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Hello community! Long time reader, first time posting. Call me JuiceBox, a call-sign given to be because I was the youngest guy in my unit (by far). I deployed to both Iraq and Afghanistan as a crew-chief for medical evacuation on UH-60s. With the upcoming eastern Afghanistan map coming, I wanted to try to find someone who can create some of my deployment missions in the Khost region. It was the single most dangerous region of all of Afghanistan for reasons I’ll share below. I’m not diminishing all the other incredibly dangerous regional locations, but Khost concentrated a lot of conflict to a small area that the US was never able to fully control. Allow me to share a little context of the importance of Khost in terms of the war against the Taliban and playing DCS. This is a 1-inch-deep level of depth I’m sharing. We dive deeper another time. Khost is well populated, easy to hide. And because of some unique geographical mountain ranges during the winter, the ranges shielded the region from the heaviest snowfall making the goat paths traversable year round. This was the major insurgent highway. What also increased the danger of this region was that was only one developed mountain roadway from Khost and the rest of Afghanistan to the west. Known as “ambush alley”. So the insurgency had a year round passage. Needless to say there was a lot of activity there. I highlighted the heaviest are of conflict in the east side of the country. The farthest right side of the circle is Khost, and the mountain passes to the left of it. I hope the developers give the region a extra attention here because I imagine a lot of play time will be centered in this region. I thought the community might enjoy going through some missions based on real life events and situations that I experienced throughout the year. While I can supply the mission context, I need an experienced mission creator to help make it come to life. This region is especially great for DCS, the mountains will make for challenging air to ground missions, 2 major bases are in the region Bagram Air Base, and FOB Shank so close places for A-10s, F-16s, F-15s, B-1s and F/A-18s to launch missions from, 6 FOBs for helicopters missions, a secret CIA base, and several more combat outposts to support. There were 3 main FOBs inside of the Khost valley to the far east. I lived at nearly all of them and even lived and slept in one of buildings Osama bin laden used to plan the 9/11 attacks. FOB Gardez was one of the first US bases used by Special Forces in the very beginning of the war. Every kind of mission set can take place in this area. I or my unit was involved in almost everyone from SF raids, med-evacs, combat escort, TICs (troops in contact), fire support, base defense, hunter killer mission of a 61k lbs truck bomb (yes I was there for that), and more. Heck, we learned the Taliban had a ZSU-23 hidden somewhere (yes it was terrifying to go on mission knowing that). We never found it, so we can even do a SEAD mission. I would love to work with someone(s) to help create some real life context to missions in a very strategic region.
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Hello, I'm wondering if there is a way to export a Image from a MFD such as a AG Radar image or targeting pod image for use in future briefings. I know I could just screenshot it from a track or something but it's very clumsy. Can you take a kind of snapshot from the display and if so how would I do it. If this isn't the case can any mission makers give some advice on how they would do this. I think the addition of cameras for recon would open up new possibilities for missions, it seems kind of weird to me that you couldn't take a picture with a targeting pod. I'm interested in this for providing more realistic / immersive information for briefing in missions. Thanks!
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I would like to have a checkbox for not scaling the text boxes with zoom, it kinda maxes them very hard to use in some cases, I will add screenshots with an example. Thanks
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We need the option in ME to fill client planes with AI pilots, if they´re not occupied at mission start. That would make a huge improvement in gameplay. We could build one (big) mission with different roles and different planes i.e. Hornets, A10s, Apaches... where every group does its thing - SEAD, CAS, Attack... In this case you could build only one mission and choose which plane to ride. The others would then be set to AI and performed their tasks. Therefore you could play one mission from different angles of view. Once as a fast Hornet, the second time as a slow A10, the third time in a complete different feeling in a chopper... It also would clean up the missions window which is often redundant. It also would make mission design easier.
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