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MacDokie

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  1. Tried Win11 a few weeks ago and I’ve reverted to Win10. My rig Is a 3700x, 32Gb, RTX3080 and Reverb G2. In singleplayer performance was fine, but in Multiplayer almost unplayable with constant crashes. Tried everything and put in lots of time to get it to run normal, but eventually reverted. So I would wait a bit
  2. My Rig: - Ryzen 7 3700 - Gigabyte X570 / 32Gb PC3200 - RTX 3080 Stock clocks - M2 Nvme drive - Reverb G2 - Windows 11 I came from an Oculus Quest 2. After switching to the Reverb G2 with WMR/Steam VR, I couldn't get my smoothness on par. Always around 45-60fps with pretty high settings, but even on low settings I kept those annoying micro stutters in the cockpit. So I forced Motion Smoothing on (not only in Steam VR but also in WMR for SteamVR), disabled MSAA, tuned down some eyecandy and everything looks awesome and supersmooth. The loading screens still makes me want to lie down on the floor with foam dripping out the corner of my mouth, but hey, nothings perfect. However, when I entered an MP server, I encountered SteamVR crashes. Immediately after the sever loads, when selecting a role, and clicking Go fly. Although DCS loads the module in the background, SteamVR crashes. So this is my SteamVR log: Mon Nov 29 2021 16:49:58.350 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:49:59.962 - Aborting GetDeltas(Compositor) disjoint! (n=1) Mon Nov 29 2021 16:50:14.695 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:50:15.529 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:50:19.018 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:50:46.676 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:50:54.412 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:51:22.442 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:51:26.942 - Aborting GetDeltas(Compositor) disjoint! (n=3) Mon Nov 29 2021 16:51:29.147 - Aborting GetDeltas(CompositorPresent) disjoint! (n=1) Mon Nov 29 2021 16:51:33.624 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:51:38.867 - Aborting GetDeltas(Compositor) disjoint! (n=28) Mon Nov 29 2021 16:51:39.867 - Aborting GetDeltas(CompositorPresent) disjoint! (n=15) Mon Nov 29 2021 16:51:42.208 - 0 - leaving standby Mon Nov 29 2021 16:51:42.611 - [System] Unknown Transition from 'SteamVRSystemState_Standby' to 'SteamVRSystemState_Ready'. Mon Nov 29 2021 16:51:43.109 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 3661.945313(1) Mon Nov 29 2021 16:51:48.351 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 3850.166016(2) Mon Nov 29 2021 16:51:49.351 - Aborting GetDeltas(Compositor) disjoint! (n=20) Mon Nov 29 2021 16:51:49.722 - 0 - entering standby Mon Nov 29 2021 16:51:50.352 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12) Mon Nov 29 2021 16:51:50.601 - [System] Unknown Transition from 'SteamVRSystemState_Ready' to 'SteamVRSystemState_Standby'. Mon Nov 29 2021 16:51:53.593 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4007.312256(3) Mon Nov 29 2021 16:51:58.834 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4193.916992(4) Mon Nov 29 2021 16:51:59.834 - Aborting GetDeltas(Compositor) disjoint! (n=20) Mon Nov 29 2021 16:52:00.834 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12) Mon Nov 29 2021 16:52:00.940 - Unable to show dashboard tutorial overlay. Scene app running. Mon Nov 29 2021 16:52:04.067 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4373.000977(5) Mon Nov 29 2021 16:52:09.298 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4551.909180(6) Mon Nov 29 2021 16:52:10.298 - Aborting GetDeltas(Compositor) disjoint! (n=20) Mon Nov 29 2021 16:52:11.299 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12) Mon Nov 29 2021 16:52:14.531 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4731.365234(7) Mon Nov 29 2021 16:52:20.449 - Failed Watchdog timeout in thread Render in CGraphicsDevice::Flush after 6.678004 seconds. Aborting. Mon Nov 29 2021 16:52:21.747 - Closing pipe vrcompositor (24564) because it was broken from the other end Mon Nov 29 2021 16:52:21.747 - Process vrcompositor (24564) disconnected (Thread(0x00000210C79B48A0/0x000) Mon Nov 29 2021 16:52:21.747 - 0 - leaving standby Mon Nov 29 2021 16:52:21.747 - AppInfoManager.ProcessQuit processid=24564 eLaunchingApp=LaunchingApp_None Mon Nov 29 2021 16:52:21.747 - AppInfoManager.ProcessQuit: Clearing application openvr.component.vrcompositor PID was 24564 Mon Nov 29 2021 16:52:21.747 - AppInfoManager.ProcessQuit: Clearing application openvr.component.vrcompositor PID because 24564 has exited Mon Nov 29 2021 16:52:22.616 - [System] Unknown Transition from 'SteamVRSystemState_Standby' to 'SteamVRSystemState_NotReady'. Mon Nov 29 2021 16:52:22.629 - [Status Alert] SteamVR Fail (-203) Mon Nov 29 2021 16:52:26.752 - 0 - entering standby Mon Nov 29 2021 16:52:27.609 - [Status Alert] SteamVR Fail (-203) So anybody maybe got some more clues why this is happening? Because I'd still like to fly on MP servers. Edit: though wrong that it only happend on Dynamic mission servers. Haven't been able to join any Multiplayer server. Please help guys. I don't know what to do, my favorite game is broken.
  3. Hi Badger, really enjoying the campaign so far! In Mission 09, how do I get the Jsows locked on the target? Because I can't see anything with the TGP from angels 35.
  4. Badger, I'm sorry. I FINALLY did it! Turned out, it was my bad indeed. I watched the Youtube vid earlier that you mentioned about changing to decimal secs and I changed to the wrong setting (to the setting were you only put 2 coordinates,enter and then 4 digits) Sorry to have put you through the effort to fly and check this!
  5. Strange thing is, indeed, that also when you look at the F10 map, coordinates are correct. Maybe, I'm doing something wrong here, but I don't know what it might be. If I was doing something completely wrong in example regarding procedures or height or settings, I would not have been able to destroy the first three, and fire three times 50 meters from the last. However, thanks so much for your support!
  6. HI! Liking the campaign and I recently switched to the supercarrier version. Great job. But at this point, i'm really frustrated in mission 5 as the first of my Jsow's is always off target it seems. I climb to angels 37-39, I'm in Range, TOO mode, WP4 DSGN and release, WP5 DSGN and release, WP6 DSGN and release. 2 bunkers get shot, but the first one plows into the ground way before hitting target. It's not that I don't know that you need to set decimals etc. to destroy bunker 4. This is a preset waypoint. I'm in correct height, I checked all coordinates and tried like 6-7 times today. What am I doing wrong here? edit: Managed to shoot down three bunkers, by changing loadout and taking extra AGM154's and settings some offsets. But the last bunkers coordinates are off. Switched to decimal seconds in the HSI A/C page and added a new WP7. Then entered the exact coordinates as mentioned. Climbed to angels 39. Fired one jsoc -> off Fired the second -> smashed into the same crater. Checked coordinates again, correct. Fired the last AGM and again, same crater, about 50 meters off. I'm out.
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