Igor4U Posted August 7, 2014 Posted August 7, 2014 In reference to these tow lines in: View.lua UseDefaultSnapViews = false ExternalViewAngleDefault = 60.0 Questions: - Is 60.0 degree FOV fixed for all scenarios, or can you change it ? - If changable: does changing 60.0 to another FOV setting take effect only if "UseDefaultSnapViews = true" - If "UseDefaultSnapViews = false"; is "ExternalViewAngleDefault = 60.0" still used (or ignored) ? ========================================================= In reference to items 6 & 13 in: SnapViews.lua in USER-Saved Games Folder [6] = {--LWin + Num5 : Snap View 5 viewAngle = 75.000000,--FOV Comment: I assume this setting for SnapView Num5 is either default or your modification (thru LWin + Num5 and the RAlt + 0). Can anyone verify my understanding ? [13] = {--default view viewAngle = 85.000000,--FOV Comment: I think I have this FOV setting figured out - it is the interior Cockpit (Pilot) View that the sim Auto-Zooms (within first 5 seconds of starting to Fly) to. And I assume this setting only makes a difference if "UseDefaultSnapViews = false" (in View.lua). Confirmation Please ? ========================================================= I touched on these issues in a related Forum Thread .......; Discrepancy in Visual Perception of Range depending on Cockpit versus Chase View. http://forums.eagle.ru/showthread.php?t=127667 ........... but was wondering if anyone could clarify or vector me to the technical documentation better explaining the (Views) lua files. Thank You ! BVR Igor4U !
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