Corrigan Posted September 20, 2014 Posted September 20, 2014 See title. It happened both with the relevant pylons empty, and with one missile on one of the pylons. I guess no sound at all should be played in the first scenario, and just one CLUNK in the second (rather than the clunkclunkclunkclunkclunkclunkclunkclunkclunkclunk which actually played). Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Dolphin887 Posted September 20, 2014 Posted September 20, 2014 Noted, thank you. Power through superb knowledge, training and teamwork. [sIGPIC][/sIGPIC]
Eldur Posted September 20, 2014 Posted September 20, 2014 I have noticed this while trying to dump some AA missiles left. But I didn't hear that when dropping UB-32 or -16 pods. Probably something with the launcher rails that don't come off and the code thinks there's still something to drop off.
Corrigan Posted September 20, 2014 Author Posted September 20, 2014 Sounds very plausible. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
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