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sLYFa

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Posts posted by sLYFa

  1. I'll admit that pitching moments can depend on wing position and cg, espcially for wing mounted props. I should have said flap extension produces a pitch down moment on any airfoil (since net cp increases a lot on the rear side of the wing). For a jet where there is not much offset between wings and thrust line and cg not being too far aft(like the F-14), this will result in the aircraft pitching down.

  2. 4 hours ago, Baz000 said:

    Anyways, using your math above the resultant throw I get is pretty much just under 2 inches rather than 5.5 inches. I'm a little lost on the methodology you are using, I think.

    Thats because the Mongoose's deflection is 16° (which I used in the example), compared to 25° on the WarBRD. Thus, for the BRD, 100mm is arguably enough while on the Mongoose it is not. But you probably wont get the full 5.5 on a Mongoose base even with a 200mm extension. I remember seein some diagramms showing deflection and throw values for all virpil bases and grips/extensions, but I cant find these anymore unfortunately

  3. 11 hours ago, Baz000 said:

    at math calculations are you making to arrive at your answers? I may want to look into this for other DCS aircraft I have too.

     

    You take your stick length and multiply with the sine of your deflection angle. E.g the throw for a 100mm extension and a VFX grip would be (100+75)*sin(16deg)=48, 75 being roughly half of the grips length

  4. 1 hour ago, MAXsenna said:

    Thanks! emoji1.png
    But 100mm sounds too short, or is it 2x100mm?

    Sent from my MAR-LX1A using Tapatalk
     

    No 1x100mm. Keep in mind that the angular deflection of a flightsim stick (VP Mongoose being an exception) is far larger than that of a real stick, leading to larger travel at shorter lengths

  5. 48 minutes ago, MAXsenna said:

    real stick length and deflection in the real Tomcat?
     

    5.5 inches aft, 4 inches forward, 3.5 inches to the sides (measured at grip center)

    A Virpil WRBRD (and VKB gunfighter AFAIK) with a 100mm extension and Tomcat grip should have roughly the same throw (although symmetrical of course)

  6. 4 minutes ago, fat creason said:

    Maybe in the distant future, very low priority at this point.

    Thanks for the reply. I'm just curious since with the revised speedbrake I thought the pitch trim would 'naturally' come back to make the overall behaviour accurate. 

    • Like 1
  7. I've empirically demonstrated the issue in the russian bug thread by comparing VRS onset in DCS against RW data. But none of that mattered since devs apparently dont read that forum anymore. Those who do are mostly people who are so up their a**es for having real world experience that they dont bother trying to comprehend any post that goes beyond basic handling or I/O issues. I had a guy responding to me by writing two A4 pages of where and how to start learning aerodynamics, obviously not spending even a second on trying to comprehend my posts. It was beyond ridiculous and surely not a language problem (I am a native russian speaker). The sad thruth is that the Mi-8 FM will not change unless ED decides to go for a paid upgrade similar to BS3.

    • Like 1
  8. 4 minutes ago, StevanJ said:

    Ah, the old 'just read the instructions' comment.

    Nothing says 'youre not welcome to help', like comments- like these..

    I was pointing OP to information he was apparently unaware of which provide just what he asks for (providing page and table numbers). You want me to post the sighting tables here? How about you read a thread more thoroughly before showing attitude?

    18 hours ago, CYPHER11 said:

    Ok yeah got it - but how to know what distance I have to the target? Any chance to evaluate it via the sight? Or anything else?

    You can use the sight marking to gauge distance. For example, a standard truck is about 10m long. At 1000m, it would fill up about a quarter of the inner ring (10mils). At 500m, it would fill up halve the ring (20 mils) and so on. This is explained in more detail in pages 316-317. Not ideal, but this is all you get with a fixed sight (as IRL). 

  9. 1 hour ago, mattag08 said:

    Simply not correct. The most common trainer in the world, the 172 requires forward pressure to counteract flap deployment. I've flown at least a few more aircraft that have this behavior.

    I've flown Cessnas too and putting forward pressure on the yoke during flap extension is to counteract the sudden increase in lift to maintain altitude/GS. The pitch down moment is there, how much it effects your flight control input to get your plane where you want it to is a whole different story though.

  10. Could the fuel gauge be looked at again? I understand it wont move without electric power on the jet but A- it shouln't read 0 at spawn since the jet is unlikely to have been be shut down with empty tanks and B- the bingo counter should move regardless of electrical power (at least I think so since setting bingo is part of the cockpit prep before power is connected)

  11. The AP implementation in DCS is true to real life for both helicopters. I'm not sure why Mil decided to implement it that way for the Hind but I suppose its because in the Hind, there is no flight engineer which can adjust the AP servos for you if they hit their authority limits, unline in the Mi-8.

    If you turn AP off entirely then yes, the over/undertrimming effect should go away. But you loose AP stabilization which IMO is worse than having to re-trim a lot.

    • Like 1
  12. 1 hour ago, PHMAC said:

    - The Mi-8 maintains that attitude perfectly (with roll/pitch channel activated)

    - The Hind still goes slightly nose down or slightly right bank (with both roll and pitch channels activated)

    Thats because there is a fundamental difference in how the AP behaves in this two helicopters. In the Mi-8, the AP servos are unaffected by trim while in the Mi-24 they are reset to zero whenever the trim button is pushed. So imagine you are hovering and just found the sweet spot for the cyclic. Before you trim, your total input is your stick position+whatever the AP puts in (which can be up to 20% IIRC). When you press the trim button, the AP input is "taken away" and your total input is not what it was before trimming, even without moving the stick. Thats why it is important to trim a lot and thus minimize AP input, especially when transitioning from/to hover.

  13. It's really annoying to try and land on the carrier with constant beeps and Jester nail call-outs. Right now I can turn the RWR off myself by adding the backseater RWR power keybind to the front pit. But since that won't be possible in the near future, it would be nice to have a Jester option for this.

    • Like 2
  14. 4 hours ago, Hummingbird said:

    you're not allowed full yaw pedal deflection to one side, with it often showing just 60-70% deflection despite you commanding full deflection with your physical rudder pedals

     

     

    Are you using the rudder trimmer option and/or yaw stab? If yes this can easily happen since your physical and virtual pedals with be out of sync. E.g. you put in 25% right pedal and press the trimmer. Your physical pedals will return to center while the virtual pedals will be 25% right. Now if you move your physical pedals full left, you will only get 75% left in the sim, the missing 25% have been "trimmed away" previously and your hardware cant compensate for that.

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