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Total

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Everything posted by Total

  1. It is available at Best Buy. The one locallyhad 6 copies. I bought one and talked 2 patrons looking around for "something different" to buy a copy each as well :)
  2. Problem solved, please reference this post: http://forums.eagle.ru/showpost.php?p=686589&postcount=35
  3. Ok, after ALOT of tweaking, I got it to work. Still tweaking my FOV, but I'm actually happy at this point :) Just goes to prove that every piece of inormation someone needs to fix their problem is in the forums already, they just haev to look ;) So, here was my original dilemma: http://forums.eagle.ru/showthread.php?t=41246 As you can see by the screenshots, I was pretty much screwed. For starters, I was adjusting the wrong file. I was adjusting \modules\me_options.lua (can anyone tell me what that particular options file is for?) Anyway, I started adjusting the correct one. Now, I know up front that the TH2G does not support my native resolution. I have three 20" LCD's whose native is 1600X900 (the Acer X203H model). The stands suck, but for $139 and a 3 yr warranty on parts and labor nad a good picture to boot, it was a better buy than the 19" LCD's I was looking at. I have contacted Matrox and they will look into incorporating this native resolution, but no promises. So, with the 900 height limitation, I have to go with a 720 height and deal with the loss of some vertical FOV (if anyone knows a way around this, please let me know!) Here is a current cockpit view: http://www.xfire.com/screenshots/tota1/ss_file-a78e01689daf50eb3ef1eee944e2fa0e6492571c.jpg[/url] Here is a current exterior and terrain view: http://www.xfire.com/screenshots/tota1/ss_file-438a37f9da18c0e4380fea618eefc679e5360167.jpg Much, much better :D So, here is my current settings: ["graphics"] = { ["multiMonitorSetup"] = "1camera", ["color"] = "32", ["heatBlr"] = 1, ["scenes"] = "high", ["water"] = 2, ["fullScreen"] = false, ["visibRange"] = "High", ["aspect"] = 3.75, ["textures"] = 2, ["shadows"] = 3, ["display_mode"] = { ["avi"] = { ["bpp"] = 32, ["resolution"] = "640x480", ["full_screen"] = false, ["aspect"] = 1.333333333, ["height"] = 480, ["width"] = 640, }, -- end of ["avi"] }, -- end of ["display_mode"] ["effects"] = 3, ["lights"] = 2, ["haze"] = 1, ["terrPrld"] = "20", ["height"] = 720, ["resolution"] = "3072x768", ["civTraffic"] = 0, ["width"] = 3840, }, -- end of ["graphics"]
  4. Total

    Armed Assault

    Sure thing :) http://noassholes.net for the reason behind the name :P
  5. Total

    Armed Assault

    Look for the No Assholes server. I have it running ACE 1.07 and the 1.16 beta patch :)
  6. System Specs: CPU: Intel Core 2 Quad 9550 2.83GHz 12MB L2 Cache Memory: 4GB G Skillz DDR2-1066 Mainboard: EVGA 123-YW-E175-A1 FTW mainboard Chipset: nforce 750i Video 1: MSI NX8800GTS 640MB OC edition Video 2: not installed GXM: Matrox TripleHead2Go Digital Edition (updated to latest firmware) OS: Win XP 32 Game Version: US Retail boxed Before I get into the Blackshark screen, here's one I took last night in Flaming Cliffs. This is without any addons (just reinstalled): http://ripteam.org/lockon/ScreenShot_007.jpg Now, I am still trying to get the same quality from Blackshark and failing miserably. The first problem, this is what I see when I first get itnot he cockpit of BS. The stretched cockpit happens even if I use the option to have the cockpit in the center screen and the other two items (just went blank on what they are) in the outter two screens.: http://ripteam.org/lockon/BS_ScreenShot_000.jpg If I set it to 1 camera, I get a normal cockpit view, but my TrackIR does not respond. Also, with 1 camera, it does not cover all three of my screens. It only covers about 1/3 of the two outter screens. After editing the view.lua and server.lua, I got it to where when I press the numpad * key, it looks like this: http://ripteam.org/lockon/BS_ScreenShot_002.jpg (still tweaking the FOV and aspect settings) Once I get that taken care of then I am looking at the graphics quality and, instead of looking anything like they do in many of the screenshots on this forum or the Dev Notes Videos, it looks more like a game released back in the mid 90's for a 486: http://ripteam.org/lockon/BS_ScreenShot_001.jpg I have forced AA and AF appiled to DCS.exe via the nVidia control panel (and have even tried using nhancer). That screen is with 16X on both. Also there is the skyclipping. I have adjusted the clip value sin the graphics.cfg and they have no affect. Any ideas cuz I am running out of them lol
  7. The ACE guys are on the right track, but they are over doing some things here and there. All in all though, they have done a great job. My server runs only ACE and has since the ACE public release :) Unfortunately, arcade games like COD4 have become the benchmark for fluid player movements. Anyone who has worn 60 pounds of combat gear can attest that fluidity in every motion is not something that's really possible in combat loadout. OFP2 appears to be catering to that crowd while ArmA2 is keeping with it's standards that combat movement is not smooth and fluid like that of a gymnast wearing only spandex :P
  8. OFP2 worries me in the fact that the gameplay is being optimized to be rather seamless between platforms. Looking at the few scant ingame videos being released, the first thing I noticed is the serious lack of weapon's sway after a full sprint and then scoping in with an Acog 4X in the standing position. That and I'm not really a big fan of radial menues. ArmA seems to be shaping up into what we had hoped ArmA could have been at release. For those wanting another true OFP - ain't gonna happen. No sequel will EVER be as good as the original. BF42 > BF:V/BF2, Unreal > UT99, Tribes > Tribes2, etc etc In 2001, there nothing like OFP and it was infatuatingly addictive in the freedom it gave. Now, the standards are unrealistically higher. With many people thinking that Hollywood antics are real and others wanting each leaf to be it's own polygon, there will be plenty of complaining about both games. Me? I'm hoping each one provides it's own sort of enjoyment as that will give me two games to play versus just one.
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