Alkaline Posted October 19, 2014 Posted October 19, 2014 Hi, I have been playing DCS now for a couple of weeks atleast 5hrs/day, and now im being easy on myself. I started with the A-10C, which I pretty much master atm. But my patience is abit too low for it, so I began to look at the fighters. And as I _always_ do, Training->Campaign->Multiplayer. This was the F-15C. I always lost a fight, doesnt matter. Well, I could get a trade-kill, or max 1 kill before I die. I thought it was the F-15, so I moved to the Su-27. Went to MP after campaign was completed, (btw, awesome fighter!!) but I face the same issue. One particular "issue" I had, that EVERYONE seemed to be able to maintain a lock waay further than I can... But isnt the F-15C supposed to be the lion regarding long range engagements?.. And 90% of my missiles MISS! Most of the time, I have to launch like 4 missiles to even get a single hit.. Enough with my issues or lack of skills. Now, here's how I do. Get up at maybe 10k feet, I try to keep my radar off much as possible. Once my RWR detect a probably hostile, I turn on the radar, and if he's far away, I turn it off again and descend to low alt to hide from he's radar and RWR. Climb again, like a little higher than the mountains, locate him, select AIM-120C, lock and wait for launch sign. Still, by then, most of my hostiles has already launched their missiles, and I have to bank and flare, and I loose lock.. In the Su-27, same tactic there. I use SCAN BVR (ILV), mostly I use the R-27ER. The value at center of the HUD below the TDC is left at default. I have tryed different values, but doesnt seem to do any differance.. (I believe that is "Target expected range") The value at horizontal right row in the HUD is also left at default, 1.0 or maybe even its just 0. (And I believe that is the radar scan altitude above me). Im sorry for this stupid long post.. But I really need advices. I understand if u dont wanna waste ur time to read all this. But for u who does, Thanks! X-55 Rhino guide to configure the Mouse Nipple to work as TDC slew! My rig AMD FX-8320 @ 4.4GHz 8GB RAM R9 270x 2GB SSD Win 8.1 Pro
JNASova Posted October 19, 2014 Posted October 19, 2014 (edited) This is BIG question.Answer is far more longer than your question.I will thry too explane basic things. There are 3 radar modes.HI/ППС for incoming targets,ЗПС for outgoing targets and АВТ,automatic mod for incoming and outgoing targets,but some reduced capabilities in terms of range.During the fight sometimes you must change radar mode,depending on the position and movement of the targets.You wont make some great results with this,but sometimes help. (Right Shift + I) Keeping radar of is not always good idea.A large number of players do nothing except hiding in the hills with radar off.Occasionally springs from the hills, and quickly search the space with EOS.EOS do not transmit eny signals,it is thermal view device,so there is no RWR warning. If you have some altitude and radar on you will find them,so thay cant take you by somprise.If you lock them and fire the missile,thay will run.Thats why you lose the lock.He was incoming,but than he become outgoing target.Some of them have friend 20 km behind with radar on.Thats his "eyes".You lock him,he lock you.You fire at him,he fire at you.He turn back and run,but than his friend,much closer jump in.Than you are wondering,how do I mist,and he score. Sometimes, the radar can not see if the target is facing sideways,show her flank.Especialy if you are high,and target is low.You can lose lock becouse of that. Maby you open fire too soon.Dont open fire at ranges more than 30 km.Thats a lot to,but sometimes you must start at 30 KM to keep enemy busy and force him to make a mistake. One more important thing.DO NOT fly straith at the enemy.If you fly straith,and he put him self at 60 degrese,your missile will travel longer than his.So if he fire few seconds afther,and you fly straith,his missile will hit first.You will lose radar or whole plane,and your missile will mist.Pay attention on speed to. During the time,if you stay at this simulation,you will improve your skills.A lot of time is needed.Use tacview program.Thats the only way to understand what is going on around you.You wont belive what is happening :) Good luck. Edited October 19, 2014 by =JNA=Sova Смрт фашизму,слобода народу! www.jna.site50.net
Shaman Posted October 20, 2014 Posted October 20, 2014 http://forums.eagle.ru/showthread.php?t=36883 http://lomac.strasoftware.com/tacview-en.php Get Tacview, like last thing said above, you won't believe us until you see your tracks ;) 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
falcon_120 Posted October 20, 2014 Posted October 20, 2014 If you are fighting in a Eagle 10K is too low, F15c like to fight high were his superior TW ratio and long range Radar gives him a better E/Apole for his missiles. You'll want to be around 25K to give your amraams more range, after you fire, crank to reduce your closure rate against the bandit, launch again a bit closer and repeat, once in 12-15mn turn away and extent, try not to get close with a flanker/fulcrum. Practice and patience, and also practice BFM, you can't avoid a dogfight everynow and then.
Ironhand Posted October 20, 2014 Posted October 20, 2014 (edited) I'm going to suggest that, if you find yourself constantly at a disadvantage in terms of launch authorization, you are probably allowing one of two things happen (or perhaps both): 1) giving a significant altitude advantage to your adversary or 2) not pointing your nose directly at him to maximize the launch range. The latter, especially, can have a huge effect on range. A great way to see these effects for yourself is to use the Mission Editor to set up a scenario for yourself against a transport (they don't use jammers to complicate the issue). Set it up so that you are flying toward each other at co-altitude. Lock him while pointing directly at him. Then turn away and watch how the range of your missile shrinks on the HUD. Play around and note the launch authorization ranges determined by your nose off angle. You'll also see how, as he maneuvers, your missile's effective range will shrink or expand. Then go back into the editor and give yourself a huge altitude advantage. Run the scenario again. You should see a range increase for the LA. [EDIT: See my next post] One or both of those issues are most probably the source of your problem. Rich Edited October 21, 2014 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
falcon_120 Posted October 20, 2014 Posted October 20, 2014 I would recomend entering Ironhand website flankertraining.com, his videos might be outdated in terms of the software being used, but the principles he teachs there are still almost the same. Have a look and enjoy, you'll learn lots.
Ironhand Posted October 21, 2014 Posted October 21, 2014 (edited) I'm going to suggest that, if you find yourself constantly at a disadvantage in terms of launch authorization, you are probably allowing one of two things happen (or perhaps both): 1) giving a significant altitude advantage to your adversary or 2) not pointing your nose directly at him to maximize the launch range. The latter, especially, can have a huge effect on range. ... I need to clarify this. And I'm also only speaking from the view of the Flanker cockpit. Where the altitude differential is concerned, if you are significantly higher (say 25k feet above him) you will have a huge launch advantage over your adversary. It's not so much that shooting downhill itself gains you much (only roughly 2-3 kilometers [about 1-2 miles], a bit more if you take the time to point your nose downslope, over a co-altitude launch). Rather it's that forcing your adversary to shoot uphill (so to speak), gives him a major launch disadvantage. With that 25k altitude advantage, you can launch Rmax at roughly 32km. He'd have to wait until roughly 22 km before he could do the same. That's a 10km( 6mi) differential which is pretty significant. EDIT: And, after re-reading your initial post: ...Get up at maybe 10k feet...[then] descend to low alt to hide from he's radar and RWR...[c]limb again, like a little higher than the mountains, locate him, select AIM-120C, lock and wait for launch sign. Still, by then, most of my hostiles has already launched their missiles, and I have to bank and flare, and I loose lock... I get the sense that you might be the guy sitting down at the bottom of the slope. Rich Edited October 21, 2014 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
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