9.JG27 DavidRed Posted September 21, 2014 Posted September 21, 2014 is it possible that when a mission ends, to load randomly the next mission out of a pool of missions? i tried it both with flag set randomly and also with random% in the conditions, but somehow this doesnt seem to work...it will always load the same mission... basically i would like to achieve the same what the campaign builder does...selecting randomly a mission within a "stage", but for online missions. ...as we are at it: is there anyway to use the campaign builder also for online missions???when i tried, it never loaded a new mission after mission success!:dunno:
LFCChameleon_Silk Posted September 21, 2014 Posted September 21, 2014 you could do it with flags for sure.
9.JG27 DavidRed Posted September 21, 2014 Author Posted September 21, 2014 ok, i created a very simple mission, and then safed the very same mission just with different season textures under different names...so they are a copy of each other, each containing the necessary flags and triggers to "randomly" load a mission...but well, i came so far, that it loads randomly the missions, until it has every single one loaded once, after that, its stuck with that last mission forever...even when then manually loading in another one of them onto the server, it somehow refuses it and just loads the stuck mission...
dooom Posted September 21, 2014 Posted September 21, 2014 Hang tight for dedi server ... Let's see what that brings ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
Vespa Posted September 21, 2014 Posted September 21, 2014 Dedicated server? Do we really get this important new feture?
9.JG27 DavidRed Posted September 22, 2014 Author Posted September 22, 2014 (edited) Autoloader für DCS-Server ok i sent my registration...i wonder whether this is what im looking for? EDIT:ok looking again, i tried to, but cant pass the question how many engines a two engine aircraft has...do i have to put in 2 or zwei or Zwei, or what?i got with every try a wrong answer message, until it took me to many tries... Edited September 22, 2014 by 9./JG27 DavidRed
9.JG27 DavidRed Posted September 22, 2014 Author Posted September 22, 2014 btw, so the campaign builder is only suitable for offline missions?
Interceptor Posted September 22, 2014 Posted September 22, 2014 ok i sent my registration...i wonder whether this is what im looking for? EDIT:ok looking again, i tried to, but cant pass the question how many engines a two engine aircraft has...do i have to put in 2 or zwei or Zwei, or what?i got with every try a wrong answer message, until it took me to many tries... You got a PM. 1
LFCChameleon_Silk Posted September 22, 2014 Posted September 22, 2014 simple really just don't use the campaign builder, create single missions that link together with load mission trigger based on flags, I dunno what I'm missing here but when i say to load mission using load mission trigger it loads the mission I have set in the box. unless there is some new bug that is effecting the SSE.
9.JG27 DavidRed Posted September 23, 2014 Author Posted September 23, 2014 the key word is randomly loading a mission out of a pool....not just loading a mission.
LFCChameleon_Silk Posted September 23, 2014 Posted September 23, 2014 roll some dice to create a user flag then load a mission based on flag. I don't see why this is something you can't do.
9.JG27 DavidRed Posted September 23, 2014 Author Posted September 23, 2014 if you have read the opening post, you would see that that was exactly what i was trying...if its so easy for you,then i would appreciate you post a simple test mission on how you achieve it.
LFCChameleon_Silk Posted September 23, 2014 Posted September 23, 2014 I would post an example mission but I need to go to bed, like I said it should work I cant see why it wouldn't but perhaps there is some kinda SSE problem. at mission start trigger have it randomly set flag 1 to values between 0 - 10 then make 2 more triggers that are once triggers that have conditions flag 1 is less then 4 >> load mission "this mission" then have 2nd trigger as flag 1 is more then 5 >> load mission "2nd mission" you could cut it up into more slices for more missions or plumb in info from the current mission such as if group dead then set flag to x and then load this mission. there is lots of possibilities.
