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Everything posted by Joyride
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Operation Talon's Reach (MP, Co-Op 4, A-10C)
Joyride replied to Joyride's topic in User Created Missions General
IADC - it's definitely more of an endurance mission than any singular tasking being of great difficultly. The scenario is closer to COIN ops. That being said, as the sun starts coming up the MANPADS and AAA threat increasing with visibility. The initial tasks gettng Talon set up at bullseye do have some randomization but that part would play out similarly. After that, the main tasks come from 16 other possibilities, so is more randomized. -
Operation Talon's Reach (MP, Co-Op 4, A-10C)
Joyride replied to Joyride's topic in User Created Missions General
Awesome, thanks for the feedback Blooze. -
Operation Talon's Reach (MP, Co-Op 4, A-10C)
Joyride replied to Joyride's topic in User Created Missions General
Croalex- the download link saves the following file "Operation Talons Reach_CO-OP 4_EN_v1.0.miz", but it may be whatever compression/archiving software you have on your computer is recognizing it as a .zip. Simply rename the .zip file as .miz and you should be good to go. -
Separatists Aggression The Campaign
Joyride replied to graywo1fg's topic in User Created Missions General
"B52 with balls ton of cruise missiles". :-) How many exactly is "balls ton"? Looks fun. Nice work, gw! -
Operation Talon's Reach (MP, Co-Op 4, A-10C)
Joyride replied to Joyride's topic in User Created Missions General
It's back up.:thumbup: -
Operation Talon's Reach (MP, Co-Op 4, A-10C)
Joyride replied to Joyride's topic in User Created Missions General
It's still pending approval. Should be available tomorrow I would guess. -
1.2.4 has messed with SEAD effectiveness against SA-19s
Joyride replied to Bahger's topic in Mission Editor
Hang in there, Bahger! It's a labor of love. I spent hours today trying to sort out some convoy route AI that severely borked a mission with the update. They'll always be trying to make changes for the better, but undoubtedly, there arise issues in mission making with updates. -
Operation Talon's Reach (MP, Co-Op 4, A-10C)
Joyride posted a topic in User Created Missions General
Started this one about 8 months ago and have been working on it on and off. It morphed from one concept to another over time and we've flown several versions of it at the 476th. It's a bit of a beast (long/busy) and requires good ordinance management, lead/wing coordination, and inter-flight coordination. Download Link: http://www.digitalcombatsimulator.com/en/files/345623/ A few features: - 4 A-10C co-op slots - 170 custom voiceovers - over 20 randomized taskings - expect 3-4 hours flight time, much more if additional are set to trigger (see bottom note) - bit of CAS, BAI, ECAS and MEDEVAC support (depending on how things turn out) - Check-in/Check-out with JTAC via new ( DCS 1.2.4) MP F-10 radio menu functionality ============================== SITUATION: Abkhazian forces pushed south of the Inguri River and are now occupying Senaki, Poti, Zugdidi and surrounding areas. Three platoons of US special forces, under the callsign TALON, are moving in "light and fast" just north of Senaki, taking advantage of a weak point in enemy lines. The goal: to capture a regional high-point on Eki Mountain. From this vantage point, TALON will have a commanding view of the enemy positions to the north, west and south. Boar 21/22 and Boar 27/28 will be providing support for TALON as they gain a foothold on Eki Mountain. Once in position, TALON will be calling in air and artillery strikes on enemy positions across the valley. A CIA unit, callsign "PROPHET", will be providing real-time intel to TALON based on enemy radio chatter intercepts and drone recon. VAPOR 51 & 61 (2xF-117A) will be tasked with taking out the bridges along the Inguri River, taking away the Abkhazians ability to reinforce from the north. BONE 71 (B1-B) will be tasked with pummeling the Eki Mountain summit defenses and communications towers just prior to TALON's arrival. UZI 41 & 42 (2xAH-64D) out of Kutaisi AB, will work on the armored units along the Forward Edge of Battle Area (FEBA) near Senaki. --------------------------------------------------------------- TASKS: --------------------------------------------------------------- 1 - T/O Vaziani AB 0545 hours 2 - Top off fuel at ARCO 3 - CHECK IN w/ TALON at CP for tasking (use F10/Other/ radio commands) 4 – Rearm/repair at Batumi as needed (Check Out/Check In as leaving and returning to AO) 5 - RTB Vaziani when mission complete Batumi is available for emergency divert, repairs and limited rearm. --------------------------------------------------------------- ROE: --------------------------------------------------------------- Priority targets are armor, artillery, C2, and other assets identified by TALON. Air defenses are secondary and should be pursued only as needed to complete tasking. TALON will be vectoring in airstrikes and artillery within your area of operations, so maintain contact to ensure you are clear of these vectors when called. --------------------------------------------------------------- FRIENDLY UNITS: --------------------------------------------------------------- TALON 30/31/32 - 6x APC M1043 HMMWV, 9x ATGM HMMWV 1045 BOAR 21/22 - 2x A-10C BOAR 27/28 - 2x A-10C BONE 71 - B-1B VAPOR 51 - F117A VAPOR 61 - F117A UZI 3 - 2x AH-64D UZI 4 - 2x AH-64D PEDRO 2 – 2xUH-60A (MEDEVAC) MAGIC 11 - 1x E-3A (AWACS) (254.225) ARCO 11 - 1x KC-135 (TCN 21Y, 257.750) -------------------------------------------------------------- AIR DEFENSE THREATS: --------------------------------------------------------------- Heavy AAA, light MANPADS (SA-18 ), possible SA-9 and SA-13. Expect threats to be concentrated over city centers (Senaki, Zugdidi, Poti). *** Avoid overflying the cities if possible *** --------------------------------------------------------------- PAYLOAD: As directed by flight lead (user discretion), supplies unlimited. --------------------------------------------------------------- RADIOS: --------------------------------------------------------------- Package/Common on 254.225 UHF (Preset 1 Mid) ARCO 11 on 257.750 UHF (Preset 2 Mid) --------------------------------------------------------------- WEATHER: Mostly Clear, Calm Winds, -1C --------------------------------------------------------------- UTM Coordinates and/or bullseye/offsets will be used. *** Use F10/Other/ radio commands for check in, tasking updates, and check out with TALON. You will be notified by MAGIC when CHECK IN option is available, near waypoint “CP” (Contact Point). *** Mission inspired by (and very loosely based on) the book “Lions of Kandahar” by Maj. Rusty Bradley, depicting Talon groups’ role in the Battle of Sperwan Ghar. ==================== Mission/Server Host Note: to lengthen this mission, simply set the first trigger flag #99 value anywhere from 2 to up to 16. These are the "main taskings", mostly BAI tasks, and would allow for flights to come in/out over a long period of time using the Check-In, Check-Out functionality which would simply start/stop takings from occurring. May be desirable for some server hosts. This mission was originally designed to use slmod. There is some functionality added if slmod is used (ground forces calling when they fire 50cal and/or TOWs), but slmod is not required to fly it. Many thanks to these wonderful folks for voiceover help... Laivynas graywo1fg Baxter-476thvFG BlueRidgeDx StageFright-476thvFG Mrs. StageFright Mrs. Joyride -
WIP DCS A-10C and Teamspeak 3 Integration
Joyride replied to Headspace's topic in Utility/Program Mods for DCS World
Thanks for the update, Headspace. -
Depends entirely on the mission. Most mission triggers are simple and will likely translate over, but of course there are no guarantees. AI behavior can change between versions, which is usually the culprit in heavily scripted missions which depend on AI for timing of events, triggers, etc. But, what cichlidfan said, open in 1.2.4 and save, for sure!
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With a future update, would there be a way to support full screen mode for aircraft that won't use the external panel (A-10, P-51, KA-50 etc)?
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Wow, looks like a lot of good work.
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Col.Flanders. I did a test run and indeed the convoy is blowing through a simple hold trigger at the beginning of the mission. Not sure why that issue suddenly arose, will have to explore it. Thanks for posting the issue. In any case, I put in an easy fix and will upload to the ED downloads. For now, here's a link to v2.1: https://www.dropbox.com/s/ig1b6dpky6xkzgw/OPHACv2.1-COOP_6_EN.miz
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CF - thanks for the feedback. I'll look into the issue - off the top of my head, don't know what happened to you guys. The flag to trigger the main show to start is based on a client A-10 being about 30 miles from Alamo, so not sure how that could have gotten messed up by you guys hanging around the base, everything should have just waited for ya. But, I put the trigger logic together a long time ago now, so will have to dig in a little.
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Funny you should ask. Just finished (literally) "Operation Talon's Reach". It's a monster. Been working on it for six months and a ton over the past few weeks. A few more test runs and i'll be posting it. A bit more sophisticated in terms of scripting and logic, but same flavor as my previous missions (aka CAS, co-op, realism). And AAR is available, but not necessarily mandatory ;-)
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Thanks, Bahger!
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Bahger - have you seen Stukas? Link... http://forums.eagle.ru/showthread.php?t=82161&highlight=realistic+templates
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Updated version (v2) uploaded. SEAD on SA-8s now works like a charm in 1.2.3., among other things. See first post for .miz link, changes, and update briefing.
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American voices needed for .miz sound files
Joyride replied to Bahger's topic in User Created Missions General
Yeah, thanks for the info MZ. I had been using "Barry's Satan Maximizer" effect to achieve something like the hard limiter, but like your results better. Will have to start using hard limiter instead (and easy to add to a "chain" to speed processing up). :thumbup: -
American voices needed for .miz sound files
Joyride replied to Bahger's topic in User Created Missions General
Bahger...hit me up if you still need any voice over help, but looks like you have some volunteers. -
MP Mission: "FOB Vetka"...intense ECAS
Joyride replied to Joyride's topic in User Created Missions General
Awesome! Thanks for sharing, Ralfi. -
MP Mission: "FOB Vetka"...intense ECAS
Joyride replied to Joyride's topic in User Created Missions General
ralfi - I did make some changes a while back (mostly to the second part of the mission). Glad you liked it. Excited to see the video. -
Waiting for 1.2.3 to be released before I post the updated version of this mission, as the preliminary 1.2.3 change log shows some relevant fixes.
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I've used dBpoweramp (it's similar to AVS) to convert to 11 kHz and make them as small as you mention, but it's generally too much degradation for my tastes when you add in ambient/engine cockpit noises that the radio messages are competing with. What I probably need to do it use less static/effects/crackle when I create the original voiceovers and let the modulation/degradation of converting to 11 kHz do the work ;-)