attributed chiefly to the higher full throttle height obtained with the S.U. pump." I tested spit mkIXe in il2 too it made very similar top speed as in DCS so I hardly believe that 2 game developers did a mistake here why we got the slowest version of spit I don't know. Graphee that is all I was asking and could they make an adjustment is all I was asking. Anyway still gonna fly her and try to win the day but again I know I am outclassed and that is ok.
  9. Please Check the B17 Bomb Names are they AN- M64 because in mission builder under triggers they ar listed as AN-M65 and can not run scores!
  10. FROM HERE And your Right the P-51 Should be faster so Should the SPIT MK IX. Yes it should also be an E version with 50cal and K14 gunsight. All of these things would have made for an interesting matchup SINCE NOTHING IN THIS WWII is Historical except the 109k4 and FW 190 D. Sad thing is this reminds me of the battles get Il2 1946 and yet the battles on there were Awesome. Also, I would not mind an Early spit Vs E4 or MKV with a G2. and f series over the desert map that we have. TABLE I All-out level speeds Corrected to 7000 lb. = 95% T.O. Wt. Radiator flaps in minimum drag position CLICK THE LINK: http://www.spitfireperformance.com/ma648.html 21000 +18.0 TAS 411 IAS 306 -5.75 -7.5 +1 FS Gear
  11. I have yet to hit 280 indicated. What is your nose trim set and again 280 is not 306 so the difference is even a later spit then should have made the game REALLY LOL now that is even worse enjoy the data keep it coming. Maybe we could see at least to the correct version i am looking at would be at least a better fight. PS if the server only has the A8 Germans will not fly it and even if they gave aus a G6 same outcome. Between the planes you mentioned 20 MPH would still help.
  12. Not even close to these speeds LOL! So are we in a true 18lbs or modified 18 to 12 lbs and is it a Merlin 61 or 66 engine Now the data table was an F but again that was a Merlin 61 engine. I will run this test Tomorrow: TABLE I All-out level speeds Corrected to 7000 lb. = 95% T.O. Wt. Radiator flaps in minimum drag position http://www.spitfireperformance.com/ma648.html 21000 +18.0 TAS 411 IAS 306 -5.75 -7.5 +1 FS Gear Video best I got was 270 which is 30mps short IAS so needs some work, 25lbs or not even the 18lbs is off by 30 common hard enough fighting 109K4s, but to be off by 30MPH IAS!!! Please run your own tests and post video. https://youtu.be/Gtx3KFFYJEA
  13. TABLE II Level Speed performance with external Bomb installation removed M.S. Supercharger gear ALT 21,000 TAS 377.5 IAS 281.5 -4.9 -5.7 Boost +9.1 RPMS 2980 Posted below is my video in MS gear at about 20 I could not get 9lbs boost, Best I could get was 8lbs. https://youtu.be/jE5HWL_eQos http://www.spitfireperformance.com/bs428.html
  14. Krupi squads were using it which means that in that case should be in the game. The point that I am making is by BP it was in use and then the interaction between a K4 and 25 is unlikely but possible most of the major A2A was with the MKXIV. So the aspect that we have a 16lbs or closer to 12lbs is more like it is sad and the fight is so lopsided lol. Anyway that data and info on 150 octane fuel being produced and shipped is relavent and this same battle is going on in il2 which took place over a decade or more ago when il2 1946 announced the 25lbs. All the Luftwhiner got rolling Kurfhurst fan boy posted data and it went back and fourth. The game is still being played and the aerial battles lasted for years. So to give the allied a plane that was in serves and correcting the numbers would be easy. Again the data as posted above towards later 44 they had the fueel and testing was finished BY THE TIME THE K4 was introduced. So the possibility of these planes crossing could have happened and since the K4 never saw service over Normandy not to give the spit a boost to 25 is Laughable.
  15. http://www.wwiiaircraftperformance.org/2taf150_112044.gif
  16. Qutoe: "2nd TAF aircraft based in Europe (converted to 150 Octane Jan/Feb 45), it should also be about aircraft launched from the South coast of England too. OK, England is not to be part of the BP map, but aircraft from the South coast of England were operating in combat all over the area covered by the BP map. So surely it makes sense to represent that fact, otherwise we have an historically distorted set of Allied aircraft over the operational area of the BP map. Surely this should not be the case. Air starts on a map can easily simulate aircraft coming from the South coast of England. Aircraft launched from England were a major part of the air war over the BP map area for the operations and time line the dev's have stated. To ignore the historic fact of these aircraft over the battle field could risk misrepresenting the capability of Allied aircraft that took part. If 150 Octane is not to be modelled for a BP map covering 1944 to 1945, then when is it? Never? Surely not? Happy landings, Talisman" Again Fenn Sorry you feel that it was not important and that none of this was correct your info I fear is off unless you can provide me proof that the No.126 Wing RCAF and others serving during D-Day (Testing started in March and even if only one squadron had it then it should have been default) and in operations as fighter bombers were not using 150 octane fuel which the game needs if we are moving towards Bodenplatte as stated by Talismen above and SHOULD HAVE BEEN THE DEFAULT BOOST CREATING IT. The problem is that since most of the WWII servers now only have these planes to work with it would be even as a fight bomber a 25lbs spitfire. Sad thing is your afraid that the advantage would move toward the allied side and here is the Problem HISTORICAL OR NOT WHICH IT IS Because some squads GOT THE FUEL!
