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Asphelite presents: AERIAL COMBAT CHAMPIONSHIP SEASON 2023 "Success is not final, failure is not fatal: it is the courage to continue that counts." Winston Churchill Dear fighter pilots and friends - I am incredibly proud to announce the first instance of this entirely new tournament! Aerial Combat Championship, ACC or AC² for short, is a 6v6, NoAWACS, BVR Tournament created with the intend to provide a new approach to the competitive tournaments, while also enrichening the amount of tournaments available. I will talk about more specific info on how the tourny is set up a bit further down, but first I would like to elaborate on my motivation or why I set out to create this tournament: Flying DCS since early 2021 and competing in the competitive space since joining my squadron in ~August-September 2021, together with OneTrickPony we have been able to compete in numerous events - SATAL and SATAC, TACT and others just to name a few - and sadly had some few bad but mostly a lot of great experiences in these past tournaments. I personally (and my team) often felt like some different or variating modes or setups were missing - so I finally decided to make my run for it. With ACC I am aiming to give everyone a great place and opportunity to have fun in their favorite airframe, while also trying to make it fair. I value good communications and I hope you find that I stand by my word. For me, honest sportsmanlike behaviour is at upmost priority and I expect this from every one of you as well. I am very lucky to have a couple of very experienced pilots from different squadrons help me refine the ruleset I created - and without @vtaf_archer, I dont think that I would have been able to create the many scripts and systems that I initially planned for. Thank you all very much for that You all are incredible people and pilots and I would not be able to bring this tournament to everyone without you. Alright, with all of that being said: Lets get to business, shall we? GENERAL INFORMATION The ACC Discord-Server serves as the main source of information as well as the means for organizing each element during the tournament. Please join the server for everything important via the link below: -> Discord Invite Link <- Please be informed that every detail about the tournament can be found in the Discord and will be explained there in more depth, as well as giving you the opportunity to directly ask questions (ticket system [preferred] or public channel). This forum post serves as a rough overview. Discord Server Membership is required for a valid sign up. Format and Structure Aerial Combat Championship (ACC) is a 6 versus 6, NoAWACS, BVR tournament focused solely on the competitive PvP aspect of DCS. Unlike other tournaments, its combat zone is rectangular (see Discord maps-setup section). A maximum of 16 teams may sign up for the tournament. ACC consists of two phases - a group and an elimination phase. 1) Group phase: The phase consists of two stages, with 4 groups consisting of 4 teams each. Every team plays against each other team in its respective group ("Round Robin"). Group allocation will be random in Stage 1, for Stage 2 there is a fair system in place ensuring compliance with the rest of the rules (see the Discord Ruleset Channels for more detailed information). 2) Elimination phase: This phase consists of two divisions, created from the top 8 and bottom 8 teams at the end of the group phase. Each division plays their own Knockout, so everyone stays in the tournament until their ultimate defeat during the eliminations. Restrictions Airframe Restrictions: - Modern airframes only - No F15C -> there is an F15E Weapons-pool: - No Jammers, no Smokes, no A2G Weapons - TALDS, TPODs allowed Other limitations: - No 9X - Max. 8 A2A Missiles - Max. 4x Fox-3 (any) - Max. 2x R-73 WSO's and RIO's are welcome! (No restrictions) Sign Ups You can only sign up via the Discord linked above. Please monitor this thread or the Discord for announcements. Scheduling Each stage and phase has a deadline. Matches are to be completed prior to the deadline expiring. The initial schedule will include default dates, however everyone is free to negotiate a more fitting date and time as long as such a rescheduling is within the rules of the tournament. Prizes Currently, there are no prizes - you fight for fun and honor. Honor and Glory - Dignity in Death Further Information - Maps flown during the tournament are Caucasus, Syria and Persian Gulf - since not everyone has all the maps, there is a common map-pool created during the match-selection process, providing "replacement" or "substitute" maps in case of missing maps, always allowing to choose one out of three maps. Please see the rules-section on the discord or the rulebook below. - There will be dedicated tournament servers. (Big thanks to everyone at OneTrickPony for allowing me to use the servers) - Matches will be streamed live (if possible). Please monitor the Discord Servers announcement chat for that purpose. - Please join the discord or DM me directly, if you have questions. I am happy to assist and clarify. Thank you for taking a look at all of this, it really means a lot to me. Please see the Ruleset on the Discord for detailed information on any these topics, it is extremely important that you have read them. Alternatively, if you do not wish to join the discord yet, feel free to take a look at the full Rulebook attached to this very forum post. Please join the Discord (Invite Link here) for further and especially more detailed information. I hope I could wake your teams interest in participating in this tournament. I am very much looking forward to seeing you soon with kindest regards Asphelite Fight's on! Contact: Discord @Asphelite If you wish to provide prizes by sponsoring the tournament despite this being the first iteration of the tournament and my appearance as an organizer, please DM me via Discord. Do not reply to this post. ACC23_rulebook_releaseversion_v8.pdf
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ODDBALL By Bear Inspired by the Halo game mode, this is my interpretation of it for DCS. Objective: Score more points than your opposition in two 12 minute halves and have fun with 2 fox2’s and guns. The Match: The 1st Half begins 3 minutes after the mission loads or sooner if both teams indicate they are ready using the F10 radio options. Each half is 12 minutes long and no points are earned after the first half horn or fulltime sound. Halftime statistics are shown for 1 minute before the server automatically loads the next half. The 2nd half begins 1 minute after mission load. Teams remain on the same Coalition for both the first half and the second half. The airbases change between halves. Scoring: Taking off before the round starts will give 100pts to the opposing team per illegal takeoff. Killing an enemy aircraft in the Scoring Zone (SZ) earns 5pts for your team. Fratricide will deduct 10pts from your team score. Getting the first kill in a half will make you the Ball Carrier. You will trail coalition colour smoke as the Ball Carrier. Killing the enemy Ball Carrier makes you the new Ball Carrier. The Ball Carrier will also earn points the longer they are in possession of it and dependant on where they are in the Scoring Zone. 10pts is added to the Team with the Ball every time the Scoring Bar is filled. The High Scoring Zone (HSZ) is centred on Bulls/WP3 and is where the Ball Carrier earns points the quickest. There is Black Smoke indicating the centre of the Scoring Zone starting when the round is active. The Warning Zone (WZ) is the band on the outside of the Scoring Zone and the Ball Carrier earns points much slower. In the event that the scores are tied at the end of Full Time, the first legitimate kill in the first half will determine the winner of that match. Limitations for Ball Carrier: There is a Hard Ceiling of 20000feet MSL. Breaking the ceiling as the Ball Carrier will Reset the Ball. The Ball Carrier will get a notification message when they are in the High Scoring Zone or when they enter the Warning Zone. Flying outside the Scoring Zone as the Ball Carrier will Reset the Ball. Firing a Missile as the Ball Carrier will Drop the Ball. Limitations for All: Firing a Missile from outside the Scoring Zone or anywhere above the Hard Ceiling will self-destruct the Missile and may cause damage to your own aircraft. Landing in the Scoring Zone will explode your aircraft. Use of Jammers is prohibited. Ball Available/Ball Reset/Dropped Ball: The ball becomes available when it is Reset or Dropped or the Ball Carrier crashes or ejects. The player who gets the next legitimate kill becomes the new Ball Carrier. Spawns/Repawns: All aircraft are hotstarted and ready to go. Pilots do not have the ability to rearm, refuel, change tail number or change skins. On