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Hi, after Todays patch (DCS 2.9.16.10523) always when I back from A2G or A2A mode to the Nav mode the aimuth shows not the last setting but narrow azimuth - A1. Before the Today's patch was ok - the last setting of user.
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Is it possible to fix the runway at Bamyan airport, which is zig-zag and up-down a tad too much. thx a lot.
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After firing rockets, the pods still show as full in F2 view. They are shown as depleted in the DSMS, so this is just a graphics bug I guess. This was a quick mission, cold start, on the Caucasus map. Please see attached Track file. RocketTest.trk
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The ground shadow of the plane is showing up inside the cockpit. Look down at the floor you will see it.
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Hi Guys, the greek livery don't show up when you select Greece in the Mission-Editor. Add "GRC" in the description file under countries = {"Greece","GRC"} and the livery should show up. the decription file can be found: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\CoreMods\aircraft\AH-64D\Liveries\AH-64D_BLK_II\1st Attack Helicopter Battalion Greece regards Josh
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Hello, There seems to be an issue with SA-5 guidance. Missiles overshoot targets and pass too high. The attached track features a target flying at 20500m, ~2000 km/h towards the SA-5 site. The target is flying in a straight line, jamming forced off. The first missile launched at max range passed about 10km higher, at about 30km altitude. The second missile was launched at about 140km distance and missed by about 5 km over the target. Could you please investigate? Regards, Yury SA-5_Overshoots.trk
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Hi all, Burst Altitude (BA) in the Viper is set standard to 4559ft or something simmilar. Which is not ok with CBU-97. And i can´t change it in the cntl page. Before the update it was ok and set to 1500 ft. Also with cbu 105 there are some Problems. The range is now as half as before. Can you please check on your Vipers, maybe some file gets corrupted at my site. Thanks
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Hi guys! Owning the Mosquito for 3 weeks and I still feel completely disappointed. I tried EVERYTHING, from training missions, forums, concerning control and setting of throttle, rpm, temperatures, etc, and the same tedious thing always happens: it loses speed, height and finally crahses on the ground, even in the free flight instant action. I´ve read in the forum that someone in the past had the same problem and he solved it by uninstalling and trying again. I tried it too, with no positive results. Well, now I'm thinking my Mosquito has been cursed by damned gremlins (or bugs)!!! Thanks for your attention!!
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Something i have noticed based on reading the aircrafts manuals and seeing real life videos on the spitfire, the issue regards the mixture controll lever as it is currently it is inccorect, currently to start the engine you must, set the fuel cock, build fuel pressure using either method, prime the engine, open the covers press both at the same time and once the engine begins to splutter or "catch" move the mixture into the "RUN" position from "IDLE CUT-OFF" referencing "Air Ministy Air Publication 1565J, p&l-P.N. September 1946 Pilots notes" (this covers the merlin 61,63,66,70 and 266) it should be done as follows, (PRE-START) set fuel cock ON Ignition (magnitos) switches OFF Throttle 1/2 in.-1in. open RPM lever fully forward Mixture lever (Marked correctly as Idle cut-off lever) Fully Aft Supercharger Auto Carburettor air intake filter control Filter in operation (START) Switch ON the main tanks booster pump for 30 secconds (this is done as both the wobbly fuel pump and booster are mutually exclusive and it is used instead of the wobbly hand pump) Then switch it off (at this point the low fuel pressure light should extinguish) and set the mixture (idle cut-off lever) to the forward RUN position Prime the engine as required based on the outside temps switch on the ignition (magnitos) and press the starter and booster coil pushbuttons when the engine fires release the starter button; keep the booster could button depressed until the engine is running smoothly the issue is, that this is not possible in DCS you can only start the engine with the mixture aft then wait untill the engine "catches" and move the mixture to run, as you can see in the manual this is inccorect you can also find videos for the real thing starting up in the manner described in the manual and not how it works in DCS, this is something that has bugged me for a long time, and i could not find a report on it so i thought id make one. I own a phisical copy of this manual can have a digital vertion i can send if you need it both are identical i can also provide a video if you wish regards minty
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- spitfire
- spitfire lf mk. ix
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