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Basilone

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  1. I know its been a while but are you sure about that, we could have been on different builds at the time. Just hopped back in A-10 after many months not flying and its still working same as in the video. Very stable by default, holding DMS fwd doesn't do anything, mav starts to drift on release (and restabilizes itself about a second later).
  2. I didn't have any particular level in mind, just a moderate amount of zoom where you aren't looking through a straw
  3. What I mean is to have a constant size for the HMD symbology, so it doesn't enlarge or shrink as you adjust your zoom. Preferably under special options for each module with a slider to adjust the % size, or alternatively separate it from the camera zoom and have control binds to adjust HMD size. Would be nice to have for all modules, but especially useful for the A10-C II. With the way things are currently you need to zoom in a lot to get a clear read on the JHMCS text and to get a decent view of the TGP picture, would be nice to be able to get a clear view while maintaining the SA of a normal cockpit zoom.
  4. Was having this problem in a mission I made where he wouldn't fire LOAL, I switch to LOBL and engage a few targets, then back to LOAL and it works. Went back and watched the track and TSD bottom right said PHS lo norm when it didn't work and the same thing the time it did work, so there might be something else causing the problem.
  5. Currently the preorder discount on steam is set to expire on Dec 1. Are there any plans to extend that date now that the release is pushed back?
  6. It doesn't work when you place a ST in the editor; when Jester turns steerpoint to ST you get no steering info nor will he cue the lantirn to it. It does work if you get Jester to add ST from F10 map marker, just a mission editor issue. Tested IP and FP too, no issues with those. EDIT: Must be a rare bug I tried to recreate it and get a track file but it was working that time.
  7. You sure about that? It's HOTAS functionality is noted in the manual and even though the key doesn't do anything from what I can tell, you can notice a loss of stabilization when you release it.
  8. By default the maverick feels to easy to aim. Holding DMS fwd doesn't seem to do anything and when I let go of DMS it loses stability. It seems like it is being stabilized by default instead of by HOTAS command and then reverts to normal behavior for a few seconds after you release DMS fwd. Have tested this today on Syria and Caucasus, solo and multiplayer, with both IR and TV mavs and same result. This was in standalone open beta.
  9. Really weird how the Hind had trial on day one but not for the Mosquito, I guess they forgot and with it being a Friday patch now they are off for the weekend. Hopefully we get it Monday or Tuesday.
  10. Quick update, pretty sure I figured out what is causing this. Every time this has happened it was spawning in to a hot start aircraft. When you spawn in to hot start slot and keep canopy closed the whole time, the head positioning behaves like the canopy was never shut. If you open and close it again, it works like it should.
  11. Serious head clipping through the canopy tonight. I've never had this issue in modern jets (or it is so exceptionally rare I have no memory of it happening), but it happens routinely in all my WW2 modules (P51+P47+A8). Its never happened this bad in the other two, usually when leaning and I'll clip through a little bit on the top corners of the screen. This was head completely out of the cockpit and I didn't even need to lean, only turned my head a bit to check 6. I tried to recreate this in singleplayer and only had the typical slight clipping on the edges with major head movement, so maybe this is more of a multiplayer issue, but this was going on for almost 2hrs online and recentering the trackir didn't help. anton_head.mp4
  12. Same issue, mission stuck after hitting the two groups of vehicles.
  13. I would be thrilled because I'm looking to upgrade my HOTAS in the near future but there are two things I want to see in a new throttle. 1) Ease of disassembly. My current TWCS throttle is somewhat tedious because they went overkill with the screws, but once you get it open its very straightforward and maintenance friendly. The T16000 it came with is an absolute disaster to maintain, the wires are a mess and I get nervous every time I pull it apart. 2) Compact size. I've been holding off on getting a Warthog or Hornet throttle because I don't have enough space in my desk area and I'm not prepared to do a full office makeover just to make room for a throttle. The people that want a full size throttle panel already have options, something comparable in size to the Virpil MT50 CM2 would make this an easy sell for those of us that are space limited.
  14. I've crashed twice at the same point. I saw Ranger79 said he can no longer sell the campaign because of a conflict of interest issue with his company and its no longer on the steam market. ED, is a fix for this issue for those of us that already own OPF still a possibility? Would be a real shame for such an outstanding campaign to just die off in the virtual boneyard.
  15. That's typically how I do it. I'm talking about playing through campaigns made by other people so I can learn some things from them. Yeah I'm not looking to constantly save so I can always revert to the last 5 minutes, but restarting from the very beginning gets old fast. I just failed the mission I'm currently on 70 minutes in, 25 of those minutes were starting up and getting to the AO. I'm not going to get any satisfaction from repeating the flyout, its a chore that must be completed before I can actually play again as far I'm concerned. Yeah I understand that's part of what makes it a sim and generally I don't mind the flying from point A to B, but at this point I'm halfway through the campaign and already had 10 or so restarts...my last mission for example I had to repeat after I completed it because the mission success trigger didn't fire for some reason. I've had my fill of start ups and navigating for the time being and now I'm more interested in blowing stuff up and seeing the story progress.
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