

jason_peters
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Posts posted by jason_peters
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I currently have a rift S and had a CV1 before that. I briefly flirted with a PIMax headset but it was very stuttery compared to Oculus
Now thinking of moving to a HP Reverb G2 (when it comes out) but was wondering what the equivalent to ASW wizardry is like .
Its tricky to get high FPS in VR in DCS hence ASW (or equivalent) neds to work well. Does anyone have experience thats up to date with how the steam VR works specifically with DCS and how it compares to Oculus
Thanks
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thanks all for the responses
I purchased 32BG RAM. got it running at 3.33GH (its 3.6 but will not boot at that rate)
Its better...... now can run
Water High
Vis range Med
Shadows High
AA x 2
AF x 8
PD 1.3
Without stutter (except the channel map which still stutters)
Can't go above 1.3 PD though else the stutters are back
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thanks for initial thoughts
I did not use Display Driver Uninstaller -- but did this morning - but the same issue remains
The CUP is running at 4.9 all the time via turbo boost - no heat problems
I could turn down shadows - but my point being I'm seeing no real improvements over my 1080TI (which I ran on high shadows) except I can now whit 80 FPS when not down low / over busy areas
I could not recommend the upgrade currently just for DCS
Good news is in diving sims I am seeing the improvement - so not a total waste of money
Any other suggestions on what he issue my be??
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Hi
After some advice
Just upgraded from a 1080TI to a 2080TI (other system in my sig)
Running
Vis range Med
Water High
Shadows High
AA x2
AF x8
PD @ 1.3
I did run the same settings with my 1080 except I had to have PD @ 1.2 but it was always smooth
Now with the 2080TI even at 1.3 I get an issue where the picture 'vibrates' when over a large city, down low, looking out to the side & down.... The issue is between a stutter and vibration of the picture
very frustrated as I was expecting for my £1200 to be able to easily run at PD 1.5
Did a clean install of driver
deleted the FXo and Shaders DIR
Am I expecting too much from the card and I should settle running at 1.2 PD :(
Any advice appreciated
Thank
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Get it
Even with all the shortcomings it’s still my favourite
Just can’t love the hornet for some strange reason .... I have it with the supper carrier to support ED by I still fly the F16
Can’t wait for additional A-G weapons :)
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Is there a file we can edit while we wait for an official fix?
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Not sure. But for reference I have a 1080ti which has 11gb of VRAM.
same card with 11GB --- on the channel map it fills up and that's causing the stutter I'm sure
even with minimum preload there is still a stutter due to vram being full
must be a bug
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Probably mentioned before but the forum name now needs to be updated form 2.5 to 2.6
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They should change the font on the AMPCD to a font that has a black outline.
A font like this (but obviously smaller):
This would create the much needed contrast between lettering and the map itself.
You can do this by editing the stroke definitions - I’ll post details when at PC
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Had the issue last night - hope they fix it soon
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What do the go and nogo buttons do just below the HUD
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as at 25th April with the latest Beta at that date this is still an issue
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Comms always done with the best intentions - if things change the ED team will do what they think is best for their customers
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Any chance for a version with just
MSAA
NVG
Grass simplification
Z buffer
Leaving the canopy, shadows and bloom etc as is
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Would be nice to have an option to overlay the ball at the top left of the VR screen with a key depress - pref holding the button to see it
Using zoom disorientates IMO
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Here is more bizzar behaviour with the mav not locking onto the laser
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It happens every time for me if you turn the laser off between (via trigger switch) Mav shots
Will make a track later week if no others do it
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mnf1980 - will also try your method
either way looks like a bug
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I think its if you turn the laser off between firing the mavs
Gripes323 can you try firing mav 1...… turn the laser off (trigger button) then get a new target, trigger laser back on and see if it works for you
I just tried my mission leving the laser firing and I was able to fire both mavs
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Thanks for the vid
Yes second Mav in range and the triangle is also over the target, laser is on, think it also says locked
Will try again this morning - maybe it’s either the mission or something like switching the laser on and off or moving the tpod via waypoint designation - will track it down :)
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Vid would be helpful
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Yep code is the same
However also tried entering the code again
Still not seeing the laser
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Hi
I’m having trouble firing my second laser Mav
First Mav fires fine (and hits target) but second never gets a lock on the laser
Perhaps someone can try
My process
Turn on tpod and set the laser code (note first Mav is fine so all
Working ok)
Select the Mav
Select UFC to set the code (mirror the tpod)
Target designate my waypoint
Uncage the Mav
Trigger down to fire laser
Square appears on the Mav screen
Fire Mav
Repeat for the second Mav but it never sees the laser
Others having the same issue???
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Clearly you can move the radar antenna up and down and you can see the slice of sky (cake) you are searching (shown on the MFD radar cursor top and bottom at a given range)
My question is what happens when you pitch the plane up or down. Does the radar try to keep the radar searching the same bit of sky or would that move as your plane moves. Therefore the cursor MFD numbers are straight and level reference???
Oculus ASW vs Steam equivalent @ Sep 2020
in Virtual Reality
Posted
Thanks for the reply's
Of late I have had a stutter due to Oculus SW updates and think Oculus is not the company which will put any effort into our world of detailed simulation - probably not the long term way to go for me......therefore....
Took the plunge and ordered a G2