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D3adCy11nd3r

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Everything posted by D3adCy11nd3r

  1. You are a gods send friend.
  2. Quick question, how would I go about changing the a-10c from Nevada to like PG?
  3. The pictures for ground units and etc had to be copied then replaced. [Which makes no sense] The picture does not line up perfect, and it is still zoomed in but when you right click and drag on the map it will move again.
  4. If it happens with the pilot switch as well then I have the same issue. Odd thing is mine did not have an update between it working and not working. I did have to load a default key bindings file [the one that houses your assignments not the .lua that has the switch "code"] because I erased all of my bindings by accident [wrong clear button] My code is still correct down = 1 up = 0. Still no dice on how to fix it. Update: Did some playing around, edited the up to 1.0 and the down to 0.0. Now the "spring loaded" feature is back, but backwards LOL. I also have two lines one acts like it has a syntex error, the other lets me bind stuff to it. Update Update: I got the controls to work again. in the input/default.lua file copy the fuel dump command { down = fuel_commands.DumpSw, up = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Fuel Dump Switch - ON/OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, and rename it to 'Fuel Dump Switch On/Off Working' name doesnt really matter you just need another input to bind. Then go into the game and bind the new input.
  5. After some work I got it to move, had to make copies of all of the png files, and replace them. Now the map moves and I can buy stuff.
  6. So stumbled across this today, downloaded the .bat file. When I run it I get "libpng warning: iCCP: known incorrect sRGB profile" as well as "libpng warning: iCCP: cHRM chunk does not match sRGB" The map loads what looks like the north west corner, the air bases are off and it only shows 2 air bases. This seams like an awesome concept, I just wish I could get it to work right, any ideas?
  7. Thank you, After messing with it for a few hours I finally got it to work as intended. Now to figure out the ecm mode switch command so that I can put that key bind in since it is commented out. [wonder why they commented it out. seems to have everything except the commands itself.]
  8. I am attempting to make the toggle switches that don't auto return off/normal etc. I have looked through the default .lua and compared the toggles to the ones that already return to normal/off etc and can not seem to figure out what I am doing wrong. When I edit a line i get a dup of the line. When I add in a new line the new line shows, but just mirrors the other input. in short, I am confused as hell.
  9. I have the r3v as well, I like it as I use my racing pedals as my rudders as well. If I had to tear down and rebuild when I switched from driving to flying IDK how long my sanity would last. Though be prepared to have cables EVERYWHERE. I would second the split cockpits [1 for racing, 1 for flying] If you can spare the space, I could not, so the r3v is a great workstation, racing pit and flying pit. If you are above average height though I would look into a different seat, the one that comes with it is great for short flights, but longer stuff my legs start to go to sleep, I am 6'3'' and kind of have to slouch. So I bought an actual seat from a base model challenger and bolted it on.
  10. What's going on everyone, I recently built a few custom button boxes 3 to be exact. Two using a pro micro Arduino board and one using a dsd 32 board. My controller columns have always shifted around, I assume it has to do with what device loads in first. This has never been an issue until the two micro boards came into play. Now the controls for each board switches with the other. (They are built and coded largely the same way, just one for the left and one for the right) anyone have any ideas on how I can stop this, I'm getting tired of restarting DCS world and the PC just to avoid remapping. Thanks is in advance.
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