Sabre-TLA Posted September 23, 2014 Posted September 23, 2014 (edited) According to the manual: LOAD MISSION. This is a very useful action that allows you to load a new mission in multiplayer, as a result of the rule conditions. As such, you could have different missions loaded depending on what is happening in the mission. In this way, you can use this action to create multiplayer campaigns. Working in the multiplayer only. Check your mission triggers to ensure only 1 will resolve to true so only one load mission statement will ever execute. See attached example: test.miz adds 3 radio commands after 10 seconds under the F10 menu. Selecting the associated mission will load the correct mission. So to make it randomly select have your random algorithm end up with only one of the flags set. This post has a good explanation of how to make a random function work (it's for units but the same logic could apply to deciding which mission to load).test.miztest1.miztest2.miztest3.miz Edited September 23, 2014 by Sabre-TLA MapleFlagMissions - Read Our Blog for Updates
9.JG27 DavidRed Posted September 23, 2014 Author Posted September 23, 2014 (edited) mh ok, thx very much for the effort of actually creating little sample missions, but this is again not random...thats loading different missions based on different conditions...what i am trying to achieve though, is loading randomly different missions out of a certain pool of missions, once a certain condition is met.... so guys, please do me a favor and look at my little test missions.and see whether you see any logical errors within them...if you dont see any, then please try them. note working only in mp as this was my inital goal for a multiplayer mission(s). once you start one of the 4missions, kill the one apc beneath you... now at first it seems to work fine, and it will seemingly load one of the 4missions randomly...so far so good.it will do so, until all 4different missions have been loaded up once at least.once this is the case, it will keep loading always the one season which was the last one.in my case, interestingly always the winter map.... now once you are convinced that something is wrong with the "random loading", because you have seen now the 20th time in a row the same season, then also please do me the favor, and try to manually load one of the other 3missions onto your server....my bet is, that its still stuck and will still show you the wrong season(probably winter). now if that is random, then i know exactly what im doing tomorrow...im off to las vegas.random-fall.mizrandom-spring.mizrandom-summer.mizrandom-winter.miz Edited September 23, 2014 by 9./JG27 DavidRed
dooom Posted September 23, 2014 Posted September 23, 2014 cant you use a flag funtion to set a random value for the flagX between 0-Y where Y=number of missions you want to randomize. On mission end, activate flagX. If flag value=Y1 load mission 1 depending on flag vlaue. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
Interceptor Posted September 23, 2014 Posted September 23, 2014 My autoloader is not working for you? Works fine on 10 server. If you need help for installing, tell me.
Sabre-TLA Posted September 23, 2014 Posted September 23, 2014 Looked at your missions in the ME and the logic looks sound. I ran 20 tests of your missions and here were my results: 1. Fall 2. Fall 3. Spring 4. Fall 5. Fall 6. Summer 7. Winter 8. Winter 9. Summer 10. Winter 11. Summer 12. Fall 13. Fall 14. Winter 15. Spring 16. Spring 17. Winter 18. Winter 19. Summer 20. Spring Seems random to me. MapleFlagMissions - Read Our Blog for Updates
9.JG27 DavidRed Posted September 24, 2014 Author Posted September 24, 2014 (edited) ^^really?????????really appreciated that you took the time to kill that little bugger that many times...but its strange that its working for you. as i said, when i tested this for the last 3 or 4 days, it was never working.once all three seasons where randomly loaded x times, and then the 4th(always winter) came up, it was stuck.and the more weird thing was, if i then was for example manually loading the spring map up, it was actually still showing the winter one... i really wonder whats wrong with my install then.running a repair, didnt do anything, and i still do get the same results. Edited September 24, 2014 by 9./JG27 DavidRed
Sabre-TLA Posted September 24, 2014 Posted September 24, 2014 Maybe try it on a different computer. If you have a stuck bit it could be playing havoc with the randomness. Also would be good to get a few others to test it on their systems to get more results. I also have the BETA install on a different computer so I'll give that a test tonight as well. MapleFlagMissions - Read Our Blog for Updates
9.JG27 DavidRed Posted September 24, 2014 Author Posted September 24, 2014 ok Sabre-TLA, are you sure you really tested my missions and dont just claim so to make me shut up? :) as i first thought, that something is wrong with my installation, we tested this now on four different systems, and every time with the same outcome... with the above posted missions, its loading randomly until the last season is loaded,...and íts stuck with it.(on all 4 machines, once the last season showed up the first time, we did 20 more tests) testing this i am convinced that this is a bug. but, now when i changed the missions so that they all have the same season, but just different weather conditions, it all of a sudden worked! THOUGH, one minor bug showed up as well...in one missions its supposed to be clear sky, and first thats working fine(at least when you load it as the start mission), but once the other missions have been loaded, and after that the "clear sky" one loads up again, its still clear sky, but the ground textures look like there is overcast.they are very dark.sometimes you also can see a that it seems to be affected only within a big square around you, as on the horizon you then can see much brighter "sunny" textures in the vicinity. here they are: note: that i didnt rename the missions from the one above, but i set all 4missions to Fall textures, and changed the cloud settings to: -clear sky -cloudy -overcast -overcast+snowrandom-fall.mizrandom-spring.mizrandom-summer.mizrandom-winter.miz
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