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N22YF

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Posts posted by N22YF

  1. 11 hours ago, winghunter said:

    Found it, I forgot to switch to NAV ILS mode as in the previous mission it happened automatically. So I assumed it would be the same in this mission.

    The flight director cross is displayed only when you're in ILSN steering mode, regardless of whether you switch into that mode manually or automatically, so if you were trying to follow the flight director cross, you were in ILSN steering mode.

    Also, you will be better off following the instruction in the Instrument Landing System training mission, which is to allow the steering mode to switch to ILSN automatically when you arrive at the appropriate waypoint. If you deviate from those instructions and switch manually instead, you may be switching at a time when you're less well-aligned with the approach path, which will make the approach more difficult.

  2. 2 hours ago, winghunter said:

    I really struggled with the ILS night mission. I could follow the cross and it would suddenly jump to some very different place. Not the small jumps from turbulence but really large jumps with completely different direction and altitude. It may have been that ive overflown the airport, need to try again. But in any case the airport did not come in sight.

    Hello! You should be using your HSI to keep track of your orientation relative to the runway. Remember that the HSI will indicate the bearing and distance to the runway, as well as the heading of the runway (which will tell you whether you're aligned with the runway, or approaching from an oblique angle or from the wrong side). If you don't know whether or not you overflew the runway, you're not using the information on the HSI enough. Really large jumps of the flight director cross typically means that you're so misaligned with the proper approach path that the navigation computer is having trouble guiding you. If your HSI indicates that you're not where you should be (that is, aligned with the runway and heading towards it), try to manually correct this first, and then resume following the flight director cross.

    I recorded a flythrough of this mission here - hopefully that helps!

    Thanks for letting me know about your struggles with this mission - I'll review the training missions to make sure that I didn't miss any important points!

    • Like 2
  3. 1 hour ago, draconus said:

    Try pressing "1" at the mission start to activate NAV mode, then maybe Lctrl+"~" to set it to WPT1.

    No no, this mission starts in flight in NAV mode already, so pressing "1" would switch to ILSN steering mode. The mission is supposed to finish once the player progresses through the training instruction and then successfully navigates to WP3.

  4. 11 hours ago, menace said:

    I tried to follow the mission and it looks like there's an issue with the WP's, I had to go back to WP0 and follow it to WP1 for the mission to finish, am I just a noob? Emailed you to try and explain the issue.

    Anyway, THANKS for the Missions, they are REALLY helpful to this noob.

    Hey, glad you found them helpful! 🙂 Thank you for letting me know about this issue! Unfortunately I looked into this mission and I couldn't reproduce the issue myself. Your problem is that you couldn't get the notification that the mission was complete by navigating straight to WP3 as requested - you had to first turn around and go back to WP0, and then fly to WP3, is that correct? Would you be able to upload a track file from when you fly this mission and encounter this issue? (After you fly the mission and end it, you can click "Save Track" in the "Debriefing" window to save a track file of the flight.)

  5. On 5/13/2018 at 2:49 PM, baltic_dragon said:

    Hey, I just checked - it is enough for you to be at 400 feet AGL or less. One thing you might have done, though, is that you ran out of time. If you don't make the pass withing 4 minutes from the moment you say "Preparing for our run" then the shooting stops automatically and a different dialogue plays.

    Hmm, I had a similar problem on DCS version 2.7.9.18080. I made a bunch of super low passes (definitely under 400 feet AGL) over the town and could see the shooting, but nothing happened after the passes. I'm pretty sure my passes started more than 4 minutes after saying "preparing for our run" (it took me some time to enter the coordinates and fly to them, and figure out how to release flares), but the shooting was still going on during my passes and I didn't get any further dialogue.

    (Another minor issue I ran into in this mission was that I couldn't get the displayed altitude autopilot mode to work - only the amber light would come on when I pressed the button.)

  6. On 1/26/2022 at 8:39 AM, Mendeliev said:

    Russian fighters never use pedals for braking but a trigger at the back of the joystick. So put the brakes on a button, that will be more realistic !

    I believe the Flanker has a trigger on the stick for only the run-up brake (the DCS command is "Wheel Brake Start"), and the pedals are used for normal wheel brake control. (At least, this is true for the Su-27, and I don't imagine they changed it for the Su-30.) Here's an example line from the Su-27SK flight manual:

    Quote

    После касания ВПП основными колесами, выпустить тормозной парашют, опустить переднее колесо и полностью обжать тормозные педали.

    which, according to Google Translate, is:

    Quote

    After touching the runway with the main wheels, release the brake chute, lower the front wheel and fully press the brake pedals.

