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[Closed] DCSWorld 1.2.6.19532, Starforce VM Error Dialog


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Posted (edited)

First, the origin of this post:

 

THX Eagle Dynamics for the Dedicated Server. A very Good Idea............:mad:

 

thx-EaglesDynamics.png

 

After a few choleric reactions of some:

 

 

Yes ok! we will with EDGE a dedicated server and we all hope to.

 

But until then, our servers, some rent group, become obsolete, and we end up with an almost unusable game with our members.

 

So understand that some may be Choleric Faced with this situation, of which they were not informed in advance.

 

Not even a word in "Official in Change Log for Update 3", is indelicate.

 

Some come to lose time and effort to test their own servers, because of this indelicacy.

 

The anger is understandable.

 

Except to see EDGE and dedicated server to be presented this week.

 

Will find yourself it here : http://forums.eagle.ru/showthread.php?t=115963&page=11

 

 

I then asked a question more discreetly to one of the moderators:

 

 

I have understand the servers problems is Starforce, but i want to know:

 

ED is client of the latter or is rest of consequence to LO licence control by Ubisoft?

 

More cleary, Star force has integrated only at FC, or to ED licence.

 

Because of his answer, I would add,Starforce it is the problem?

 

Or It all very well could be a mistake in the DLLs, We would like to know.

 

Is there any Resolution To work around this until the new dedicated server?

 

Many of the members are trapped by this sudden flipping.

 

 

Yes, I know my English is very bad. :music_whistling:

 

;)

Edited by LUSO
Posted

DCS is windows only, maybe with EDGE it'll be different.

 

Due to SF DCS can not run on a VM.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

Moved to the support/bugs/ section of DCSW Forums.

 

I'll also experiment with this later on this week, as I have a Windows 8 VM running through VMWare

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
DCS-World does NOT have SF and CAN run in VM.

 

My bad..:book:

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted
DCS-World does NOT have SF and CAN run in VM.

 

What? DCS World does too use Starforce. Go ahead and try to run it in wine. I'll wait. After you install and try to run it and it explodes on protect.dll (that'd be starforce), come back and tell me again.

Posted
What? DCS World does too use Starforce. Go ahead and try to run it in wine. I'll wait. After you install and try to run it and it explodes on protect.dll (that'd be starforce), come back and tell me again.

Wine is NOT VM (virtual machine).

Posted

Can anyone confirm or deny - through example - whether DCS World will run in a fully virtualized windows machine - one running under a hypervisor layer such as VMWare, VirtualBox, or (ideally for me) KVM?

 

I would like to migrate our server off of my personal machine onto a VM on my lab box which is running Arch Linux with the KVM kernel mod. I recognize that I may have to dedicate two cores solely to the VM to get the performance needed, but that's OK.

 

I'm just seeing conflicting information as whether or not this is even possible.

 

If no one knows, I'll try it and report - but I'm wondering if anyone has actually done it.

Posted

Rhinox, and your point is? It still demonstrates that your statement about world not using starforce is false. It may not be prompting you for a key if you dont have any modules installed but it is still running on startup.

 

Anyway, I tried running world in a KVM vm and all it did is repeatedly crash to desktop. I didn't get any dialog about starforce, just instant crash.

Posted
Can anyone confirm or deny - through example - whether DCS World will run in a fully virtualized windows machine - one running under a hypervisor layer such as VMWare, VirtualBox, or (ideally for me) KVM?

 

I would like to migrate our server off of my personal machine onto a VM on my lab box which is running Arch Linux with the KVM kernel mod. I recognize that I may have to dedicate two cores solely to the VM to get the performance needed, but that's OK.

 

I'm just seeing conflicting information as whether or not this is even possible.

 

If no one knows, I'll try it and report - but I'm wondering if anyone has actually done it.

 

I'll be setting up my Windows 8 Virtual Machine in VMWare tonight (it's been a while since I booted it, So I'm gonna install it fresh to avoid conflicts).

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted (edited)
Rhinox, and your point is? It still demonstrates that your statement about world not using starforce is false. It may not be prompting you for a key if you dont have any modules installed but it is still running on startup.

 

Anyway, I tried running world in a KVM vm and all it did is repeatedly crash to desktop. I didn't get any dialog about starforce, just instant crash.

 

Maybe because KVM doesn't like Windows much.

 

I'll be setting up my Windows 8 Virtual Machine in VMWare tonight (it's been a while since I booted it, So I'm gonna install it fresh to avoid conflicts).

 

I'm joining. Windows 7 Pro on Virtualbox tonight.

 

Edit.

 

It seems to be wider issue.

Edited by Pepec9124
Posted

if your booting in a VM for Server Purposes, the Server just needs DCSW, none of the modules are required to be installed on the server.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted

Why would SF activate if there were no modules installed on a VM? Has everyone been running their servers on physical hardware until now?

I'm sure I tried to virtualise DCS a couple of years back and it failed since it wanted to render the gfx and couldnt, but then there has been improvements to that since then.

