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Posted

I just recently got my mods working in DCS with the help of Highwayman Ed and Stonehouse. (Thank you guys) I've experienced a problem with SweetFX that is almost surely due to the SweetFX_settings.txt file. I'm using a custom SweetFX_settings file uploaded by Foxbeard. I was told by Highwayman that when SweetFX is started, it creates a log.log file in your \DCS World\Bin folder. When I enable SweetFX 1.4 via JSGME and launch the game, I see no log.log file in my bin folder. I've tried the same thing with original settings, as well, with no luck. I was wondering if anyone could provide any help as to how to fix this/what may be the problem.

 

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Posted

Here is a good tutorial on JSGME. You may have it all set this way, but just in case.

 

http://forums.eagle.ru/showthread.php?t=98607&highlight=jsgme

 

Plus I have installed the SweetFX 1.5.1 that was set up and provide in the user files in the main DCS site. You can install this with JSGME

 

http://www.digitalcombatsimulator.com/en/files/585372/

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Posted
Here is a good tutorial on JSGME. You may have it all set this way, but just in case.

 

http://forums.eagle.ru/showthread.php?t=98607&highlight=jsgme

 

Plus I have installed the SweetFX 1.5.1 that was set up and provide in the user files in the main DCS site. You can install this with JSGME

 

http://www.digitalcombatsimulator.com/en/files/585372/

 

I can only use SweetFX 1.4 due to having an Nvidia card. Would the same principals apply?

 

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Posted (edited)
I can only use SweetFX 1.4 due to having an Nvidia card. Would the same principals apply?

 

Not sure, I know there were some issue with the game being 64 instead of 32. It could be a problem.

 

Just looked at this post. Ron533 is the one who created it and his specs show he is using a Nvidia 680

 

http://forums.eagle.ru/showpost.php?p=1984323&postcount=150

 

I would give it a try and see.

Edited by shelt

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Posted

I'm currently in the process of Re-installing JSGME. But I still may need help with SweetFX. I'll update and let yall know if I need help, still, or not.

 

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Posted
Not sure, I know there were some issue with the game being 64 instead of 32. It could be a problem.

 

Just looked at this post. Ron533 is the one who created it and his specs show he is using a Nvidia 680

 

http://forums.eagle.ru/showpost.php?p=1984323&postcount=150

 

I would give it a try and see.

 

Ahhhh. You see, now, that has a LOT more files than my version. i'll give it a try.

 

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Posted

The game launches fine when I don't mess with the setting file, but when I go into the settings file and change the spit screen to 0, the game crashes right on start up.

 

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Posted

If you installed with JSGME, look in your Eagle Dynamics/DCS World/Bin folder and check the "log.log" file and see if it offers any clues

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Posted

Oh, hold on. I had this problem too.

 

Sweet FX gets annoyed when you "double define" the keys for controlling SweetFX.

 

Just scroll down in your config file and comment out:

 

 

/*-----------------------------------------------------------.

/ Key settings /

'-----------------------------------------------------------*/

// This is the section where you can define your own key mapping

// See the following URL to find out what keycode a key has:

// http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes

 

// key_toggle_sweetfx = 145

// key_screenshot = 44

// key_reload_sweetfx = 19

 

To see if that helps resolve the crash problem. I think the problem is that these keys are defined elsewhere, so this causes a conflict with DCS(and or SweetFX itself.)

Posted
Oh, hold on. I had this problem too.

 

Sweet FX gets annoyed when you "double define" the keys for controlling SweetFX.

 

Just scroll down in your config file and comment out:

 

 

/*-----------------------------------------------------------.

/ Key settings /

'-----------------------------------------------------------*/

// This is the section where you can define your own key mapping

// See the following URL to find out what keycode a key has:

// http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes

 

// key_toggle_sweetfx = 145

// key_screenshot = 44

// key_reload_sweetfx = 19

 

To see if that helps resolve the crash problem. I think the problem is that these keys are defined elsewhere, so this causes a conflict with DCS(and or SweetFX itself.)

 

What do you mean by 'Comment out'?