    • Like 1
  7. On 12/28/2021 at 1:06 PM, dlder said:

    Wow, nice! Ty again for your work; it helped me tremendously as a beginner of all of "DCS" 🙂

    Glad to hear that! 🙂

    Alright I uploaded an updated version of the missions - the space bar issue in the aerial gunnery mission should be fixed now! Thanks again for reporting the bug!

    • Like 3
    • Thanks 1
  8. 19 hours ago, dlder said:

    Could it be that mission 15 (Ariel Gunnery) is broken?

    I can start the mission, then I change to the Gun with "c". Now, I can still shoot the cannon with Space.

    BUT: as soon as I turn on the radar with "i", I can no longer fire the gun!?

    Oh my gosh, I think it is broken - thank you so much for pointing this out! (In all my testing, I think my beta testers and I always used a joystick button to fire the gun, and so we never noticed this issue with the space bar!) I will fix this and get an updated version out within a week! (I would do it sooner, but I'm away for the holidays at the moment.) In the meantime, you can certainly bind the "Weapon Fire" command to another key and/or a HOTAS button as a workaround, as you and @Rudel_chw mentioned.

    • Like 2
    • Thanks 2
  9. 9 hours ago, dlder said:

    Puh... mission 09 is... tough.

    Tried at 30k and at 500 ft; managed to evade a few missiles, but 2(?) Mig-31 just pack too many, so in the end - even though hugging the ground, masking behind hills and enabling ECM to further negate their ability to lock on did help a lot - I always get shot down.

    The main skill required in this mission is following briefing instructions, not missile evasion 🙂 Make sure you read the whole briefing and are following the instructions as written! (And make sure you're using the latest version of these training missions, which is v1.2 posted on June 30th.) If you're still having trouble after doing that, though, let me know! Maybe I need to make the instructions more clear.

     

    9 hours ago, dlder said:

    The Mig's never even managed to paint me. I'm quite the radar noob, having just begun DCS a few days ago, but was that because they had their radar at a more straight on or even lowered position? So they might pick up targets in front and below them, but not above?

    Hard to say without knowing the specifics, but that's certainly possible!

     

    9 hours ago, dlder said:

    @N22YFI've posted on the DL page: THANK YOU for these awesome missions!!! These are throughly needed, as the F-15C (being a fighter & a low fidelity module) is probably the best Jet to learn DCS (imho) and weirdly enough, there are no training missions from ED 😵

    Glad to have helped!! 🙂 I also felt like it was a great jet to learn DCS on, since the cockpit is in English and it's much simpler than e.g. the Hornet (and much cheaper too)!

    • Like 2
  10. 11 hours ago, MAXsenna said:

    I humbly disagree! emoji4.png
    Your F-15 and@cfrag 's A-10A training missions are on another level, which lacks in the other FC3 modules. (Apart from the Su-25T, maybe). emoji6.png

    Thank you! I was attempting to do a much better job than the provided FC3 training missions and I'm glad it was appreciated! 😊 However, I think you might not disagree that a new set of MiG-29 or Su-27 lessons wouldn't be worth the effort if you knew how much effort such an undertaking took! 😛

    • Like 1
  11. 1 hour ago, sobe said:

    The course degree in the upper right of the HSI.  If you are off course, will the degree take you back on course or take you directly to the intended WP?

    Neither, actually - I tried to explain this in that training mission, but maybe I didn't do a good job? Here is the text from the HSI description from that mission - could you let me know if some part of this is confusing or unclear, so I can improve the explanation?

    Quote

    The top right number, labeled "COURSE," is the course direction: this is the heading along the course line from the previous waypoint to the current waypoint. This will be your heading if you are flying towards the current waypoint along the course line.

     

     

    1 hour ago, sobe said:

    One of the reasons that I have gone back to the F15 is that as I get older, the more complex modules are just to hard to remember all of the different modes for the radar, TPOD, etc and I just lost the fun of flying.

    I know what you mean! I actually like the FC3 planes a lot for that reason - you lose some realism vs. full-fidelity modules, but it's much easier and quicker to get up to speed on how to fly them when you're starting out, and easier to remember if you take a break and come back.

    1 hour ago, sobe said:

    it would be get if you did a similar set of lessons for the Mig 29S/Su 27 set of planes as these are my next venture.

    Well there are already MiG-29 and Su-27 training missions provided with the game - they're a little bare-bones, but they're complete enough that I don't think it would be worth the effort to create a whole new set of training missions (in contrast to the F-15, which does not have any provided training missions).