  17. Fenn do you have the spitfire- First please repeat the speed tests at 23000 ft with a 12 lb boosted spitfire. http://www.spitfireperformance.com/bf274.html I will post my video this weekend! Secondly, Quote: Into Service with the Royal Air Force "Following successful testing, the Spitfire IX's Merlin 66 was cleared in March 1944 to use +25 lbs, obtainable with 150 grade fuel. In early May, No. 1 and No. 165 Squadrons comprising the Predannack Wing, were the first to convert their Spitfires to +25 lbs boost and employ 150 grade fuel on operations. Air Defense Great Britain (A.D.G.B.) shared a report, dated 16th June 1944 with A.E.A.F. summarizing the RAF's experience with using 150 Grade Fuel in Merlin 66 engines. All pilots reported most favorably on the value of the high boost pressures obtainable with 150 Grade Fuel, however, Technical Staff felt that before the fuel was introduced on a large scale that the causes of backfires must be established and that at least 12 engines should complete 200 hours each. By the end of July the backfires were overcome through fairly straightforward adjustments. By 12 August 1944, 16 Squadrons in A.D.G.B. had been modified to to operate with 150 grade fuel." Well Fen sorry to disagree, but for a correct match up over Normandy should have been a Mk XIV, but in the case of a Merlin 66 25lbs spit would have worked just fine, if you are stating that no matter what these planes would have never seen combat over Normandy since one was completed in Oct. of 44 the other one which would have had well enough 150oct fuel which would have been well tested by the time. SINCE WE HAVE NO 14 would have been a realistic fight minus the plane that should have been there!!!! By August of 1944: MKXIV where replacing them, but back fires had been over come in the MKIX( However since the 14 was on the way their was no need and the IX took on a ground pounding roll (WHICH STILL USED 150oct FUEL)- http://www.wwiiaircraftperformance.org/150grade/backfire-2.jpg
  18. Are we going to see this in the Spitfire?
  19. http://www.wwiiaircraftperformance.org/150grade/150-grade-fuel.html USAAF Materiel Command held a "Conference on National Advisory Committee for Aeronautics Test Program to Investigate 150 Grade Fuels" on 27-28, January 1944. It was concluded that "The program outlined should permit conclusive data to be obtained and should indicate the relative advantages of the various high octane fuel components for the preparation of satisfactory rich and lean rating fuels. It should also indicate the military value of these fuels for long range patrol or bombardment operation". It was recommended that "the program outlined should be carried out as expeditiously as is possible". Using the fuel for Operation Overlord, the invasion of France, was being actively considered at the highest levels as of February 1944. General Dwight D. Eisenhower, commanding SHAEF, wrote to Army Chief of Staff General George C. Marshall and General Henry H. Arnold, head of the Air Force on 11 February, 1944 of the importance of using 150 fuel to the "fullest possible extent". 5 On 13 February, 1944 General Arnold replied that Xylidine, a necessary component for 150 grade fuel production, was being drummed for shipment and that information available to him "indicates satisfactory operation of Merlin and possibly R-2800 engines on this fuel". 6 On 21 February 1944 the Engineering Division of the US Army Air Force Materiel Command was instructed to initiate a test program on 104/150 Grade Fuel. 7 The Other Point I made Fen was that the 109 K4 was not even in Normandy, and here in lies the delema of DCS one fanboy on here complained that they did not have 150 I just said and will say again by 1944 June they were gettting 150 and the likelyness that a few months after had it. Just like the 109 K4 They had it by October it works so this plane should be 25lbs. I know they wont because the powers that be Love the advantage which in history NEVER EXISTED LOL.
  20. Question is this on the 2.5 DCS World or Open Beta or Both?
  21. Thanks will give this ago on the Warbirds of Prey Server as soon as I get home from work!!! Question is this on the 2.5 DCS World or Open Beta or Both?
  22. Again the Luftwhiner will never join your server. The easiest way would be to give us a 25lbs boosted Spit Merlin 66 Engine which was common during this time (ALL ALLIED FIGHTER COMMANDS WERE RUNNING 150 by this time in the war). But since the Luftees put in a K4 and have air superiority over Normandy which is so unhistorical it's not even funny. That creation of a 25lbs spit or an MKXIV would be giving the advantage back to the allies and this is a no-no in Combat flight simulators.
  23. No.238 Squadron Looking for Spitfire Pilots: Server: Warbirds of Prey Map: Normandy Looking for a few good men to join an old and regrowing squadron. All pilot skills welcome. Contact Us: https://www.facebook.com/groups/536029286762053/ We are on Discord and that contact information is on our Facebook. No.238_BlacKnight
  24. WELL SAID! The data is available here: http://www.spitfireperformance.com/spitfire-IX.html I still have not come close to the Merlin 61 speeds let alone if it is the 66. If I had a Merlin 66 Basta 150 octane fuel in the game, this would be accurate. Does that mean give us another version of the model by adjusting the number is AN EASY FIX for DCS? ALSO, THIS IS NOT ARCADISH BUT HISTORICAL and anyone to consider it is not, is a loon and historical revisionist. I would love to meet him in the air in a historically matched airplane and we will see who the better pilot is hell I would still try and rap you in the mouth with what we got, sad thing is you would run to your bases AAA which still happens. The Kurfurst Fanboys and I remember well the same argument going back to il2 1946 when they whined forever about the 25lb Boost LOL. Anytime you want to try me on come to the server I fly on a T1 line test your skill. The statement was made that 109K4 was in service WHAT A JOKE- This was the main version of the 109K. It first appeared in October 1944!!! Quote German From the Guru Kurfurst Website FANBOYS- October to December of 1944 NOWHERE NEAR THE NORMANDY BEACHES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  25. Come Join us on our FACEBOOK PAGE and get to know us: https://www.facebook.com/groups/536029286762053/ We are looking for like-minded historical pilots. Please read the posts and post thing you would like to see change. We are trying to keep it challenging for hardcore pilots and easy so that anyone can learn. Also, join us on Discord! No.238_BlacKnight
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