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zippoa

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Everything posted by zippoa

  1. Cool, found that option in settings! Best option forever
  2. Greetings! Is it possible to set map like in KA-50 and not like in A-10C? Because currently used in KA-50, same map as on F10 is nice looking and understandable. And map from A-10C, that is used also in F/A-18, AV-8B is just awful
  3. I agree that all commands should be mappable to all joystick buttons/axis
  4. What is the name and where you bought that buttons with caps for MFD? Same that are used in Thrustmaster MFD panels? I am looking for something similar for JF-17
  5. Anyone seen something suitable or maybe already available to buy display with buttons. I have 11" monitor but it requires adding buttons by perimeter
  6. What about adding flag to jet settings in main DCS? For example, "Show option to drop tanks on first menu" with values "Yes/No". Also, you may add special keybinding that tells Jester to drop tanks. This way, people would have choice what behavior they want.
  7. Greetings! Any ETA? This is quite sensitive bug for Multiplayer
  8. Strange, just checked and it works in both SP an MP. But I definitely remember it was not working in MP
  9. On what max altitude Viggen should fly to have Terrnav status 5 ? Did not find any numbers in manual
  10. Equip with RB-15f. While in air in NAV mode, place waypoints using radar fix Bx8, Bx7, Bx6. When you change waypoints, distance to them is also changed on waypoint range indicator, and waypoint name is also changed. But when you change mode to Attack to launch RB-15f, changing waypoints shows changing range on indicator. But waypoint name indicator does not change. It stays with last waypoint, for example Bx8
  11. I often use Bx8, Bx7, Bx6 points for RB-15f. Can we add keybinds, so by pressing one key it would virtually press "Bx"+ 8, "Bx"+ 7, "Bx"+ 6 ?
  12. For example, F-14 without tanks has 16000 fuel, with tanks 20000 fuel. But external tanks are fully empty when indicator has 13000 total fuel. What about numbers for Viggen? Currently I drop them at 100%
  13. All helicopters in DCS can be rearmed with engines on. You have jsut to set radio frequency to ground crew
  14. Are you joking? Don't want to be rude, but can you understand information? This menu overrides usual menu. When I am in A/A mode, pressing "A" shows circle with options "STT lock, Change Radar Azimuth, Go silent..." And sometimes that picture appears instead of A/A menu. If I want to drop tanks, I can tell Jester by navigating in "Within Visual Range" -> "Drop fuel tanks".
  15. Man, do you ever read previous messages and not only last? This annoying Jester circle menu with only ONE option "Jettison fuel tanks" keeps appearing all time. Even after tanks were dropped. I want quickly to change my radar settings because there is bandit in 20 miles and what I get instead? F*g option to jettison fuel tanks. Multiple times! I press on it, then call menu again and it is still there! And that focker is incoming and I can't tell Jester to lock him, because all menu options shifted. Why not add "boolean tanksJetissoned = false;" to Jester code. And then like: if (tanksJetissoned == false && fuelLevel < 13000) { showMenuToDropTanks(); } showMenuToDropTanks() { dropFuelTanks(); tanksJetissoned = true; }
  16. Just wanted to suggest such thing and here it is already
  17. But Jester has memory! He must remember his actions done.
  18. Any ETA about fixing? Right now seems Jester can't remember that he just dropped tanks
  19. As I been told this is ED's issue for 3rd party developers. All launched missiles are plane's parts and they get deleted when jet is destroyed
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  20. Any way to launch BK-90 from higher altitudes and longer range? For example, 10 km Altitude, 30 km range. To use is as poor replacement of JDAM
  21. Launched RB-15F disappears if jet is killed in Multiplayer
  22. Because we want these ground units b controllable by tac commanders and same time not visible for other team's F/A-18 and KA-50
  23. If I place ammotruck in the middle of desert and land there on helicopter, I can't rearm. But if place helipad, rearming will work
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