

Spartan111sqn
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Everything posted by Spartan111sqn
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Is it ok that switch from mode 3 to mode 1 in continuous transmission mode and the radar works is correct?
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Then actually the system is not working as it should be? Then there is no way to be transmitting without being spiked and use the radar?, that would be a game changer in BVR for the Viper.
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Just to complement with more info: In the test we have done we identified that the hornet can break the jammer at the same distance while the viper is in mode 3 and in mode 1. So no higher intensisty is in mode 3 compared with mode 1, I guess higher intensity should be expected also.
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Thanks!, waiting for your feedbacks.
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Hi @BIGNEWY is someone dealing with it?
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Do you think it is a bug? Why?
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LastMissionTrack.trk Hi @BIGNEWY, track already attached, please just have a look at it. Thanks in advance.
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ok, thanks!, not sure why the track is needed in this particular case, but I will provide it.
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no answers here in 20 hours, strange, isn't it?
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Dear all, I have question on if what I am going to describe you is how is intended to be in real life or by contrary I am not simulating but gaming. Situation: BVR Viper (alq-184) vs Hornet, FL300 both Distance: 50nm head on Procedure for Viper: 1.- Jammer in mode 3 and ON 2.- Switch to mode 1 3.- Jammer continues ON and now radar works 4.- Hornet locked at 49nm (TWS, VSR, RWS, STT) 5.- Hornet cannot locked on me before 28nm aprox. Questions: 1.- Is that a realistic way of using the JAMMER? 2.- In the case explained above, when in mode 1 and JAMMER ON transmitting, is simulated less performance in the RADAR? @BIGNEWY, @NineLine or others maybe you can give me a bit of light on this. Thanks for your answers
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WOW!
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how holes in the cover??!!
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Well, a block50 with 2 bags and AA should be stronger at FL300 in MIL than it is in DCS. It is very easy to enter in 2nd regime actually.
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Has it been received any update since then? for me still draggy with 2 bags and AA config above FL250, lack of power of something.
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Hi all, first of all thanks for reading this topic. Is planned to have more data in the HSD from the DATA LINK?, I am missing data in HSD like in SA page in Hornet, Link16 in viper also have such data when you put the cursor in the aircraft donated by Link16, it is a big lack in the viper. Thanks in advance for the answer.
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Could you share your nvidia and in game settings please?
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how many uses of start2 can you have?, that's what I mean, try to switch on and off the engine several times, the start2 is infinite and in RL is not the case.
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First of all thanks for your answer!, I ment that if in flight JFS is discharged intentionally, the way to charge it is with the windmill certain time, I guess 1 minute around 400kts. I tried intentionally to discharge it but without success. I am trying to reproduce an emergency procedure, also it seems that to re-start the engine with windmill is necessary to be below 20.000ft and below 400kts, but in DCS you can reignite at above altitude than that and any speed. Just to know if such things are implemented with fidelity. Thanks in advance for your feedback!
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But then in flight if there is a flame out, and also JFS is discharged ( I understand from you that rpm has to ve below 12%rpm, and also on off before light come on), then you can recharge the JFS with windmill engine after a while, am I right?, or it is instantaneous when above 12%rpm? But it shouldn't have sense, because that rpm is provoked by the JFS engine, then it means that it is generating same energy or more that the one that is using, cannot be.
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yes, but the problem is that actually the bottle is infinity, you can use it as many times as you want.
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Weather mod v17 for DCS
Spartan111sqn replied to bandit648's topic in Utility/Program Mods for DCS World
nice!, which preset is that one?- 321 replies
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Can you ellaborate a bit more and indicate some parameters on the shots?, i.e.: your altitude and speed, distance from the bandit, and also altitude of the bandit. Thanks in advance.
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But it is not simulated the discharg, you can swtich on anf off as many times as you want and for the duration you want, it is not well simulated. @BIGNEWY will ED do it realistic?
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@Raptor9 Is simulated the discharg of Start 1 and 2?, I tried in flame out in flight in several timer, but it always work. I would like to perform the real re-start of the engine in flight with jstarts empty, also to charge the jstart with the windmill of the turbine. Is it simulated?