 

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Posted

Okay. So I checked out the log.log file and this is what it says:

 

[23:09:43] Redirecting CreateDevice : successful (width: 1360, height: 768)
[23:09:43] Initializing SMAA (width: 1360, height: 768)...
[23:09:43] Unable to load 'SMAA_DX9.fx': Splitscreen.h(5,8): error X3507: 'SplitscreenPass': Not all control paths return a value
C:\Program Files\Eagle Dynamics\DCS World\bin\SweetFX\Shaders\SMAA_DX9.fx(313,23): ID3DXEffectCompiler::CompileEffect: There was an error compiling expression
ID3DXEffectCompiler: Compilation failed

 

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Posted (edited)
Okay. So I checked out the log.log file and this is what it says:

 

[23:09:43] Redirecting CreateDevice : successful (width: 1360, height: 768)
[23:09:43] Initializing SMAA (width: 1360, height: 768)...
[23:09:43] Unable to load 'SMAA_DX9.fx': Splitscreen.h(5,8): error X3507: 'SplitscreenPass': Not all control paths return a value
C:\Program Files\Eagle Dynamics\DCS World\bin\SweetFX\Shaders\SMAA_DX9.fx(313,23): ID3DXEffectCompiler::CompileEffect: There was an error compiling expression
ID3DXEffectCompiler: Compilation failed

 

I did a google search for Unable to load 'SMAA_DX9.fx':

And one user says this change was required, seems you need to turn off SMAA and turn on FXAA

It probably would not hurt to make sure your settings in the Options tab of the game match this as well

 

#define USE_SMAA_ANTIALIASING 0 //[0 or 1] SMAA Anti-aliasing : Smoothens jagged lines using the SMAA technique.

#define USE_FXAA_ANTIALIASING 1 //[0 or 1] FXAA Anti-aliasing : Smoothens jagged lines using the FXAA technique

 

seems to work atm

Edited by shelt
change

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Posted
I did a google search for Unable to load 'SMAA_DX9.fx':

And one user says this change was required, seems you need to turn off SMAA and turn on FXAA

It probably would not hurt to make sure your settings in the Options tab of the game match this as well

 

 

 

Okay. I've done that, and disabled split screen mode. but once I place an aircraft and hit fly, it crashes. But when this happens, the log.log says nothing but this:

 

[23:20:21] Redirecting CreateDevice : successful (width: 1360, height: 768)
[23:20:21] Initializing FXAA (width: 1360, height: 768)...
[23:20:22] FXAA enabled

 

Hope you don't mind me asking, but what video card do you have?

 

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Posted (edited)

It is in my signature, a ATI 7970 3GB.

I have found it is better to list your system specs so others won't have to ask :) I see you have yours as well.

May want to look at the DCS crash log as well, may be something helpful there.

 

Did you make sure your options match as well? Is SMAA set to off?

Edited by shelt
change

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Posted
The game launches fine when I don't mess with the setting file, but when I go into the settings file and change the spit screen to 0, the game crashes right on start up.

 

You say the game launches fine until you change the split screen? Do you actually see the split screen in game

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Posted
It is in my signature, a ATI 7970 3GB.

I have found it is better to list your system specs so others won't have to ask :) I see you have yours as well.

May want to look at the DCS crash log as well, may be something helpful there.

 

Did you make sure your options match as well? Is SMAA set to off?

 

The latest crash log (when the game crashed when I hit'Fly')

 

 

# -------------- 20140213-042633 --------------

 

# C0000005 ACCESS_VIOLATION at EAA5AA50 00:00000000

00000000 00000000 0000:00000000

EAA5AA50 0018E860 0000:00000000 D3DPERF_SetRegion()+2E388

EB63488A 0018E890 0000:00000000 D3DXCreateEffectEx()+7996

EB634A82 0018E8C0 0000:00000000 D3DXCreateEffectEx()+7B8E

EAA89C70 0018E900 0000:00000000 ?LoadToStep@DXDummyTexture@Graphics@@UEAAXH@Z()+9F0

EAA89D94 0018E930 0000:00000000 ?LoadToStep@DXDummyTexture@Graphics@@UEAAXH@Z()+B14

EAA8C003 0018E970 0000:00000000 ?end@DXEffect@Graphics@@QEAAXXZ()+E73

EAAA45B2 0018E9C0 0000:00000000 ?uninitialize@DXRenderer@Graphics@@UEAAXXZ()+42

EECA4045 0018EA00 0000:00000000

EECA4424 0018EA30 0000:00000000

EB97C44F 0018EA70 0000:00000000 ?update@Application@gui@@UEAAXXZ()+3FF

EB97C5DA 0018EAA0 0000:00000000 ?destroy@GUI@gui@@SAXXZ()+1A

F33A17E2 0018EAD0 0000:00000000

F0A26AA4 0018EB10 0000:00000000 luaD_growstack()+3C4

F0A3444D 0018ECD0 0000:00000000 luaS_newlstr()+40ED

F0A26568 0018ED00 0000:00000000 lua_setlocal()+C58

F0A26BCF 0018EE80 0000:00000000 luaD_growstack()+4EF

F0A2674E 0018EEC0 0000:00000000 luaD_growstack()+6E

F0A21C90 0018EF10 0000:00000000 lua_pcall()+60

3F95A997 0018EF60 0000:00000000

3F9554C1 0018FBD0 0000:00000000

3F95BC83 0018FC00 0000:00000000

76EC652D 0018FC30 0001:0001552D C:\Windows\system32\KERNEL32.dll BaseThreadInitThunk()+D

76FFC541 0018FC80 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

 

 

As far as the SMAA option in the options menu in game, I see no SMAA option anywhere.