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

Posted

Ok I've finished my test a little earlier. Clean Windows 7 x64 Pro on Virtualbox.

Launching DCS World without any modules, same window pops up as in post 1.

 

test.jpg

Posted

Generate the Error Report.

 

On a Side Note, another one of my recently purchased games does this, that didnt before.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
Why would SF activate if there were no modules installed on a VM? Has everyone been running their servers on physical hardware until now?

I'm sure I tried to virtualise DCS a couple of years back and it failed since it wanted to render the gfx and couldnt, but then there has been improvements to that since then.

 

 

You can disable the renderer and run it that way, so you're not baking your GPU.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted (edited)

So once again DRM trumps usability in software, hmm?

 

Limiting software to one functioning instance per valid software key - and having a requirement for the program to "touch base" with the authentication server every X days - would suffice to stop someone installing paid modules into a VM instance and then cloning the VM to bypass DRM.

 

EDIT: that's not meant as a dig against ED - so far as I know they bought a "turnkey" anti-piracy solution in StarForce and didn't realize the implications for the squadron/server community. It is meant as a dig against the creators of StarForce who took the lazy solution and broke a perfectly legitimate use case for software.

Edited by Vedexent

Posted
Rhinox, and your point is?

My point is DCS-World DOES run in VM. And what is your point? Why you want me to test Wine? I never said anything about running DCS-world with alternative API/dll (i.e. Wine)...

 

...your statement about world not using starforce is false...
No, it is not. StarForce was used up to FC2. NOT in DCS-World!

 

...It may not be prompting you for a key if you dont have any modules installed
You do not need any modules on server.

 

...Anyway, I tried running world in a KVM vm and all it did is repeatedly crash to desktop...
Maybe you should try harder! FYI, for ~10 years I've been doing experiments with games running in VM. IIRC, the old original LOMAC 1.0 was one of the first games I managed to run (and even play) in VM...

 

In case someone did not realize it yet: YES, I AM running DCS-World in VM right now! Wanna ask something seriously? Go ahead! You want just to yell and jump like crazy child? Then I'm not interested in such a kind of communication...

Posted
In case someone did not realize it yet: YES, I AM running DCS-World in VM right now! Wanna ask something seriously? Go ahead!

 

Yep - I do: what's your virtualization platform (VMWare, KVM, Virtualbox, Other, etc...), and what version of DCS World did you install (clean "current" install vs. an older install that's been upgraded with the system patches, over time)? Can you duplicate it with a clean VM and the current version of DCS World?

 

Since Pepec9124's attempt to setup a new install of DCS World on a clean Windows 7 x64 Pro under Virtualbox seems to have failed.

 

What might you and Pepec9124 be doing differently?

Posted (edited)

No, it is not. StarForce was used up to FC2. NOT in DCS-World!

 

Yes it does. What do you think protect.dll is. Starforce. Look in DCS World. This is included.

 

And I fully realize the graphics capabilties provided by a KVM vm might be insufficient for running DCS World, or at the least require some additional tuning, while other virtualization products might work more readily. Still changes nothing. It just means I won't be able to verify that it can be run.

Edited by SkateZilla
Removed 1.1
Posted
Yep - I do: what's your virtualization platform (VMWare, KVM, Virtualbox, Other, etc...), and what version of DCS World did you install (clean "current" install vs. an older install that's been upgraded with the system patches, over time)? Can you duplicate it with a clean VM and the current version of DCS World?

 

Since Pepec9124's attempt to setup a new install of DCS World on a clean Windows 7 x64 Pro under Virtualbox seems to have failed.

 

What might you and Pepec9124 be doing differently?

 

It may be that Virtualbox is not very good, I'm trying Vmware right now.

Posted
Yep - I do: what's your virtualization platform (VMWare, KVM, Virtualbox, Other, etc...), and what version of DCS World did you install (clean "current" install vs. an older install that's been upgraded with the system patches, over time)? Can you duplicate it with a clean VM and the current version of DCS World?

 

Since Pepec9124's attempt to setup a new install of DCS World on a clean Windows 7 x64 Pro under Virtualbox seems to have failed.

 

What might you and Pepec9124 be doing differently?

1. I'm using free vSphere 5.1.0, build 1312873 (type-1 hypervisor). VM is Windows7/64b, with 2 vCores and 8GB vRAM (normal share, not-reserved, not over-comitted), vm-hardware version vmx-09. ESXi-server is single-Xeon (4cores, 8 threads), 32GB RAM, local storage (hw raid1), running ~10 VMs (mostly linux)...

 

2. I installed clean DCS-World 1.2.6.18933-283 (the latest download version at that time), and updated in-game to the latest version.

 

3. As i said: it is clean VM and clean DCS. No need to duplicate it.

 

4. Virtualbox (and all other type-2 hypervisors, i.e. VMware Workstation) are IMHO not very suitable for Windows-VM, especially if graphics is included. The same for KVM (very poor support of graphics). Maybe Xen is worth a try, but I have most experience with ESXi.

 

5. Pepec9124 apparently uses wrong virtualization platform.

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