KomodoSim Posted May 16, 2014 Posted May 16, 2014 Hi guys, Finally finished the design. Have just ordered the first one from the printers. Should get that back in a couple of weeks. BR Rich [sIGPIC][/sIGPIC] http://www.komodosimulations.co.uk Latest review!! http://mutleyshangar.com/reviews/dai/ks/ks.htm FaceBook!!https://www.facebook.com/KomodoSimulations Twitter https://twitter.com/intent/user?screen_name=Komodosim
KomodoSim Posted June 27, 2014 Author Posted June 27, 2014 First part is back from the printers, couple of tweaks needed but pretty much ready to go. BR Rich [sIGPIC][/sIGPIC] http://www.komodosimulations.co.uk Latest review!! http://mutleyshangar.com/reviews/dai/ks/ks.htm FaceBook!!https://www.facebook.com/KomodoSimulations Twitter https://twitter.com/intent/user?screen_name=Komodosim
outlawal2 Posted June 27, 2014 Posted June 27, 2014 Looks good.. I am assuming that the brake lever will be incorporated as well, correct? "Pride is a poor substitute for intelligence." RAMBO
KomodoSim Posted June 27, 2014 Author Posted June 27, 2014 I have a separate friction system on my Collective levers that differs from the KA-50, but I believe the brake lever also functions as part of the autopilot system in the sim? If thats correct then I will be adding the lever with a switch to make the system function correctly. BR Rich [sIGPIC][/sIGPIC] http://www.komodosimulations.co.uk Latest review!! http://mutleyshangar.com/reviews/dai/ks/ks.htm FaceBook!!https://www.facebook.com/KomodoSimulations Twitter https://twitter.com/intent/user?screen_name=Komodosim
outlawal2 Posted June 27, 2014 Posted June 27, 2014 I have a separate friction system on my Collective levers that differs from the KA-50, but I believe the brake lever also functions as part of the autopilot system in the sim? If thats correct then I will be adding the lever with a switch to make the system function correctly. BR Rich That is correct.. From the manual: "Collective Brake - assign altitude lever This lever serves 2 functions: Press this lever to disengage the collective stick brake before moving the stick. The brake is needed to prevent the stick from moving due to vibration or casual touch. Once the brake has been released and a signal is sent to the navigation system, the lever can be used to assign a new altitude when using the altitude hold flight mode" "Pride is a poor substitute for intelligence." RAMBO
acemark Posted June 28, 2014 Posted June 28, 2014 Nice job Rich. I agree on the brake,should have one. Is the raw collective box going to be avalible for sale? Upgraders need to know this. look forward to more. Mark. Home built X-58FTW,i7 950, 3 x GTX570oc, screens; 3 x 22", 19", 17", 9" :D My pit. http://forums.eagle.ru/showthread.php?t=121598
KomodoSim Posted June 30, 2014 Author Posted June 30, 2014 Yep, ok I will add it in. Will have to check in the sim how it works! Probably not just the collective box, I will more thank likely offer a fully wired head and shaft that can be added onto a custom base unit if people don't want to buy mine. BR Rich [sIGPIC][/sIGPIC] http://www.komodosimulations.co.uk Latest review!! http://mutleyshangar.com/reviews/dai/ks/ks.htm FaceBook!!https://www.facebook.com/KomodoSimulations Twitter https://twitter.com/intent/user?screen_name=Komodosim
KomodoSim Posted September 28, 2014 Author Posted September 28, 2014 Overdue update on this, life has been pretty busy lately. I'm now using a much better 3D CAD program that allows me to make new items much quicker and more accurate. So I've re-made the collective in this software and have just sent it off to the printers with the tweaks needed from the previous design. All lettering will laser etched into the surface. BR Rich [sIGPIC][/sIGPIC] http://www.komodosimulations.co.uk Latest review!! http://mutleyshangar.com/reviews/dai/ks/ks.htm FaceBook!!https://www.facebook.com/KomodoSimulations Twitter https://twitter.com/intent/user?screen_name=Komodosim
KomodoSim Posted February 24, 2015 Author Posted February 24, 2015 The collective is getting the finishing touches and a couple of tweaks. Will be ready soon. BR Rich [sIGPIC][/sIGPIC] http://www.komodosimulations.co.uk Latest review!! http://mutleyshangar.com/reviews/dai/ks/ks.htm FaceBook!!https://www.facebook.com/KomodoSimulations Twitter https://twitter.com/intent/user?screen_name=Komodosim
FlyingHighAU Posted March 5, 2015 Posted March 5, 2015 wow komodo really has a lot of things in the pipeline! now, how do i built 6 different cockpits :)
Duckling Posted January 17, 2016 Posted January 17, 2016 Rich, you ok ? Check your mail/spamfilter please Best Gus - - - -
paddyman Posted January 30, 2016 Posted January 30, 2016 Hi, Is there any more updates on this?. Any estimated release date?
Recommended Posts