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pabletesoy

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Everything posted by pabletesoy

  1. I have done some test with BMP2/BTR80. With BMP2 I have hardly seen any blast damage, only in the "last attack. If I have seen more times damage by blast wave with BTR80. test1.trk
  2. Hello, I have threw 4 Fab 500 and they hit next to the target, but since they didn't hit it exactly in it, nothing has happened (some soldiers died). I attached Track file and tackview file. It,s next to the 13 minute 13 Sorry for my english bombamal.trk Tacview-20221031-132939-DCS-Su25T_FRANCE4.zip.acmi
  3. But then is it a kind of aiming aid? an alternative to the Missile Uncage switch ?
  4. Well, when I press Sight Cage with the GM mode the sight moves up. What I don't know is what is the usability of that....
  5. Hello, the manual says: Pressing and holding the switch aligns the radar antenna with the ARL in acquisition and tracking phase of DM, DG and GUNS modes. If locked, the radar will continue to track the target. When the switch is released, the antenna returns to the previous azimuth and tracking position. I am trying to make it work or get some kind of feedback on the aircraft when I press it but I don't see functionality anywhere...any ideas? Thanks!!!
  6. Thank you all for the information. It's time to erase by hand!
  7. Thanks MAX, this option forces me to use knneboardbuilder during the game?
  8. OOok, thanks!
  9. Hello, I would like to have the kneeboard folder inside DCS empty ( it is full of navigation charts that I do not use). The problem is that I'm not really adding anything new, just deleting content, so I'm creating a route that leads to an empty section, and that doesn't work. ?Is this possible to do? I hope I explained myself, thanks!
  10. A good cockpit environment that serves as a basis for the rest of the aircraft; heat, cold, humidity, frost, etc. and affects the pilot. Missed in DCS (except in JF17)
  11. Here is a typical example.Min 9:00, I launch a couple of RBK-500s, they don't hit the targets but they are very very close. No vehicles are damaged. tst_CBU.acmi
  12. You can now click inside them with the clickable FX mods .It´,s works nice!
  13. It is good to hear that they are planning to improve the DM, it is a huge task and it will get bigger and bigger as they continue to add new units with the current weapons system. We have aircraft with an incredible level of simulation but the fundamental task (destroy) is far below the DCS standard. Cheer up! By the way, people don't die because they are cheefs. When I change them for soldiers they don't survive.
  14. Oook! I will make a more deep test. Thanks!
  15. I don't know if the failure is the damage modeling of the weapons or the objects, or both, but either I'm doing something very wrong or this is really bad. Is this ever going to get the attention it really deserves? Greetings!
  16. Is it true that ED is thinking abaut make a sull fidelity su25 / su25T? The truth is that it is an aircraft that has been in many conflicts. Thanks!
  17. And the function AUTO¿¿ I didn't realize that it,s also appeared. It is also not possible to modify.
  18. Thanks for the information!
  19. Hello, when Silent (SIL) Mode is active, two new simbols appear: ACTIVE and AUTO. What is the AUTO functionality? it isn,t possible to activate/desactivate...below AUTO, there are two small letter: QL...What do they refer to? Thanks
  20. Hello, when Silent (SIL) Mode is active, two new simbols appear: ACTIVE and AUTO. What is the AUTO functionality? it isn,t possible to activate/desactivate...below AUTO, there are two small letter: QL...What do they refer to? Thanks
  21. Hello, this does not allow to use multi player....pure client.
  22. Cabin Pressurization, Defog, cockpit air temperature affecting the pilot...why are these kinds of things not modeled inside DCS ( I know that there ares exceptions such DEKA)? Other FX that are integrated, such as the rain drops, are not bad but they have strange behaviors and are far from DCS standar quality, they need more love. These kinds of things are very immersive and enhance the gaming experience, people really appreciate them. Hopefully we can see them in DCS! Thanks!
  23. Hello, I have to questions about this process: - modify the shadows.lua file, could be a problem in multiplayer mode? - GunSlingerAUS, at the begining of the thread, you mention that you discovered another way to draw the more detailed shadow at greater distance, could you tell me wich way is it? Thanks!
  24. I don't really like to touch .lua because DCS may doesn't work in MP, but I'll investigate it. Thanks!
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