  12. 9 hours ago, sobe said:

    I am a little confused.  I know that the dagger on the HSI is for the course line and the triangle is for the bearing.  However, on the HUD, what does the line on the heading scale and the bank angle line represent?  The direction to the course line or the bearing?

    Apologies if the training mission for this topic (04 Navigation, Autopilot, & Fuel Management) wasn't clear enough! Here's the text from that training mission that covers this - could you tell me which part was confusing, so I can improve the explanation?

    Quote

     

    The small vertical line on the bottom of the heading scale at the top of the HUD is the assigned heading mark. This indicates the direction of the current waypoint.

    The vertical line in the middle of the HUD is the bank steering index. If you align your velocity vector with this, you will reach the current waypoint along the course line, which is the straight line from the previous waypoint to the current waypoint.

     

    (This is also explained on pages 47-48 of the DCS F-15C manual.)

    Note that the bank steering index isn't related to the bank angle, at least not directly. The bank angle is the roll angle between your wings and the horizon, while the bank steering index shows where you need to bank and steer to in order to follow the course line. You could use a steep bank angle to steer to this quickly, or a shallow bank angle to steer more slowly.

  13. 26 minutes ago, Johnspar said:

    Yes I saw that instructions. I made several attempts. I've put all the single missions files in several folder of MissionEditor folder but no mission was visible in the game. That's the reason I ask  specific suggestions about the destination folder.

    Do you see one that can work?

     

    They do not go in any "MissionEditor" folder. The folder with the training missions should go in the destination mentioned in the instructions (that is, in your Saved Games missions folder). For a specific example, if your Windows username is "Johnspar" and you're running stable (not OpenBeta), that destination will typically be "C:\Users\Johnspar\Saved Games\DCS\Missions\" for English Windows installations. I'm not sure how other language versions of Windows translate these folder names - for Italian, it may be something like "C:\Utenti\Johnspar\Giochi Salvati\DCS\Missions\" instead. Hope that helps!

  14. 17 minutes ago, Johnspar said:

    I'm trying to find the correct folder to copy the training missions. Does anybody know which is the folder?

    I send two photos with the game folders.

    Second question: I've to copy the whole folder as it is or I've to copy the single files of the single mission?

     

    Hello Giovanni! Did you happen to see the provided instructions?

    Quote

    To install, place the whole folder "F-15C Training (by N22YF)" into your Saved Games missions folder, which is typically in a location such as
    C:\Users\[your user name]\Saved Games\DCS\Missions\
    or
    C:\Users\[your user name]\Saved Games\DCS.openbeta\Missions\

  15. Alright I uploaded an updated mission set to the user files (same link)! This update fixes issues caused by that weather bug, and also I adjusted the conditions (QNH) so the altimeter reads more accurately on the instrument landing challenge. This update requires version 2.7 for a few missions, but hopefully most people have upgraded by now anyway.

     

    On 6/7/2021 at 9:23 PM, StElmosFire said:

    Careful, when you taxi into position for departure on the unarmed relocation flight use the left side of the runway or your wingman will plow into you. That will cost you. At mission end I received this message: "You have committed Fratricide. You have lost all your combat scores."

    I looked into this issue - I believe it's this bug: 

    I was able to work around it by putting a truck in front of the wingman which drives out of the way only once you get close to the runway, preventing the wingman from starting his taxi until you're about to take off anyway. Hopefully ED will fix this bug soon and I can remove this workaround 🤞 Thanks again for pointing out this issue!

    • Like 1
  16. 3 hours ago, StElmosFire said:

    We would just fly the required crab angle all the way to flare and then align with the runway for touchdown. I am new to DCS but have many years flying.

     

    Different aircraft have different optimal ways to perform a crosswind landing, due to differing handling characteristics. For the F-15C, the prescribed procedure is to hold the crab through touchdown.

    • Like 1
  17. 23 hours ago, StElmosFire said:

    My suggestions are to slow it down by starting 20 miles from the Initial Approach Fix, advising them to slow to 250kts immediately, then 160kts/gear and flaps down at the outer marker.. Then check the times and speeds as it goes. It seems like the speed from the Outer Marker inbound to landing is very fast. Then in our training world the weather should be held to a 200 foot ceiling and at least half the runway insight. I flew to 200 and the windshield was covered with StElmosFire and nothing was in sight. In the real world a normal hand flown approach would be 400 and 1 mile and then on training day we would have to hand fly one to 200 and a half mile.