 

EDIT: I see a MSAA option but no SMAA option.

 

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Posted
You say the game launches fine until you change the split screen? Do you actually see the split screen in game

 

And yes I do. I see one side that looks like normal DCS (left side) and then the other side looks tweaked (right side).

 

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Posted (edited)

Sorry was thinking MSAA setting, I would try it off to see if it helps.

Maybe someone with better understanding of the two could chip in if it would make a difference or not.

Try turning all off in the options and see if they help or not. (the AA options that is)

Edited by shelt
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Posted

@Rise,

Sounds like you have the Sweetfx mod working but the settings are giving you issues which hopefully with experimentation can be resolved. I will try to give 1.5.1 a go over the next day or so as there are a bunch more features than 1.4 and see if I can get it working. I won't worry about listing which version 1.4 file and folder goes where from my current install as you've already gone to 1.5.1 and my info won't help you. If I can get 1.5.1 working it may assist you with a settings file - I'm running a 660Ti with the latest Win7/64 drivers.

 

@Shelt,

Apologies for clogging up the other thread, I guess at first both Highwayman Ed and myself thought a couple of posts would sort out Rise's problem and it didn't. Much better being in a separate thread.

 

Cheers,

Stonehouse

Posted

..uhm..is there anybody with a link to SweetFX 1.5.1 for 64Bit executables?!? I took the one from the guru forums..but that does not support 64Bit Games...just runs under 64Bit OS?!?!

My Specs:

I don`t care..it is a Computer..a black one..

Posted
What do you mean by 'Comment out'?

 

Sorry, after reading your latest posting it appears this isn't the problem at all.

 

SweetFX is visible from the main menu of DCS as well as from in the cockpit. Try turning on Film Grain/Noise on and everything else off to confirm it is working.

Posted
@Shelt,

Apologies for clogging up the other thread, I guess at first both Highwayman Ed and myself thought a couple of posts would sort out Rise's problem and it didn't. Much better being in a separate thread.

 

Cheers,

Stonehouse

 

Hey, no problem from me. I just figured the SweetFX problems would be better answered in it's own thread. Also would help others using the search.

I do not profess to know a lot about SweetFX, just started using it last week when I found it in the user files, but you better believe I am glad I found it. The game is looking the best I can remember it ever looking.

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Posted (edited)

I may have just found the issue being experienced here.

 

I downloaded ron533's SweetFX 1.5.1 and ran it. Worked fine with the split. Then I commented out the split setting and... DCS has stopped working

 

The problem is that you need to leave that setting alone and look for the following entry on line 48

 

#define USE_SPLITSCREEN   1 //[0 or 1] Splitscreen : Enables the before-and-after splitscreen comparison mode.

 

Change the 1 to a 0 and it works fine!

 

I hope that this is your problem and this fixes it.

 

..uhm..is there anybody with a link to SweetFX 1.5.1 for 64Bit executables?!? I took the one from the guru forums..but that does not support 64Bit Games...just runs under 64Bit OS?!?!

 

SweetFX 1.5.1 with Split screen enabled, disable as described above.

Edited by Highwayman-Ed

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Posted (edited)
I may have just found the issue being experienced here.

 

I downloaded ron533's SweetFX 1.5.1 and ran it. Worked fine with the split. Then I commented out the split setting and... DCS has stopped working

 

The problem is that you need to leave that setting alone and look for the following entry on line 48

 

#define USE_SPLITSCREEN   1 //[0 or 1] Splitscreen : Enables the before-and-after splitscreen comparison mode.

 

Change the 1 to a 0 and it works fine!

 

I hope that this is your problem and this fixes it.

 

 

 

SweetFX 1.5.1 with Split screen enabled, disable as described above.

 

So....what you're saying is that I need to leave the split screen option at the bottom of the settings file alone, and just disable it at the top?

 

Wow it actually works....and boooyyyy does it look like eye candy:

 

 

Screen_140214_134711_zpsfce1acd5.jpg

 

Screen_140214_134719_zpsbcdf41cf.jpg

Edited by Rise Tragedy

 

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