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Understanding lua (Views) Files


Igor4U

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In reference to these tow lines in: View.lua

 

UseDefaultSnapViews = false

 

ExternalViewAngleDefault = 60.0

 

Questions:

 

- Is 60.0 degree FOV fixed for all scenarios, or can you change it ?

- If changable: does changing 60.0 to another FOV setting take effect only if "UseDefaultSnapViews = true"

- If "UseDefaultSnapViews = false"; is "ExternalViewAngleDefault = 60.0" still used (or ignored) ?

 

=========================================================

 

In reference to items 6 & 13 in: SnapViews.lua in USER-Saved Games Folder

 

 

[6] = {--LWin + Num5 : Snap View 5

viewAngle = 75.000000,--FOV

 

Comment: I assume this setting for SnapView Num5 is either default or your modification (thru LWin + Num5 and the RAlt +

 

0). Can anyone verify my understanding ?

 

[13] = {--default view

viewAngle = 85.000000,--FOV

 

Comment: I think I have this FOV setting figured out - it is the interior Cockpit (Pilot) View that the sim Auto-Zooms (within first 5 seconds of starting to Fly) to. And I assume this setting only makes a difference if "UseDefaultSnapViews = false" (in View.lua). Confirmation Please ?

 

=========================================================

 

I touched on these issues in a related Forum Thread .......;

 

Discrepancy in Visual Perception of Range depending on Cockpit versus Chase View.

http://forums.eagle.ru/showthread.php?t=127667

 

........... but was wondering if anyone could clarify or vector me to the technical documentation better explaining the (Views) lua files.

 

 

Thank You !

 

BVR

Igor4U !

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