Has the Pop-up been fixed in Lock On: Flaming Cliffs 1 & 2 Posted November 16, 2004 When we moved from 1.00 / 1.01 to 1.02 the Dxrenderer.dll introduced pop-up of buildings and other ground objects and shipd) The 1.00/1.01 these objects faded in. I currently use the 1.01 dxrenderer with the 1.02 patch to avoid this pop-up Has this been fixxed in 1.1???
Has the Pop-up been fixed
in Lock On: Flaming Cliffs 1 & 2
Posted
When we moved from 1.00 / 1.01 to 1.02 the Dxrenderer.dll introduced pop-up of buildings and other ground objects and shipd) The 1.00/1.01 these objects faded in. I currently use the 1.01 dxrenderer with the 1.02 patch to avoid this pop-up
Has this been fixxed in 1.1???