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zippoa

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Everything posted by zippoa

  1. But will these SAM units visible for tactical commanders? Will he be able to move them, while they still not shown for enemy F/A-18 and KA-50 ?
  2. When playing in Multiplayer and you take KA-50 or F/A-18 their computers are loaded with current SAM positions. It may be good for Singleplayer but in Multiplayer it is just almost cheating. For example for F/A-18 it allows to fly at safe distance from any SAM, because their range is shown on SA display. When in KA-50 you can easily destroy enemy SAM because you see their last position on map. Server owners should be able to enable/disable this feature. Maybe it should be some flag in mission editor.
  3. Here is fresh example. Just took off and Jester suggests me to drop tanks? Seriously? We have 19500 lbs of fuel, why we should drop tanks?
  4. Can this menu be disabled completely? I don't want Jester to suggest me to jettison tanks. Just was in fight in multiplayer, and was going to press binded keys: Jestert Menu - > STT lock -> STT target ahead. And what? Instead of that I pressed to drop tanks! F*K! Then I have to press Jester Menu again, then Beyond Visual Range and what? Now all menu items shifted right.
  5. Here is record. Pay attention when message about refueling complete appears pressing buttons on MFCD does not produce any effect
  6. Tried to reproduce locally, but it all works as expected. Issue happens in Multiplayer. When on server I launch JDAM/JSOW and after they hit target, I disconnect. Then open that track file in editor and enable units visible on F10 map. Then launch this track in Track View. And only then JDAM/JSOW miss targets.
  7. Load JSOW/JDAM on ground. Startup jet. Ask ground crew to refuel your jet. While fuel is flowing, start adding coordinates for all JSOW/JDAM. If refueling is done while you have not finished entering coordinates for PP mode, you will see that data with coordinates on MFCD is not updated. While you still use UFC panel to enter values. When you exit from STORES menu and get back in it, you will see that coordinate is updated. So, messages from ground crew, like "Refueling done", "Rearming complete" break MFCD interaction. You have to press MENU button on MFCD and then go again in required page
  8. When you play track mission where you launched JDAM/JSOW, you will notice that they will always miss. For some reason in cockpit, target coordinates are empty for JDAM/JSOW. So they freefall in track
  9. That's a bug. This menu appears as first menu instead of normal fight menu when in A/A mode
  10. I want to tell Jester to STT enemy in front and instead of normal menu I get this
  11. Then why not hide this option where it is in Visual weapons and appear as first menu?
  12. When invoking Jester menu - there will be action to Drop fuel tanks. If you click on it, he drops them and you hear sound of jettison. But if you invoke that menu again there again will be be that menu to drop tanks. But there are no more tanks! They are already dropped.
  13. PITA ? I already searched it before and none of solution worked. It should be centered as all other jets
  14. Control's indicator position (Ctrl+Enter) for FC3 should be adjustable. I have three monitors and now this indicator appears on most right monitor. I'd like to change it's position to center monitor
  15. Kneeboard position should be adjustable and integrity check should be passed
  16. Hm, you say it works even in MP? Will try, thanks!
  17. When on ground you choose weapons/fuel amount/flares it would cool to be able to enter coordinates for JDAM/JSOW. For example, if selected JSOW on pylon, appears window at bottom where you can enter coordinates and altitude for this JSOW. And also add ability to copy-paste coordinates. This way I will not need to spend 20 minutes entering coordinates using F/A-18 UFC panel. This should work in Multiplayer too
  18. So idea is to add API/config to allow server owners to disable missile being shown on F10 map for commander/player/etc. While dogfight when players launch missiles in each other, their teammates than look on map can tell them what maneuvers to do to evade missile. I think this is not realistic. Same way they will know about IR missile AIM-9/R-73/R-27ET...
  19. Here is my implementation of tstrck file in plastic and my own first design from 4mm plywood because I don't like glue :)
  20. tstrck Thanks man for your dwg in metric system
  21. How to move Controls Indicators (Ctrl+Enter) for J-11/SU-25T/SU-33/F-15C on center screen? I have 3 monitors: main center 24" and 2 8" for MFCDs I made some search and there are topics about changing position for other planes - KA-50, A-10C, Gazzele. In these planes Controls Indicators is displayed on center screen. Also folder D:\Steam\steamapps\common\DCSWorld\Mods\aircraft\Flaming Cliffs\Cockpit does not contain any lua file
  22. How to move Controls Indicators (Ctrl+Enter) for J-11/SU-25T/SU-33/F-15C on center screen? I have 3 monitors: main center 24" and 2 8" for MFCDs I made some search and there are topics about changing position for other planes - KA-50, A-10C, Gazzele. In these planes Controls Indicators is displayed on center screen. Also folder D:\Steam\steamapps\common\DCSWorld\Mods\aircraft\Flaming Cliffs\Cockpit does not contain any lua file
  23. Don't know if mentioned already, but there are much cheaper displays with hdmi US $37.80 Bought 2 of them here https://www.aliexpress.com/item/32325920866.html?spm=a2g0s.12269583.0.0.78763c1740DKgI
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