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Alphamale

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Posts posted by Alphamale

  1. You're missing his point SeaFox...

     

     

    We know how the 120 is "supposed" to work. He was talking about how it can be used currently with the surprise 120 on the 18 RIGHT NOW. Not IRL. Not the 15.

     

     

    How to use the missile RIGHT NOW on the 18.

     

     

    Read his post again before you respond ;). Thanks.

     

    Well you can't use it at low altitudes...I fired two at a tanker at around angels 3 and range of about 8 nm...both took a swim

  2. Make sure you have "T/R" selected on the UFC. If it's "RCV", you'll only get bearing.

     

    Oh, that's a good tip... ty..shouldn't it be T/R by default...some of the options on this platform, whether the real F18 works this way or not, have an annoying habit of resetting themselves to the default, when it is clear the setting you last had is more conducive to handy operation...like, for instance, how the TDC cursor bars snap back to its park position instead of staying in the same area of the screen you last had it...

  3. This may or may not work for you, but I use a modifier + hat for my autopilot. I hit Mod+Hat Down to set the UFC on AP mode, then mod+hat left/up/right to go through whatever modes you want.

     

    Modifier + Hat Down = "UFC Function Selector Pushbutton - A/P"

    Modifier + Had Left = "UFC Option Select Pushbutton 2"

    Modifier + Had Up = "UFC Option Select Pushbutton 1"

    Modifier + Had Right = "UFC Option Select Pushbutton 3"

     

    Is your modifier set through the game controls or thru your stick software?

  4. Is it possible? I'm doing a practice mission where I use the Carrier I Landing Instant Action mission....I land on the carrier, rearm and refuel set a new waypoint using UFC to Khasab (sp?) airfield base (neutral), set comms, take off from Stennis land at Khasab take off from there and land back on the carrier....It works pretty well except that there doesn't seem to be a ground crew at Khasab...The ATC is there but I cannot refuel or rearm....I'd like to expand the mission to include A2A on my way back to the carrier, so I'd like to do some payload editing while at Khasab...I have tried using the ME but cannot find the IA missions....any way to do this other than starting from scratch with the ME...Not really interested in jumping into that at the moment...thanks

  5. Yes I tried that but doesn't seem to work (I don't think it's actually a programmed feature (?) )

     

    dual throttle axis (not one for each like the TM warthog).

     

    You could try setting a deadzone on your thrust axes (4-5)

  6. Just saw a video on a new "bomb" as they called it, though it looks more like a cruise missile. It can penetrate sandstorms and other severe weather to track and find bad guys via millimeter wave radar, IR, and Laser Track designate. They say the Super bug E and F variants will get them soon. Is this new or old news?

  7. You sure about that ejection speed. I'm pretty sure it's been safe to eject over Mach since the 60's/70's

     

    No, I'm not but that number always seemed to stick in my head...but when I do a search I only get the extreme incidents...like "there have been six or seven pilots who have survived ejection at mach speeds...well, maybe so, but is it the "recommended" speed

  8. Problem is, you gotta slow down to eject...anything over 300 KTS is usually fatal for ejection. But slowing down makes you an easier target for guns in a furball...maybe some sort of auto ejection if it has been monitored that the pilot is unconscious and conditions are safe to eject...

  9. Been testing out the damage model on the hornet and notice that it is very easy to get KILLED. Even slow traveling missiles such as r-73's mostly kill you before you can even eject where as with other aircraft such as the 15, 2000, 29, 27 you are shot down but can eject. Is this because the Hornet is less armored than these jets or is it because they are still working out the damage model? I am certainly not arguing with the fact that if you are hit by a missile you are going down, what I am saying though is that you should have a better chance of surviving said impact given the condition.

     

    I agree with ya...

  10. Guys,

     

    is it possible to order my wingman (AI) to hold the cruise formation?

     

    Whenever i fly sorties with a AI-Buddy and give him the order "return to formation", it takes lots of time ´till he comes to somethimg we could call "formation". But that´s nothing comparable to the cruise formation...

     

    Rgds

     

    Stefan

     

    Use the "Loiter Here" command.....sry, jk

  11. I am trying to understand this thread.

    187 posts regarding an alpha software change that can be dealt with in 10 minutes tops by simply remapping.

     

    Does that mean I should be looking in my DCS World Open.Alpha folder for files to modify?

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