Jump to content

Mustang

Members
  • Posts

    9970
  • Joined

  • Last visited

  • Days Won

    30

Posts posted by Mustang

  1. 5 hours ago, Ramius007 said:

    So why we can have infantry units, but we cant have civilians, if ED doesn't want to be associated with videos of dying people?

    It seems mad to me that a game that is mostly about combat and war does not want to offend anyone with non living NPCs getting in the way dying and stuff, I mean come on they are not real! nobody is getting hurt! Crazy times we live.

  2. 1 hour ago, Raven (Elysian Angel) said:

    Yup, just over 10GB here as well. Seems a tad large for "just" DTC changes 🤔

    *The plot thickens*

    Same, is there an updater logfile somewhere to see what files have been adjusted/added?

  3. Got the patch, thanks ED and team 🤎

    Been on Grayflag Persian Gulf for several hours, it seems to running much smoother overall and others have commented the same, switching from map to pit seems a bit snappier and scrolling and selecting client slots seems smoother too, good impressions so far 👍

    • Like 1
  4. 18 minutes ago, slughead said:
    • Graphics. HUD Symbology affected by engines heat blur effect  - fixed

    The team must be running out of things to do! 😆

    It's nice to have this finally done though.

    It's quite a big deal for me really, I had a mate visit me lately and he saw this bug when I was showing DCS off and laughed out loud at it, I told him that one day it would be fixed 😄

    • Like 1
  5. 3 hours ago, BJ55 said:

    Use any search engine and you'll find thousands of articles and user reports about the issue. Have yet to test the latest screwdriver, maybe next week, but since 560 series I've only observed performance degradation and problems.

    Some users don't agree... https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/559105/geforce-grd-57270-feedback-thread-released-3525/

    From what I've read on other forums the issue might be with certain displays/TVs and G-SYNC/VRR, hence why not everyone might not have this problem (I personally haven't encountered it)

  6. 6 hours ago, sleighzy said:

    You can use Nvidia Profile Inspector (the Orbmu2k one) and then in the Other section set Enable DLSS-SR Override to 1 and Override DLSS-SR presets to 0x000000A for J or 0xFFFFFFF for latest (preset K). This means you don't need to swap dlls as it will use the one from the driver.

    If you want to use OVGMe then in the folder you currently keep your mods for this create a DLSSTweaks folder, and then a bin and bin-mt folder under that. Put the dlls in that folder. When you enable the mod it'll put them in the right folder, basically it overwrites stuff based on the same folder structure as the core games folders.

    DLSS Swapper is also really easy for this and you can download and switch dlss versions without manually copying stuff.

    If you followed that video you would have created a new registry key that turned that text (the hud overlay) on. Just remove the registry key again.

    I gotta say you defo know your stuff, well impressed thanks for all this info 👍

    • Like 1
    • Thanks 1
  7. Is there a way to toggle DLSS Auto Exposure On/Off via nVidia Profile Inspector? This is a nice feature from DLSSTweaks (which I cannot currently use with DCS)

     

    edit: nevermind I finally figured out how to get DLSSTweaks to not crash anymore.

×
×
  • Create New...