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AORUS ELITE RX 9070 XT 16GB DCS World FPS Test: Hello guys, I’ve finally finished my reviews. The system I used for the test includes an AMD 5600X, 32GB DDR4 RAM, a 750+80 PSU, a 32-inch Samsung 2K monitor, and the HP Reverb G2. AMD offers us three different technologies: Radeon Super Resolution Technology: For example, if you set your monitor to 1440p but choose 1080p in the game settings, this feature will stretch the 1080p image to 1440p without lowering the FPS, giving you the look of 1440p at the same FPS rate. AMD Fluid Motion Frames 2.1 (AFMF): In short, AFMF tries to add one extra frame between two existing frames without causing any blur or delay. I can say it’s really successful. For instance, in a game, if you’re getting 60 FPS, turning on AFMF will double the FPS to 120. It applies this across the entire screen (full screen). AMD specifically designed this feature for games that do not support FSR. Note: You can only see the FPS generated by AFMF through AMD’s Adrenaline software's FPS tracking tool. You need to enable the “Adrenaline-performance-settings-metrics layer.” FSR 4.0 (Fidelity FX Super Resolution): AMD’s frame generation technology for specific games. As far as I know, unfortunately, DCS still uses FSR 2.0, and they haven’t updated their FSR yet, so we can't benefit from FSR 4.0. When you turn on FSR in games, you’ll see a massive FPS increase, but the image becomes blurry, and distant objects are hard to see, etc... If the game you’re playing supports FSR 3.0 or higher, you can use 4.0. Those who use it say that FSR 4.0 is really successful, but unfortunately, it’s not available in DCS… DCS officials, please take note! Wake up Matt Wags Wagner! I conducted my tests on the Dubai map, orbiting the Dubai airport at 1000 feet between skyscrapers, and then heading towards the sea. Over the sea, I did a low pass over an aircraft carrier. 2K Godlike DCS setups I used in my tests are listed below: FPS results I got on the 2K monitor are as follows (since I couldn’t use FSR 4.0, I didn’t use the old FSR, although FPS increases, the image becomes blurry): The results are great for its price! You’ve probably noticed that MSAA is a real FPS killer. Now, let’s get to the bad news: Unfortunately, we can't use Super Resolution or AFMF in VR. Since FSR is outdated and poor in DCS (hopefully it will be updated), we’re left with No Frame Generation and either MSAA x2 or MSAA x4. By lowering the settings a bit, we can maintain 60 FPS in VR. If AFMF alone worked in VR, we’d get much higher frame rates, but unfortunately, we have to lower the game settings. The VR settings I lowered are shown below:
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Hey everyone. I am another one of the unfortunate ones experiencing an exasperating issue with my performance in VR. I got a 4080 a few weeks ago to help with VR performance. Not only does my performance seem worse than my old 3070 (was running 45fps reprojection and 0.7 PD) but no matter what I do I cannot seem to find a solution. While in DCS I experience stutters consistently. The major symptom I am seeing is frametime spikes in the framerate monitor and every spike corresponds with a slight drop in FPS for a split second which results in dropped frames or something which I can visually see as as stutter. If I am looking around in particular I can see every stutter even though the actual frame rate remains high (90fps down to maybe 82). I've dropped my settings as low as they will go and even dropped my render resolution to 30%! Same issue albeit the stutters weren't as consistent but rather more random and "harder" if that makes sense. The symptoms vary in severity based on settings of course but the end result is the same. I see a stutter or stutterS in my headset and its driving me crazy. The worst part is when I am lucky and not actively getting stutters, even with moderate settings, my frame times and frame rate are rock solid at 90fps. I don't know what else to do at this point. I think I have tried everything. I'll put a list of things that I have tried so far as well as some screenshots of the frame counter. I know I am not the only one with similar issues but I am posting here to HOPEFULLY get one piece of advice from someone with a similar system or issue that has solved this. Thanks in advance. ---------------------------------------- All the required uploads per the ED forums are attached... at the bottom. --------------------------------------- System Specs: i713700k - H150i AIO Cooler(great temps) ASUS ROG STRIX Z790-E Gaming WIFI MB 32gb Corsair Vengeance DDR5-5600 XMP1 on ROG Strix 4080 White OC Samsung 980 pro NVME Windows drive 980 Pro DCS NVME SSD 850W ASUS ROG Strix Power Supply Reverb G2 VR headset Here are some screenshots of stutters and smooth operation alike. All in DCS MT Smooth operation. Looks epic and smooth!!!!! Stutters of a more consistent nature. This is in Syria but I was getting this same symptom in all the maps. Notice in this one that the performance is awesome very stable until I get spikes. These are different than the smaller spikes above but are "harder" and more visually jarring. Changing settings didn't make too much of a difference in getting these. YES I KNOW THIS IS IN THE AO and multiplayer plays a factor. Just needed the reference photo. Again good performance most of the time then when looking around will get these single random stutters or a few here and there randomly. Here these are some really nasty random ones. Mostly when looking around. I hope this post accurately shows my symptoms with the screenshots. Here are some of the things I have tried so far. -DDU drivers -Low settings, DCS, Open XR Tools for WMR, etc. -Motion reprojection - seems to alleviate some of the performance related stutters but still get quite a lot of stuttering especially those random "hard stutters". I am not a fan of the artifacting and ghosting caused my MR. -Reinstall DCS completely. Saved games and the lot. -Frame locking - causes issues with the VR headset it doesn't like that at all. -Open XR Toolkit - Turbo mode on/off, FFR, motion reprojection -Core affinity using Process Lasso - disabling E cores and even some P cores to avoid 100% usage -Disable E cores completely in BIOS -I even reseated my GPU! -Slight overclock on GPU, MSI afterburner -forced VR and Open XR -DCS Single Thread seems to be different (???better???) in terms of stuttering but performance is overall less so I get less frames overall and that causes some micro stutters due to differing frame rates vs refresh rate of the VR headset. Thanks again for reading all the way through and for any help! dcs.log DxDiag.txt Stuters.trk
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