     

    Thank you so much for all your feedback! I'm away from my sim computer for the next week or so, but I'll look into your spacing and speed suggestions when I have a chance. But if you follow the instructions from the previous lesson to throttle back to get to on-speed AOA after passing the initial approach fix, you should be at 160 kt with gear and flaps down at the outer marker regardless - see my flythrough here (the outer marker is passed at 3:51):

     

     

    Also, you should be coming out of the clouds at about 500 ft AGL (as you can see in that video). Are you running OpenBeta, and if so, are you using the latest version of the missions as described above?

     

    23 hours ago, StElmosFire said:

    One more thing, the cross bars on the ADI were black and did not show up so I had to fly it as a "raw data" approach instead of a flight director approach.

     

    I suggest using the flight director cross on the HUD rather than the director bars in the ADI in general, since that allows you to keep your head up rather than looking down at your instruments (not that it matters in an instrument landing, but handy when you do have visibility).

     

    23 hours ago, StElmosFire said:

    On the hard challenge approach and landing some bugs appeared. I crashed at 5000 ft abeam the marker. Surprise, I crashed into the approach lights at the start end of the runway but I was at 3000 ft and the runway is at 1553 there.

     

    If I'm understanding what happened right, this is not exactly a bug - the problem is that the DCS F-15C has no way for the player to adjust the altimeter setting, so depending on the weather, the altimeter can be wrong:

    I just noticed this discrepancy in this mission recently, and plan to adjust the weather conditions so that the altimeter reading is accurate on my next update of these missions.

     

    23 hours ago, StElmosFire said:

    Careful, when you taxi into position for departure on the unarmed relocation flight use the left side of the runway or your wingman will plow into you. That will cost you. At mission end I received this message: "You have committed Fratricide. You have lost all your combat scores."

     

    Thanks for pointing this out! (Luckily there's no combat scores in that mission to lose!) Which version of DCS are you running? I'll look into this and see if I can replicate it and find a workaround, but it's possible this is an unavoidable AI bug in the current DCS version, and we'd just have to wait for ED to fix it.

    • Like 1
  18. The current implementation with the "RR" lighted letters (which does indeed mean "ready") is correct (that is, realistic), and the manual is outdated and incorrect. It is always two R lights when the store is ready for release, even when only one "weapon unit" is present. The manual really should be updated at some point, since these sorts of discrepancies are confusing.

     

    There is a problem, though, in the white lighted numeral in the bottom-left of the weapon station select switches: the number should correspond to the station number, rather than just being "1" for every station.

  19. On 5/21/2021 at 6:47 AM, Krazuul said:

    I'm struggling to complete mission 7, because with the new cloud system it's pretty much a complete blind landing.

    I have the same problem with the Huey solo landing training mission.

    It looks not like the video posted by you on February 21.

     

    Could you look into that problem?

     

    Alright I looked into it! Turns out this is due to a bug currently in the OpenBeta 2.7 release: 

    Hopefully this bug will be fixed soon, but in the meantime, I added a patched version of this mission to work around this bug (by using a weather preset instead of manually setting cloud parameters). Please try this version and let me know if you still have problems! https://www.digitalcombatsimulator.com/en/files/3313014/

    • Like 2
  20. 2 hours ago, Krazuul said:

    I'm struggling to complete mission 7, because with the new cloud system it's pretty much a complete blind landing.

    I have the same problem with the Huey solo landing training mission.

    It looks not like the video posted by you on February 21.

     

    Could you look into that problem?

     

    Thanks so much for bringing this to my attention! The missions are designed for the stable release (2.5.6 at the moment) and I have not fully tested them on 2.7 yet. I'll look into that problem this weekend and see if I can find a good solution!

    • Like 1
  21. On 3/7/2020 at 7:45 PM, 71st_Mastiff said:

    When I load out the A10a with this 6x AGMD's; 4x LUA-68 HE, 2x CBU-97s, I can not cycle through all weapons stations (CBU-97s) until, all the AGM's are gone.Then the CBU-97's will show up on the HUD page and the loadout bar.

     

    Oops, I ran into this problem too and didn't find this thread when searching, so accidentally started another thread about the same bug: 

    I don't know if there's any way for the mods to merge the threads, but @BIGNEWY there's some more data in that thread which hopefully will help y'all fix this bug!

  22. 9 minutes ago, pantheruler said:

    Thanks for you reply. I tried modifying the route but I guess it wasn't enough. I'll give another go. Also thank you for these missions. I'm completely new and it sure helped me learn a ton of stuff

     

    Glad to hear these were helpful! Please let me know how giving it another go works out - I may look into further revising this mission if the correct approach is too unclear.

    • Like 1
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