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Posted

Check that the SAS systems are not switching off, this can happen when suddenly making collective adjustments to maximum.

This can also happen with extreme manoeuvres.

 

I am not sure if they switch off with extreme speeds.

 

You can hear a double clicking noise when the SAS disengages... It's a sound I hate because it usualy happens when you are in a tight situation and that situation instantly got real tight.

 

I think the trim changes too but to be honest, when it happens, I am in sheer panic and I ain't checking.

 

It appears that joystick movement becomes hyper sensitive and it is real easy to get into the suicidal yo yo situation as you described.

 

If it happens to me and I am at high speed I Reduce the collective a little to allow the nose to drop. I hold the joystick in place or more importantly hold the helicopters nose below the horizon with small movements.

I slow down by pulling back on the joystick real slow.

 

I switch on the pitch and roll SAS as soon a possible (put it on your hotas).

HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled.

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!.

Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.

Posted

Yeah, the pitch and roll SAS on your hotas is critical for such a situation.

I think IRL when this happens at low altitude the Engineer is constantly pressing it in pure panic whilst saying something important, but delivering it in a warbling high pitched scream.

HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled.

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!.

Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.

Posted
Nope, nothing like that. It's very specific, pretty much every time that I get into mountains and hills there'll be wild pitch adjustments from the SAS, and I'm not even touching the stick or throttle.

 

Can pushing the speed limitations and using a high collective cause it? I've usually gathered quite some speed when I reach said terrain, and to avoid fly right into a mountain I tend to push my collective up a bit.

 

Hmm, have you tried doing the exact same thing (flight at high speed and high collective over the same terrain) without the SAS engaged? This way you'd know if it's the SAS doing something strange, or if it's reacting to the helicopter doing something strange.

Posted

Definitely the SAS messing around. I don't know why, even when I keep the collective steady and quite a bit below max it just starts effing up the pitch to the extent that it just becomes unplayable.

Posted

What's your airspeed when this happens? The Mi-8 can develop pitch up problems if you try pushing past Vmax.

Callsign "Auger". It could mean to predict the future or a tool for boring large holes.

 

I combine the two by predictably boring large holes in the ground with my plane.

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