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Game crash very often :(


Spt

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My config :

 

Motherboard MSI Z87-G43 Gaming

Graphics Gtx770 4Gb Last driver Nvidia 344.11

RAM 16Gb 1866Mhz

Windows Seven 64Bits

 

My several and random crash logs : thanks for your future help ;) :helpsmilie:

 

# -------------- 20141018-135405 --------------

 

# C0000005 ACCESS_VIOLATION at E35C4DB5 00:00000000

00000000 00000000 0000:00000000

E35C4DB5 1256E760 0000:00000000

E37AB735 1256E7A0 0000:00000000 QueryOglResource()+31FF5

E376B938 1256ED20 0000:00000000

E3771F89 1256ED50 0000:00000000

E36DC969 1256FB20 0000:00000000

E36D91ED 1256FB50 0000:00000000

E36F9E03 1256FB80 0000:00000000

E39B4C07 1256FBB0 0000:00000000 QueryOglResource()+23B4C7

E39B4E52 1256FBE0 0000:00000000 QueryOglResource()+23B712

779559ED 1256FC10 0001:000149ED C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

77B8C541 1256FC60 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

# -------------- 20141018-130252 --------------

 

# C0000005 ACCESS_VIOLATION at ECE2959F 00:00000000

00000000 00000000 0000:00000000

ECE2959F 002DE8F0 0000:00000000 luaF_newproto()+176F

ECE29487 002DE920 0000:00000000 luaF_newproto()+1657

ECE288B8 002DE950 0000:00000000 luaF_newproto()+A88

ECE21583 002DE980 0000:00000000 lua_gc()+73

ECE130E3 002DE9B0 0000:00000000

E586BD6B 002DE9F0 0000:00000000 ?update@Application@gui@@UEAAXXZ()+AB

ECE117BD 002DEA20 0000:00000000

ECE26AA4 002DEA60 0000:00000000 luaD_growstack()+3C4

ECE3444D 002DEC20 0000:00000000 luaS_newlstr()+40ED

ECE26568 002DEC50 0000:00000000 lua_setlocal()+C58

ECE26BCF 002DEDD0 0000:00000000 luaD_growstack()+4EF

ECE2674E 002DEE10 0000:00000000 luaD_growstack()+6E

ECE21C90 002DEE60 0000:00000000 lua_pcall()+60

3FFAC407 002DEEB0 0000:00000000

3FFA543D 002DFB20 0000:00000000

3FFACECB 002DFB50 0000:00000000

775B59ED 002DFB80 0001:000149ED C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

776EC541 002DFBD0 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

# -------------- 20141018-125943 --------------

 

# C0000005 ACCESS_VIOLATION at E5B168F9 00:00000000

00000000 00000000 0000:00000000

E5B168F9 001EDA50 0000:00000000

E5B1D2E8 001EDAA0 0000:00000000

E5B16A88 001EDB00 0000:00000000

E5B165D8 001EDB30 0000:00000000

E5B27B8B 001EDB80 0000:00000000

E5B34862 001EDBB0 0000:00000000

E5B3436E 001EDBE0 0000:00000000

E5B903B5 001EDE00 0000:00000000

E5BA16DE 001EDE40 0000:00000000

E5BA39E9 001EE160 0000:00000000

E5BAA2AC 001EE1A0 0000:00000000

ED036AA4 001EE1E0 0000:00000000 luaD_growstack()+3C4

ED04444D 001EE3A0 0000:00000000 luaS_newlstr()+40ED

ED036568 001EE3D0 0000:00000000 lua_setlocal()+C58

ED036BCF 001EE550 0000:00000000 luaD_growstack()+4EF

ED03674E 001EE590 0000:00000000 luaD_growstack()+6E

ED031C90 001EE5E0 0000:00000000 lua_pcall()+60

E6529CE7 001EE630 0000:00000000 luaopen_dxgui()+1417

E652A046 001EE680 0000:00000000 luaopen_dxgui()+1776

E6511710 001EE6C0 0000:00000000

E75B2A55 001EE6F0 0000:00000000 ?onMouseUp@ButtonBase@gui@@UEAAXAEBV?$Vector2@H@2@W4MouseButton@2@@Z()+65

E75C3C45 001EE720 0000:00000000 ?getTooltipText@WindowsManager@gui@@QEBA?AV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@ed@@@std@@XZ()+6A5

