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Gneu06

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Everything posted by Gneu06

  1. Hi all, I have an issue in OB with troops transport using the Huey: When I start the mission in single player I have no issue to get troops getting in the Huey, however when the same mission is hosted by a server for mutliplayer usage, then, when calling troops to embark, they just run in circle and then just stop moving Anyone knows how to make troop embarking working in multiplayer? Thanks
  2. TRy this: https://forums.eagle.ru/showthread.php?t=251377 It solved it for me
  3. I dont have stutter anymore since I applied that fix...!
  4. Dear all, When I host a multiplayer mission and I replay the server track, I see everything except my own (host) aircraft... Is there a way to have everyone visible including server host in the replay track? Thanks for help!
  5. It solves the issue too! Perfect! Thanks a lot
  6. Exactly, same mission on 2.5.5 was showing the radio items in F10 menu, and not in 2.5.6
  7. Unfortunately not... was waiting for someone from ED to reply...
  8. Dear all, Since 2.5.6 my home made mission does not show the F10 Radio options anymore. Those were working on 2.5.5... I am using the Add Radio Item option in the ME Thanks for help
  9. Yes, before we should be tasking to drop the GBUs. The Gazelle are invincible so basically Max just turn around and shoot, and it never triggers the following step
  10. Hello, Not sure if I should report that here but in mission 16 where you have to GBU some AAA, the Gazelle garding the spot are invincible so the action from MAX cannot triggered the follow-up actions Thanks to have a look! Taking the opportunity that all your campaigns are so good and immersive, so much that I take modules to play them...!
  11. Sorry for late feedback: It fixes the issue! Still need to fix the global issue that puts random failures on even if it is not turned on in ME THanks!
  12. OK but it is still a bug as in the mission editor the random failures are turned off. They my have been turned on at some point but they are off now Tried to update the mission, not sure where to change to remove the failures, what is the name of the section? Then some fields enable = true to change to false I suppose? Thks
  13. OK, so I just need to look into the .miz and removed any random failure event I could find in? As advised it happened to me in a core F/A-18C mission (part of the integrated small 5 mission campaign), so this exists for pure single player mission too
  14. Here is the mission file In both example I used the BN Blue #03 F/A-18 aircraft (cold start on Kutiaisi) CAU_BN Training - Global_ALL_OB.miz
  15. Hi Thanks! No mods, except some liveries To help I hope: it is systematic on this mission (home made, training ground) and issue is valid on both Stable and OB. For some other missions files, sometimes it just does not happen, or after a longer period. Because of that, I though it was linked to the mission itself, but it happened as well on the integrated F18 campaign mission (the one where you have to bomb some tanks near a river) In multiplayer, when I am hosting through my own computer, even weirder things happen: - First part: The F18 just simply shut down in the middle of the flight, no damage taken, still fuel in tanks (see IFEI) - After respawn on a new fresh aircraft (no server reset), I have buttons not working, the right engine that does not ignite, the landing gear that does not do up,... that made me crash after take-off - After server reset, everything is fixed (until it happen again after some time)
  16. New reproduction, it happened later this time Here is the track and debrief log It happened just before I launched the last bomb (that missed). I went low just to show even if IFEI shows 0 the aircraft is still responsive and have thrust IFEI Bug.trk IFEI debrief bug.txt
  17. Here is the video, however didnt saved the track :( Will reproduce and save it this time!
  18. I will issue a video asap. For the logs, please advise which ones are needed. Thanks for the help!
  19. Hello all I am facing this issue with the Hornet since a long time ago and still facing it in the open beta: At some point in time (random, but more at middle or end of the mission), the IFEI starts to show 0 fuel (internal and external) whereas there is still fuel in the aircraft tanks (no issue to fly). The BINGO alert rings and is displayed on left DDI too. It seems to happen more in multiplayer than single player Thanks for help
  20. Following my last post, and as per customer support advisory, here are my default data. Inverting Left and Right give better results but still strong eye strain faced :(
  21. Hello all! I am still facing the issue on stable, so suppose it is not fully fixed yet: I use the Odyssey+, using the copy from Left to Right seems to fix the pb a bit but I still face eye pain (on the right eye) after 30min and when I remove the headset I feel really weird for 10min I tried the swap left to right eye settings but it was even worse, so I may not have fully understood how I should do... I didnt have that with the Oculus before, i took the Odyssey+ specifically for DCS as the display is so much better and I can now spot things, but the cross-eye issue on the Odyssey+ is a killer and I am afraid on my own health :( Any other tip? :( EDIT/ Really facing strong eye pain after using DCS with Odyssey+, I will stop for now waiting for official advisory
  22. Small up here in case someone has a solution. Maybe it is a bug?
  23. Dear all, I want to have a cloudy landscape over Caucasus (Cloud density set to 8 ) as static weather. The mission starts with taking off from a carrier, clouds are there, all is good... but once I get to the land, there is no more clouds visibile, like if the clouds were set only around spawn point and that's it :-/ I am surely doing something wrong but no clue why as static weather seems to be global to the map and not regionalized. please help.. thanks!
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