spawn, look to the short side of the runway before taxiing forward and taking off down the middle to avoid potentially crashing into a spawning teammate. Players may respawn. Players may change aircraft types at their own discretion. Aircraft Available per Side: 4* F-16CM bl.50 (2* Aim 9-M) 4* F/A18C Lot 20 (2* Aim 9-M) 4* JF-17 (2* PL-5EII) 4* F-14B (2* Aim 9-M) 4* M2000c (2* Matra Magic II, Eclair M 6/0) 2* AV-8B N/A (2* Aim 9-M, Gunpod) 2* AJS37 (2* Rb-74, Gunpod, Dispenser Pod) 2* F-5E-3 (2* Aim 9P5) 2* A-10C II (2* Aim 9-M) 2* MiG-21 Bis (2* R-60M, Countermeasures Pod) The number of aircraft are deliberate to ensure diversity and Broad-Based Aircraft Economic Empowerment Skin Packs: High visibility skins have been made specifically for Oddball. Although not a requirement, they are highly recommended. All aircraft have these skins on them and if you do not have them installed you will not see them. HighViz Red and Blue Skinpack-I: https://www.digitalcombatsimulator.com/en/files/3321797/ HighViz Red and Blue Skinpack-II: https://www.digitalcombatsimulator.com/en/files/3321798/ The Oddball 6v6 Event: Razbam, DCS World Events and Bear proudly invite you and your team to take part in the first event. Event will take place on the 9th July 2022 between 17:00 and 21:30 GMT. Briefing at 16:15 GMT. All matches will be run on the latest DCS World Open Beta with the Caucasus map. A Double Elimination with ‘if match’ competition ensures all teams get at least 2 matches each. The ‘if match’ will only be played if a team that reaches the Finals without any losses, loses that match. The 1st Placed team will receive 6x South Atlantic Maps for DCS and get to play in an Exhibition match against a special Razbam Team the weekend following this event on the South Atlantic map. Every match takes 30minutes (24mins flying time), with a 10-15minute break between each round. As the tournament progresses, there may be longer waiting times between rounds. Insufficient players in a match will not delay the match starting time, a team no show by 1st round start is a forfeit. Multiple practice servers running Oddball will be available for 1 week leading up to the event and on request. All matches will be played on DCS World Events servers located in Germany. Servers have a max ping of 350. Teams may only have 6 players join the server during a match, RIOs count as players. Players may only play on 1 Team and may not join a different team if their team is eliminated. Players may not share DCS Accounts and trial aircraft are not allowed. Breaking rules, unsportsmanlike conduct or cheating may lead to disqualification. Organisers decisions are final. Prizes are not exchangeable. The winning team captain shall PM the organiser with their list of their six chosen non Steam user accounts and corresponding email addresses to receive the South Atlantic Map. Players banned or blocked may not take part in this event. Depending on the number of teams signing up, teams will be randomly placed into a single Group or Multiple Groups. In the event of multiple groups, the winners of each group will play each other. A double ‘if match’ may apply here. We reserve the right to amend, add or remove certain rules prior to this event commencing via public notifications and the right to handle exceptions and unforeseen circumstances during the event if necessary. E&OE. Team Captains must be available on our Discord (https://discord.gg/47c6eMJg) during the event. The registration fee for this event is US$ 30.00 per Team of 6 players payable in advance via PayPal (Details sent to registered team Captains) Closing date for entries is 8th July 2022 at 23:00 GMT. Registration requires: Full Team Name: Eagle Dynamics Team Short Team Name: ED Team Captain: TheCaptain Captains Discord: TheCaptain#1234 We agree to the rules: Yes *Order of Events: 16:15 GMT Discord Briefing 16:20 GMT Live Team Draw for Groups, Matches and Schedule 16:30 GMT Questions and Answers 17:00 GMT Round 1 17:45 GMT Round 2 18:30 GMT Round 3 19:15 GMT Round 4 20:00 GMT Round 5 20:45 GMT The Final 21:30 GMT ‘if Match’ *Times may be adjusted depending on the number of Teams and Groups. Streaming: Information about streaming will go here, it's still being finalised. Conclusion: We expect respect, discipline and punctuality at all times. We look forward to bringing this event to you and trust you will enjoy it. Feel free to message me with any questions you may have.