Buzzles Posted July 18, 2014 Share Posted July 18, 2014 (edited) Just because this has tripped me up over the past week while starting to learn the Mission Editor, it appears as if the Mission Start trigger is broken in 1.2.8. Attached is a really simple test mission starting in a Ka50 at Tbilisi. Two triggers: Mission Start -> Time More (10) -> Message + Smoke and Flare at TR1. Once -> Time More (15) -> Message + Smoke and Flare at TR2. The Mission Start for TR1 never triggers, whereas the Once trigger works fine. Edit: It appears to be all aircraft, regardless of it being a helo or plane as I tested with Ka-50, TF-51 and the Su-25T.Start Trigger Test.miz Edited July 18, 2014 by Buzzles Fancy trying Star Citizen? Click here! Link to comment Share on other sites More sharing options...
sorcer3r Posted July 19, 2014 Share Posted July 19, 2014 "mission start" triggers do not need any condition. so change to: " Mission Start -> *empty* -> Message + Smoke and Flare at TR1." [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
Exorcet Posted July 19, 2014 Share Posted July 19, 2014 Yes, Mission Start won't work at time 10 seconds because the mission started 10 seconds ago. Mission Start triggers work at the exact start of the mission. If you want the message to be selected to appear at mission start, but only display after 10 seconds, you can use a flag to store the mission start action I believe. Mission Start > nothing (or random 100%) > Flag 1 On Once > Flag 1 On & time more 10 seconds > Message + Smoke Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
Buzzles Posted July 20, 2014 Author Share Posted July 20, 2014 Righto, while that does make sense, and Mission Start does indeed work without a condition, I'd still argue it's a bug. I'd just argue it's a UI bug instead of a logic bug and that the ME shouldn't let you set those conditions if you've selected a Mission Start trigger. Still, thanks for the help guys. Fancy trying Star Citizen? Click here! Link to comment Share on other sites More sharing options...
Flagrum Posted July 20, 2014 Share Posted July 20, 2014 Righto, while that does make sense, and Mission Start does indeed work without a condition, I'd still argue it's a bug. I'd just argue it's a UI bug instead of a logic bug and that the ME shouldn't let you set those conditions if you've selected a Mission Start trigger. Still, thanks for the help guys. Afaik there is no plausibilty checks at all for any combination of Trigger Type/ Event and Condition. So, while the handling could certainly be optimized, I would not really call this a bug. And while thinking about it, the Trigger Type "At Mission Start" is basically redundant. More coherent would probably be if it were replaced with a new Event Type "Mission Start" for the Trigger Type "Once"? (which still would not solve the OPs problem at hand, but still ...?) Link to comment Share on other sites More sharing options...
Buzzles Posted July 22, 2014 Author Share Posted July 22, 2014 From a user perspective, if it had been "Once-> Mission Start-> xxx" like you suggest it would make a lot more sense when you're trying to learn and use the ME. Fancy trying Star Citizen? Click here! Link to comment Share on other sites More sharing options...
Wrecking Crew Posted August 7, 2014 Share Posted August 7, 2014 I'd say it's not a bug, too. But, for Mission Start events the Conditions pane *could* be grayed out. Tip: if you have more than one event that needs to be started asap, I suggest using a ONCE, Time More and separate these events by a couple few seconds so they are not all triggering at the same time. I use Mission Start events mostly to set flags, especially random values. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site. Link to comment Share on other sites More sharing options...
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