E75BCB8C 001EE770 0000:00000000 ?processMessages@GUI@gui@@QEAAXXZ()+5C

E75BBCF2 001EE7B0 0000:00000000 ?update@Application@gui@@UEAAXXZ()+32

F85517BD 001EE7E0 0000:00000000

ED036AA4 001EE820 0000:00000000 luaD_growstack()+3C4

ED04444D 001EE9E0 0000:00000000 luaS_newlstr()+40ED

ED036568 001EEA10 0000:00000000 lua_setlocal()+C58

ED036BCF 001EEB90 0000:00000000 luaD_growstack()+4EF

ED03674E 001EEBD0 0000:00000000 luaD_growstack()+6E

ED031C90 001EEC20 0000:00000000 lua_pcall()+60

3F0EC407 001EEC70 0000:00000000

3F0E543D 001EF8E0 0000:00000000

3F0ECECB 001EF910 0000:00000000

775B59ED 001EF940 0001:000149ED C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

776EC541 001EF990 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

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Are you overclocked? Too aggressive OC on the CPU caused me crashes a few years ago.

 

 

I had similar problems and my CPU temp was unstable. Reseated the CPU cooler and replaced the fans -- on v1.2.10 now and DCS is quite stable.

 

WC

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

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Ok seems to be the RAM frequency

Now on automatic position (1333 instead of 1866) ans no more crash for the moment ;)

Thanks

But my RAM is expecting to work at 1866 ( corsair vengeance PC3-14900 ) so I don't understand!

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Now this one on standard RAM frequency :(

 

# -------------- 20141019-134834 --------------

 

# C0000005 ACCESS_VIOLATION at E6EF94FC 00:00000000

00000000 00000000 0000:00000000

E6EF94FC 002CD4B0 0000:00000000 D3DXCreateEffectEx()+1C608

E8026246 002CD5A0 0000:00000000 ??4FileFilter@io@@QEAAAEAV01@AEBV01@@Z()+363F6

E80397E4 002CD810 0000:00000000 ??4FileFilter@io@@QEAAAEAV01@AEBV01@@Z()+49994

E8039332 002CD840 0000:00000000 ??4FileFilter@io@@QEAAAEAV01@AEBV01@@Z()+494E2

E7FECBB2 002CD9B0 0000:00000000 ?RenderSurface@edtg@@YAXPEAUhandle_renderitem@1@AEBVVec3f@osg@@AEBVMatrixf@4@2AEBUGlobalLights@1@AEBVFog@edcg@@PEAXPEAUSurfaceRenderData@1@@Z()+502

E7FDF61C 002CE190 0000:00000000 ?RenderSmallShit@edtg@@YAXPEAUhandle_renderitem@1@0@Z()+15AC

E7FDE051 002CE1D0 0000:00000000 ?ParseSmallShit@edtg@@YAXPEAUhandle_renderitem@1@AEBVVec3f@osg@@1AEBUTerrainOptions@1@PEAX@Z()+51

E5AD3C1E 002CE9E0 0000:00000000 ?RenderSurface@SceneManager_Implement@@AEAAXPEAVsmCamera_Implement@@W4eDrawRoutines@edtg@@PEAUhandle_renderitem@4@AEBUTerrainOptions@4@@Z()+C1E

E5AD2BB5 002CECD0 0000:00000000 ?RenderScene@SceneManager_Implement@@QEAAXPEAVsmCamera@@_N@Z()+2F5

E5AD1824 002CEFF0 0000:00000000 ?RenderMain@SceneManager_Implement@@UEAAXAEBVdPosition@@MW4vCameraType_e@@AEBUsmViewport@@PEAVContext@Graphics@@@Z()+454

E5AD041E 002CF1D0 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+73E

3F441F0F 002CF260 0000:00000000

3F44420D 002CF2C0 0000:00000000

3F45AEE4 002CF2F0 0000:00000000

3F45B10B 002CF320 0000:00000000

3F4FE9DB 002CF390 0000:00000000

3F4FF236 002CF9B0 0000:00000000

3F502290 002CF9F0 0000:00000000

76E759ED 002CFA20 0001:000149ED C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

770AC541 002CFA70 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

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I have this lines in DCS log :

 

00015.221 UNKNOWN WinMain: 00015.846 ERROR GRAPHICSXP: ModelManager: can't find Cockpit_MiG-29G

00015.888 ERROR GRAPHICSXP: ModelManager: can't find Kabina-Mig-29A-Glass

00015.889 ERROR GRAPHICSXP: ModelManager: can't find Cockpit_MiG-29G

00015.904 ERROR GRAPHICSXP: ModelManager: can't find Kabina-Mig-29G-Glass

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Ok seems to be the RAM frequency

Now on automatic position (1333 instead of 1866) ans no more crash for the moment ;)

Thanks

But my RAM is expecting to work at 1866 ( corsair vengeance PC3-14900 ) so I don't understand!

 

 

The gains between those ram timings are minimal and in some software non existent.

This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.

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